/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qwinrtcameralockscontrol.h" #include "qwinrtcameracontrol.h" QT_BEGIN_NAMESPACE QWinRTCameraLocksControl::QWinRTCameraLocksControl(QObject *parent) : QCameraLocksControl(parent) , m_supportedLocks(QCamera::NoLock) , m_focusLockStatus(QCamera::Unlocked) { } QCamera::LockTypes QWinRTCameraLocksControl::supportedLocks() const { return m_supportedLocks; } QCamera::LockStatus QWinRTCameraLocksControl::lockStatus(QCamera::LockType lock) const { switch (lock) { case QCamera::LockFocus: return m_focusLockStatus; case QCamera::LockExposure: case QCamera::LockWhiteBalance: default: return QCamera::Unlocked; } } void QWinRTCameraLocksControl::searchAndLock(QCamera::LockTypes locks) { QWinRTCameraControl *cameraControl = qobject_cast(parent()); Q_ASSERT(cameraControl); if (cameraControl->state() != QCamera::ActiveState) return; else if (locks.testFlag(QCamera::LockFocus)) QMetaObject::invokeMethod(this, "searchAndLockFocus", Qt::QueuedConnection); else cameraControl->emitError(QCamera::InvalidRequestError, QStringLiteral("Unsupported camera lock type.")); } void QWinRTCameraLocksControl::unlock(QCamera::LockTypes locks) { if (locks.testFlag(QCamera::LockFocus)) QMetaObject::invokeMethod(this, "unlockFocus", Qt::QueuedConnection); } void QWinRTCameraLocksControl::initialize() { QWinRTCameraControl *cameraControl = qobject_cast(parent()); Q_ASSERT(cameraControl); QCameraFocusControl *focusControl = cameraControl->cameraFocusControl(); Q_ASSERT(focusControl); if (focusControl->isFocusModeSupported(QCameraFocus::AutoFocus)) m_supportedLocks |= QCamera::LockFocus; } void QWinRTCameraLocksControl::searchAndLockFocus() { if (QCamera::Locked == m_focusLockStatus) unlockFocus(); QWinRTCameraControl *cameraControl = qobject_cast(parent()); Q_ASSERT(cameraControl); QCameraFocusControl *focusControl = cameraControl->cameraFocusControl(); Q_ASSERT(focusControl); if (focusControl->focusMode().testFlag(QCameraFocus::ContinuousFocus)) { cameraControl->emitError(QCamera::NotSupportedFeatureError, QStringLiteral("Camera can't lock focus in continuous focus mode.")); } else { m_focusLockStatus = QCamera::Searching; emit lockStatusChanged(QCamera::LockFocus, m_focusLockStatus, QCamera::LockAcquired); if (cameraControl->focus()) { m_focusLockStatus = cameraControl->lockFocus() ? QCamera::Locked : QCamera::Unlocked; emit lockStatusChanged(QCamera::LockFocus, m_focusLockStatus, QCamera::LockAcquired); } } } void QWinRTCameraLocksControl::unlockFocus() { if (QCamera::Unlocked == m_focusLockStatus) return; QWinRTCameraControl *cameraControl = qobject_cast(parent()); Q_ASSERT(cameraControl); m_focusLockStatus = cameraControl->unlockFocus() ? QCamera::Unlocked : QCamera::Locked; emit lockStatusChanged(QCamera::LockFocus, m_focusLockStatus, QCamera::UserRequest); } QT_END_NAMESPACE