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Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // INTERNAL USE ONLY: Do NOT use for any other purpose. // #include "qwindowsaudiooutput.h" #include "qwindowsaudiodeviceinfo.h" #include "qwindowsaudioutils.h" #include #include #include //#define DEBUG_AUDIO 1 QT_BEGIN_NAMESPACE QWindowsAudioOutput::QWindowsAudioOutput(const QByteArray &device) { bytesAvailable = 0; buffer_size = 0; period_size = 0; m_device = device; totalTimeValue = 0; intervalTime = 1000; audioBuffer = 0; errorState = QAudio::NoError; deviceState = QAudio::StoppedState; audioSource = 0; pullMode = true; finished = false; volumeCache = qreal(1.0); } QWindowsAudioOutput::~QWindowsAudioOutput() { mutex.lock(); finished = true; mutex.unlock(); close(); } void CALLBACK QWindowsAudioOutput::waveOutProc( HWAVEOUT hWaveOut, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2 ) { Q_UNUSED(dwParam1) Q_UNUSED(dwParam2) Q_UNUSED(hWaveOut) QWindowsAudioOutput* qAudio; qAudio = (QWindowsAudioOutput*)(dwInstance); if(!qAudio) return; QMutexLocker locker(&qAudio->mutex); switch(uMsg) { case WOM_OPEN: qAudio->feedback(); break; case WOM_CLOSE: return; case WOM_DONE: if(qAudio->finished || qAudio->buffer_size == 0 || qAudio->period_size == 0) { return; } qAudio->waveFreeBlockCount++; if(qAudio->waveFreeBlockCount >= qAudio->buffer_size/qAudio->period_size) qAudio->waveFreeBlockCount = qAudio->buffer_size/qAudio->period_size; qAudio->feedback(); break; default: return; } } WAVEHDR* QWindowsAudioOutput::allocateBlocks(int size, int count) { int i; unsigned char* buffer; WAVEHDR* blocks; DWORD totalBufferSize = (size + sizeof(WAVEHDR))*count; if((buffer=(unsigned char*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY, totalBufferSize)) == 0) { qWarning("QAudioOutput: Memory allocation error"); return 0; } blocks = (WAVEHDR*)buffer; buffer += sizeof(WAVEHDR)*count; for(i = 0; i < count; i++) { blocks[i].dwBufferLength = size; blocks[i].lpData = (LPSTR)buffer; buffer += size; } return blocks; } void QWindowsAudioOutput::freeBlocks(WAVEHDR* blockArray) { WAVEHDR* blocks = blockArray; int count = buffer_size/period_size; for(int i = 0; i < count; i++) { waveOutUnprepareHeader(hWaveOut,blocks, sizeof(WAVEHDR)); blocks++; } HeapFree(GetProcessHeap(), 0, blockArray); } QAudioFormat QWindowsAudioOutput::format() const { return settings; } void QWindowsAudioOutput::setFormat(const QAudioFormat& fmt) { if (deviceState == QAudio::StoppedState) settings = fmt; } void QWindowsAudioOutput::start(QIODevice* device) { if(deviceState != QAudio::StoppedState) close(); if(!pullMode && audioSource) delete audioSource; pullMode = true; audioSource = device; deviceState = QAudio::ActiveState; if(!open()) return; emit stateChanged(deviceState); } QIODevice* QWindowsAudioOutput::start() { if(deviceState != QAudio::StoppedState) close(); if(!pullMode && audioSource) delete audioSource; pullMode = false; audioSource = new OutputPrivate(this); audioSource->open(QIODevice::WriteOnly|QIODevice::Unbuffered); deviceState = QAudio::IdleState; if(!open()) return 0; emit stateChanged(deviceState); return audioSource; } void QWindowsAudioOutput::stop() { if(deviceState == QAudio::StoppedState) return; close(); if(!pullMode && audioSource) { delete audioSource; audioSource = 0; } emit stateChanged(deviceState); } bool QWindowsAudioOutput::open() { #ifdef DEBUG_AUDIO QTime now(QTime::currentTime()); qDebug()<> deviceId; if (waveOutOpen(&hWaveOut, UINT_PTR(deviceId), &wfx.Format, (DWORD_PTR)&waveOutProc, (DWORD_PTR) this, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) { errorState = QAudio::OpenError; deviceState = QAudio::StoppedState; emit stateChanged(deviceState); qWarning("QAudioOutput: open error"); return false; } totalTimeValue = 0; timeStampOpened.restart(); elapsedTimeOffset = 0; errorState = QAudio::NoError; if(pullMode) { deviceState = QAudio::ActiveState; QTimer::singleShot(10, this, SLOT(feedback())); } else deviceState = QAudio::IdleState; return true; } void QWindowsAudioOutput::close() { if(deviceState == QAudio::StoppedState) return; deviceState = QAudio::StoppedState; errorState = QAudio::NoError; int delay = (buffer_size-bytesFree())*1000/(settings.sampleRate() *settings.channelCount()*(settings.sampleSize()/8)); waveOutReset(hWaveOut); Sleep(delay+10); freeBlocks(waveBlocks); waveOutClose(hWaveOut); delete [] audioBuffer; audioBuffer = 0; buffer_size = 0; } int QWindowsAudioOutput::bytesFree() const { int buf; buf = waveFreeBlockCount*period_size; return buf; } int QWindowsAudioOutput::periodSize() const { return period_size; } void QWindowsAudioOutput::setBufferSize(int value) { if(deviceState == QAudio::StoppedState) buffer_size = value; } int QWindowsAudioOutput::bufferSize() const { return buffer_size; } void QWindowsAudioOutput::setNotifyInterval(int ms) { intervalTime = qMax(0, ms); } int QWindowsAudioOutput::notifyInterval() const { return intervalTime; } qint64 QWindowsAudioOutput::processedUSecs() const { if (deviceState == QAudio::StoppedState) return 0; qint64 result = qint64(1000000) * totalTimeValue / (settings.channelCount()*(settings.sampleSize()/8)) / settings.sampleRate(); return result; } qint64 QWindowsAudioOutput::write( const char *data, qint64 len ) { // Write out some audio data if (deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) return 0; char* p = (char*)data; int l = (int)len; QByteArray reverse; if (settings.byteOrder() == QAudioFormat::BigEndian) { switch (settings.sampleSize()) { case 8: // No need to convert break; case 16: reverse.resize(l); for (qint64 i = 0; i < (l >> 1); i++) *((qint16*)reverse.data() + i) = qFromBigEndian(*((qint16*)data + i)); p = reverse.data(); break; case 32: reverse.resize(l); for (qint64 i = 0; i < (l >> 2); i++) *((qint32*)reverse.data() + i) = qFromBigEndian(*((qint32*)data + i)); p = reverse.data(); break; } } WAVEHDR* current; int remain; current = &waveBlocks[waveCurrentBlock]; while(l > 0) { mutex.lock(); if(waveFreeBlockCount==0) { mutex.unlock(); break; } mutex.unlock(); if(current->dwFlags & WHDR_PREPARED) waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR)); if(l < period_size) remain = l; else remain = period_size; if (volumeCache < qreal(1.0)) QAudioHelperInternal::qMultiplySamples(volumeCache, settings, p, current->lpData, remain); else memcpy(current->lpData, p, remain); l -= remain; p += remain; current->dwBufferLength = remain; waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR)); waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)); mutex.lock(); waveFreeBlockCount--; #ifdef DEBUG_AUDIO qDebug("write out l=%d, waveFreeBlockCount=%d", current->dwBufferLength,waveFreeBlockCount); #endif mutex.unlock(); totalTimeValue += current->dwBufferLength; waveCurrentBlock++; waveCurrentBlock %= buffer_size/period_size; current = &waveBlocks[waveCurrentBlock]; current->dwUser = 0; errorState = QAudio::NoError; if (deviceState != QAudio::ActiveState) { deviceState = QAudio::ActiveState; emit stateChanged(deviceState); } } return (len-l); } void QWindowsAudioOutput::resume() { if(deviceState == QAudio::SuspendedState) { deviceState = pullMode ? QAudio::ActiveState : QAudio::IdleState; errorState = QAudio::NoError; waveOutRestart(hWaveOut); QTimer::singleShot(10, this, SLOT(feedback())); emit stateChanged(deviceState); } } void QWindowsAudioOutput::suspend() { if(deviceState == QAudio::ActiveState || deviceState == QAudio::IdleState) { int delay = (buffer_size-bytesFree())*1000/(settings.sampleRate() *settings.channelCount()*(settings.sampleSize()/8)); waveOutPause(hWaveOut); Sleep(delay+10); deviceState = QAudio::SuspendedState; errorState = QAudio::NoError; emit stateChanged(deviceState); } } void QWindowsAudioOutput::feedback() { #ifdef DEBUG_AUDIO QTime now(QTime::currentTime()); qDebug()<= period_size) QMetaObject::invokeMethod(this, "deviceReady", Qt::QueuedConnection); } } bool QWindowsAudioOutput::deviceReady() { if(deviceState == QAudio::StoppedState || deviceState == QAudio::SuspendedState) return false; if(pullMode) { int chunks = bytesAvailable/period_size; #ifdef DEBUG_AUDIO qDebug()<<"deviceReady() avail="< intervalTime) { emit notify(); elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime; timeStamp.restart(); } return true; } if(startup) waveOutPause(hWaveOut); int input = period_size*chunks; int l = audioSource->read(audioBuffer,input); if(l > 0) { int out= write(audioBuffer,l); if(out > 0) { if (deviceState != QAudio::ActiveState) { deviceState = QAudio::ActiveState; emit stateChanged(deviceState); } } if ( out < l) { // Didn't write all data audioSource->seek(audioSource->pos()-(l-out)); } if (startup) waveOutRestart(hWaveOut); } else if(l == 0) { bytesAvailable = bytesFree(); int check = 0; mutex.lock(); check = waveFreeBlockCount; mutex.unlock(); if(check == buffer_size/period_size) { if (deviceState != QAudio::IdleState) { errorState = QAudio::UnderrunError; deviceState = QAudio::IdleState; emit stateChanged(deviceState); } } } else if(l < 0) { bytesAvailable = bytesFree(); if (errorState != QAudio::IOError) errorState = QAudio::IOError; } } else { int buffered; mutex.lock(); buffered = waveFreeBlockCount; mutex.unlock(); if (buffered >= buffer_size/period_size && deviceState == QAudio::ActiveState) { if (deviceState != QAudio::IdleState) { errorState = QAudio::UnderrunError; deviceState = QAudio::IdleState; emit stateChanged(deviceState); } } } if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) return true; if(intervalTime && (timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { emit notify(); elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime; timeStamp.restart(); } return true; } qint64 QWindowsAudioOutput::elapsedUSecs() const { if (deviceState == QAudio::StoppedState) return 0; return timeStampOpened.elapsed() * qint64(1000); } QAudio::Error QWindowsAudioOutput::error() const { return errorState; } QAudio::State QWindowsAudioOutput::state() const { return deviceState; } void QWindowsAudioOutput::setVolume(qreal v) { if (qFuzzyCompare(volumeCache, v)) return; volumeCache = qBound(qreal(0), v, qreal(1)); } qreal QWindowsAudioOutput::volume() const { return volumeCache; } void QWindowsAudioOutput::reset() { close(); } OutputPrivate::OutputPrivate(QWindowsAudioOutput* audio) { audioDevice = qobject_cast(audio); } OutputPrivate::~OutputPrivate() {} qint64 OutputPrivate::readData( char* data, qint64 len) { Q_UNUSED(data) Q_UNUSED(len) return 0; } qint64 OutputPrivate::writeData(const char* data, qint64 len) { int retry = 0; qint64 written = 0; if((audioDevice->deviceState == QAudio::ActiveState) ||(audioDevice->deviceState == QAudio::IdleState)) { qint64 l = len; while(written < l) { int chunk = audioDevice->write(data+written,(l-written)); if(chunk <= 0) retry++; else written+=chunk; if(retry > 10) return written; } audioDevice->deviceState = QAudio::ActiveState; } return written; } QT_END_NAMESPACE #include "moc_qwindowsaudiooutput.cpp"