/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #ifndef QWINDOWSAUDIOINPUT_H #define QWINDOWSAUDIOINPUT_H #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE // For compat with 4.6 #if !defined(QT_WIN_CALLBACK) # if defined(Q_CC_MINGW) # define QT_WIN_CALLBACK CALLBACK __attribute__ ((force_align_arg_pointer)) # else # define QT_WIN_CALLBACK CALLBACK # endif #endif class QWindowsAudioInput : public QAbstractAudioInput { Q_OBJECT public: QWindowsAudioInput(const QByteArray &device); ~QWindowsAudioInput(); qint64 read(char* data, qint64 len); void setFormat(const QAudioFormat& fmt); QAudioFormat format() const; QIODevice* start(); void start(QIODevice* device); void stop(); void reset(); void suspend(); void resume(); int bytesReady() const; int periodSize() const; void setBufferSize(int value); int bufferSize() const; void setNotifyInterval(int milliSeconds); int notifyInterval() const; qint64 processedUSecs() const; qint64 elapsedUSecs() const; QAudio::Error error() const; QAudio::State state() const; void setVolume(qreal volume); qreal volume() const; QIODevice* audioSource; QAudioFormat settings; QAudio::Error errorState; QAudio::State deviceState; private: qint32 buffer_size; qint32 period_size; qint32 header; QByteArray m_device; int bytesAvailable; int intervalTime; QTime timeStamp; qint64 elapsedTimeOffset; QTime timeStampOpened; qint64 totalTimeValue; bool pullMode; bool resuming; WAVEFORMATEX wfx; HWAVEIN hWaveIn; MMRESULT result; WAVEHDR* waveBlocks; volatile bool finished; volatile int waveFreeBlockCount; int waveBlockOffset; QMutex mutex; static void QT_WIN_CALLBACK waveInProc( HWAVEIN hWaveIn, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2 ); WAVEHDR* allocateBlocks(int size, int count); void freeBlocks(WAVEHDR* blockArray); bool open(); void close(); void initMixer(); void closeMixer(); HMIXEROBJ mixerID; MIXERLINECONTROLS mixerLineControls; private slots: void feedback(); bool deviceReady(); signals: void processMore(); }; class InputPrivate : public QIODevice { Q_OBJECT public: InputPrivate(QWindowsAudioInput* audio); ~InputPrivate(); qint64 readData( char* data, qint64 len); qint64 writeData(const char* data, qint64 len); void trigger(); private: QWindowsAudioInput *audioDevice; }; QT_END_NAMESPACE #endif