/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2016 Research In Motion ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativevideooutput_p.h" #include "qdeclarativevideooutput_render_p.h" #include "qdeclarativevideooutput_window_p.h" #include #include #include #include #include static void initResource() { Q_INIT_RESOURCE(qtmultimediaquicktools); } QT_BEGIN_NAMESPACE Q_LOGGING_CATEGORY(qLcVideo, "qt.multimedia.video") /*! \qmltype VideoOutput //! \instantiates QDeclarativeVideoOutput \brief Render video or camera viewfinder. \ingroup multimedia_qml \ingroup multimedia_video_qml \inqmlmodule QtMultimedia \qml Rectangle { width: 800 height: 600 color: "black" MediaPlayer { id: player source: "file://video.webm" autoPlay: true } VideoOutput { id: videoOutput source: player anchors.fill: parent } } \endqml The VideoOutput item supports untransformed, stretched, and uniformly scaled video presentation. For a description of stretched uniformly scaled presentation, see the \l fillMode property description. The VideoOutput item works with backends that support either QVideoRendererControl or QVideoWindowControl. If the backend only supports QVideoWindowControl, the video is rendered onto an overlay window that is layered on top of the QtQuick window. Due to the nature of the video overlays, certain features are not available for these kind of backends: \list \li Some transformations like rotations \li Having other QtQuick items on top of the VideoOutput item \endlist Most backends however do support QVideoRendererControl and therefore don't have the limitations listed above. \sa MediaPlayer, Camera \omit \section1 Screen Saver If it is likely that an application will be playing video for an extended period of time without user interaction it may be necessary to disable the platform's screen saver. The \l ScreenSaver (from \l QtSystemInfo) may be used to disable the screensaver in this fashion: \qml import QtSystemInfo 5.0 ScreenSaver { screenSaverEnabled: false } \endqml \endomit */ // TODO: Restore Qt System Info docs when the module is released /*! \internal \class QDeclarativeVideoOutput \brief The QDeclarativeVideoOutput class provides a video output item. */ QDeclarativeVideoOutput::QDeclarativeVideoOutput(QQuickItem *parent) : QQuickItem(parent), m_sourceType(NoSource), m_fillMode(PreserveAspectFit), m_geometryDirty(true), m_orientation(0), m_autoOrientation(false), m_screenOrientationHandler(0) { initResource(); setFlag(ItemHasContents, true); createBackend(nullptr); } QDeclarativeVideoOutput::~QDeclarativeVideoOutput() { m_backend.reset(); m_source.clear(); _q_updateMediaObject(); } /*! \qmlproperty object QtMultimedia::VideoOutput::videoSurface \since 5.15 This property holds the underlaying video surface that can be used to render the video frames to this VideoOutput element. It is similar to setting a QObject with \c videoSurface property as a source, where this video surface will be set. \sa source */ QAbstractVideoSurface *QDeclarativeVideoOutput::videoSurface() const { return m_backend ? m_backend->videoSurface() : nullptr; } /*! \qmlproperty variant QtMultimedia::VideoOutput::source This property holds the source item providing the video frames like MediaPlayer or Camera. If you are extending your own C++ classes to interoperate with VideoOutput, you can either provide a QObject based class with a \c mediaObject property that exposes a QMediaObject derived class that has a QVideoRendererControl available, or you can provide a QObject based class with a writable \c videoSurface property that can accept a QAbstractVideoSurface based class and can follow the correct protocol to deliver QVideoFrames to it. */ void QDeclarativeVideoOutput::setSource(QObject *source) { qCDebug(qLcVideo) << "source is" << source; if (source == m_source.data()) return; if (m_source && m_sourceType == MediaObjectSource) { disconnect(m_source.data(), 0, this, SLOT(_q_updateMediaObject())); disconnect(m_source.data(), 0, this, SLOT(_q_updateCameraInfo())); } if (m_backend) m_backend->releaseSource(); m_source = source; if (m_source) { const QMetaObject *metaObject = m_source.data()->metaObject(); int mediaObjectPropertyIndex = metaObject->indexOfProperty("mediaObject"); if (mediaObjectPropertyIndex != -1) { const QMetaProperty mediaObjectProperty = metaObject->property(mediaObjectPropertyIndex); if (mediaObjectProperty.hasNotifySignal()) { QMetaMethod method = mediaObjectProperty.notifySignal(); QMetaObject::connect(m_source.data(), method.methodIndex(), this, this->metaObject()->indexOfSlot("_q_updateMediaObject()"), Qt::DirectConnection, 0); } int deviceIdPropertyIndex = metaObject->indexOfProperty("deviceId"); if (deviceIdPropertyIndex != -1) { // Camera source const QMetaProperty deviceIdProperty = metaObject->property(deviceIdPropertyIndex); if (deviceIdProperty.hasNotifySignal()) { QMetaMethod method = deviceIdProperty.notifySignal(); QMetaObject::connect(m_source.data(), method.methodIndex(), this, this->metaObject()->indexOfSlot("_q_updateCameraInfo()"), Qt::DirectConnection, 0); } } m_sourceType = MediaObjectSource; } else if (metaObject->indexOfProperty("videoSurface") != -1) { m_source.data()->setProperty("videoSurface", QVariant::fromValue(videoSurface())); m_sourceType = VideoSurfaceSource; } else { m_sourceType = NoSource; } } else { m_sourceType = NoSource; } _q_updateMediaObject(); emit sourceChanged(); } Q_GLOBAL_STATIC_WITH_ARGS(QMediaPluginLoader, videoBackendFactoryLoader, (QDeclarativeVideoBackendFactoryInterface_iid, QLatin1String("video/declarativevideobackend"), Qt::CaseInsensitive)) bool QDeclarativeVideoOutput::createBackend(QMediaService *service) { bool backendAvailable = false; const auto instances = videoBackendFactoryLoader()->instances(QLatin1String("declarativevideobackend")); for (QObject *instance : instances) { if (QDeclarativeVideoBackendFactoryInterface *plugin = qobject_cast(instance)) { if (!m_backend) m_backend.reset(plugin->create(this)); if (m_backend && m_backend->init(service)) { backendAvailable = true; break; } } } if (!backendAvailable) { if (!m_backend) m_backend.reset(new QDeclarativeVideoRendererBackend(this)); if (m_backend->init(service)) backendAvailable = true; } // QDeclarativeVideoWindowBackend only works when there is a service with a QVideoWindowControl. // Without service, the QDeclarativeVideoRendererBackend should always work. if (!backendAvailable) { Q_ASSERT(service); m_backend.reset(new QDeclarativeVideoWindowBackend(this)); if (m_backend->init(service)) backendAvailable = true; } if (backendAvailable) { // Since new backend has been created needs to update its geometry. m_geometryDirty = true; m_backend->clearFilters(); for (int i = 0; i < m_filters.count(); ++i) m_backend->appendFilter(m_filters[i]); } else { qWarning() << Q_FUNC_INFO << "Media service has neither renderer nor window control available."; m_backend.reset(); } return backendAvailable; } void QDeclarativeVideoOutput::_q_updateMediaObject() { QMediaObject *mediaObject = 0; if (m_source) mediaObject = qobject_cast(m_source.data()->property("mediaObject").value()); qCDebug(qLcVideo) << "media object is" << mediaObject; if (m_mediaObject.data() == mediaObject) return; m_mediaObject.clear(); m_service.clear(); if (mediaObject) { if (QMediaService *service = mediaObject->service()) { if (createBackend(service)) { m_service = service; m_mediaObject = mediaObject; } } } _q_updateCameraInfo(); } void QDeclarativeVideoOutput::_q_updateCameraInfo() { if (m_mediaObject) { const QCamera *camera = qobject_cast(m_mediaObject); if (camera) { QCameraInfo info(*camera); if (m_cameraInfo != info) { m_cameraInfo = info; // The camera position and orientation need to be taken into account for // the viewport auto orientation if (m_autoOrientation) _q_screenOrientationChanged(m_screenOrientationHandler->currentOrientation()); } } } else { m_cameraInfo = QCameraInfo(); } } /*! \qmlproperty enumeration QtMultimedia::VideoOutput::fillMode Set this property to define how the video is scaled to fit the target area. \list \li Stretch - the video is scaled to fit. \li PreserveAspectFit - the video is scaled uniformly to fit without cropping \li PreserveAspectCrop - the video is scaled uniformly to fill, cropping if necessary \endlist The default fill mode is PreserveAspectFit. */ QDeclarativeVideoOutput::FillMode QDeclarativeVideoOutput::fillMode() const { return m_fillMode; } void QDeclarativeVideoOutput::setFillMode(FillMode mode) { if (mode == m_fillMode) return; m_fillMode = mode; m_geometryDirty = true; update(); emit fillModeChanged(mode); } void QDeclarativeVideoOutput::_q_updateNativeSize() { if (!m_backend) return; QSize size = m_backend->nativeSize(); if (!qIsDefaultAspect(m_orientation)) { size.transpose(); } if (m_nativeSize != size) { m_nativeSize = size; m_geometryDirty = true; setImplicitWidth(size.width()); setImplicitHeight(size.height()); emit sourceRectChanged(); } } /* Based on fill mode and our size, figure out the source/dest rects */ void QDeclarativeVideoOutput::_q_updateGeometry() { const QRectF rect(0, 0, width(), height()); const QRectF absoluteRect(x(), y(), width(), height()); if (!m_geometryDirty && m_lastRect == absoluteRect) return; QRectF oldContentRect(m_contentRect); m_geometryDirty = false; m_lastRect = absoluteRect; if (m_nativeSize.isEmpty()) { //this is necessary for item to receive the //first paint event and configure video surface. m_contentRect = rect; } else if (m_fillMode == Stretch) { m_contentRect = rect; } else if (m_fillMode == PreserveAspectFit || m_fillMode == PreserveAspectCrop) { QSizeF scaled = m_nativeSize; scaled.scale(rect.size(), m_fillMode == PreserveAspectFit ? Qt::KeepAspectRatio : Qt::KeepAspectRatioByExpanding); m_contentRect = QRectF(QPointF(), scaled); m_contentRect.moveCenter(rect.center()); } if (m_backend) { if (!m_backend->videoSurface() || m_backend->videoSurface()->isActive()) m_backend->updateGeometry(); else m_geometryDirty = true; } if (m_contentRect != oldContentRect) emit contentRectChanged(); } void QDeclarativeVideoOutput::_q_screenOrientationChanged(int orientation) { // If the source is a camera, take into account its sensor position and orientation if (!m_cameraInfo.isNull()) { switch (m_cameraInfo.position()) { case QCamera::FrontFace: // Front facing cameras are flipped horizontally, compensate the mirror orientation += (360 - m_cameraInfo.orientation()); break; case QCamera::BackFace: default: orientation += m_cameraInfo.orientation(); break; } } setOrientation(orientation % 360); } /*! \qmlproperty int QtMultimedia::VideoOutput::orientation In some cases the source video stream requires a certain orientation to be correct. This includes sources like a camera viewfinder, where the displayed viewfinder should match reality, no matter what rotation the rest of the user interface has. This property allows you to apply a rotation (in steps of 90 degrees) to compensate for any user interface rotation, with positive values in the anti-clockwise direction. The orientation change will also affect the mapping of coordinates from source to viewport. \sa autoOrientation */ int QDeclarativeVideoOutput::orientation() const { return m_orientation; } void QDeclarativeVideoOutput::setOrientation(int orientation) { // Make sure it's a multiple of 90. if (orientation % 90) return; // If there's no actual change, return if (m_orientation == orientation) return; // If the new orientation is the same effect // as the old one, don't update the video node stuff if ((m_orientation % 360) == (orientation % 360)) { m_orientation = orientation; emit orientationChanged(); return; } m_geometryDirty = true; // Otherwise, a new orientation // See if we need to change aspect ratio orientation too bool oldAspect = qIsDefaultAspect(m_orientation); bool newAspect = qIsDefaultAspect(orientation); m_orientation = orientation; if (oldAspect != newAspect) { m_nativeSize.transpose(); setImplicitWidth(m_nativeSize.width()); setImplicitHeight(m_nativeSize.height()); // Source rectangle does not change for orientation } update(); emit orientationChanged(); } /*! \qmlproperty bool QtMultimedia::VideoOutput::autoOrientation This property allows you to enable and disable auto orientation of the video stream, so that its orientation always matches the orientation of the screen. If \c autoOrientation is enabled, the \c orientation property is overwritten. By default \c autoOrientation is disabled. \sa orientation \since 5.2 */ bool QDeclarativeVideoOutput::autoOrientation() const { return m_autoOrientation; } void QDeclarativeVideoOutput::setAutoOrientation(bool autoOrientation) { if (autoOrientation == m_autoOrientation) return; m_autoOrientation = autoOrientation; if (m_autoOrientation) { m_screenOrientationHandler = new QVideoOutputOrientationHandler(this); connect(m_screenOrientationHandler, SIGNAL(orientationChanged(int)), this, SLOT(_q_screenOrientationChanged(int))); _q_screenOrientationChanged(m_screenOrientationHandler->currentOrientation()); } else { disconnect(m_screenOrientationHandler, SIGNAL(orientationChanged(int)), this, SLOT(_q_screenOrientationChanged(int))); m_screenOrientationHandler->deleteLater(); m_screenOrientationHandler = 0; } emit autoOrientationChanged(); } /*! \qmlproperty rectangle QtMultimedia::VideoOutput::contentRect This property holds the item coordinates of the area that would contain video to render. With certain fill modes, this rectangle will be larger than the visible area of the \c VideoOutput. This property is useful when other coordinates are specified in terms of the source dimensions - this applied for relative (normalized) frame coordinates in the range of 0 to 1.0. \sa mapRectToItem(), mapPointToItem() Areas outside this will be transparent. */ QRectF QDeclarativeVideoOutput::contentRect() const { return m_contentRect; } /*! \qmlproperty rectangle QtMultimedia::VideoOutput::sourceRect This property holds the area of the source video content that is considered for rendering. The values are in source pixel coordinates, adjusted for the source's pixel aspect ratio. Note that typically the top left corner of this rectangle will be \c {0,0} while the width and height will be the width and height of the input content. Only when the video source has a viewport set, these values will differ. The orientation setting does not affect this rectangle. \sa QVideoSurfaceFormat::pixelAspectRatio() \sa QVideoSurfaceFormat::viewport() */ QRectF QDeclarativeVideoOutput::sourceRect() const { // We might have to transpose back QSizeF size = m_nativeSize; if (!qIsDefaultAspect(m_orientation)) { size.transpose(); } // No backend? Just assume no viewport. if (!m_nativeSize.isValid() || !m_backend) { return QRectF(QPointF(), size); } // Take the viewport into account for the top left position. // m_nativeSize is already adjusted to the viewport, as it originats // from QVideoSurfaceFormat::sizeHint(), which includes pixel aspect // ratio and viewport. const QRectF viewport = m_backend->adjustedViewport(); Q_ASSERT(viewport.size() == size); return QRectF(viewport.topLeft(), size); } /*! \qmlmethod QPointF QtMultimedia::VideoOutput::mapNormalizedPointToItem (const QPointF &point) const Given normalized coordinates \a point (that is, each component in the range of 0 to 1.0), return the mapped point that it corresponds to (in item coordinates). This mapping is affected by the orientation. Depending on the fill mode, this point may lie outside the rendered rectangle. */ QPointF QDeclarativeVideoOutput::mapNormalizedPointToItem(const QPointF &point) const { qreal dx = point.x(); qreal dy = point.y(); if (qIsDefaultAspect(m_orientation)) { dx *= m_contentRect.width(); dy *= m_contentRect.height(); } else { dx *= m_contentRect.height(); dy *= m_contentRect.width(); } switch (qNormalizedOrientation(m_orientation)) { case 0: default: return m_contentRect.topLeft() + QPointF(dx, dy); case 90: return m_contentRect.bottomLeft() + QPointF(dy, -dx); case 180: return m_contentRect.bottomRight() + QPointF(-dx, -dy); case 270: return m_contentRect.topRight() + QPointF(-dy, dx); } } /*! \qmlmethod QRectF QtMultimedia::VideoOutput::mapNormalizedRectToItem(const QRectF &rectangle) const Given a rectangle \a rectangle in normalized coordinates (that is, each component in the range of 0 to 1.0), return the mapped rectangle that it corresponds to (in item coordinates). This mapping is affected by the orientation. Depending on the fill mode, this rectangle may extend outside the rendered rectangle. */ QRectF QDeclarativeVideoOutput::mapNormalizedRectToItem(const QRectF &rectangle) const { return QRectF(mapNormalizedPointToItem(rectangle.topLeft()), mapNormalizedPointToItem(rectangle.bottomRight())).normalized(); } /*! \qmlmethod QPointF QtMultimedia::VideoOutput::mapPointToSource(const QPointF &point) const Given a point \a point in item coordinates, return the corresponding point in source coordinates. This mapping is affected by the orientation. If the supplied point lies outside the rendered area, the returned point will be outside the source rectangle. */ QPointF QDeclarativeVideoOutput::mapPointToSource(const QPointF &point) const { QPointF norm = mapPointToSourceNormalized(point); if (qIsDefaultAspect(m_orientation)) return QPointF(norm.x() * m_nativeSize.width(), norm.y() * m_nativeSize.height()); else return QPointF(norm.x() * m_nativeSize.height(), norm.y() * m_nativeSize.width()); } /*! \qmlmethod QRectF QtMultimedia::VideoOutput::mapRectToSource(const QRectF &rectangle) const Given a rectangle \a rectangle in item coordinates, return the corresponding rectangle in source coordinates. This mapping is affected by the orientation. This mapping is affected by the orientation. If the supplied point lies outside the rendered area, the returned point will be outside the source rectangle. */ QRectF QDeclarativeVideoOutput::mapRectToSource(const QRectF &rectangle) const { return QRectF(mapPointToSource(rectangle.topLeft()), mapPointToSource(rectangle.bottomRight())).normalized(); } /*! \qmlmethod QPointF QtMultimedia::VideoOutput::mapPointToSourceNormalized(const QPointF &point) const Given a point \a point in item coordinates, return the corresponding point in normalized source coordinates. This mapping is affected by the orientation. If the supplied point lies outside the rendered area, the returned point will be outside the source rectangle. No clamping is performed. */ QPointF QDeclarativeVideoOutput::mapPointToSourceNormalized(const QPointF &point) const { if (m_contentRect.isEmpty()) return QPointF(); // Normalize the item source point qreal nx = (point.x() - m_contentRect.left()) / m_contentRect.width(); qreal ny = (point.y() - m_contentRect.top()) / m_contentRect.height(); const qreal one(1.0f); // For now, the origin of the source rectangle is 0,0 switch (qNormalizedOrientation(m_orientation)) { case 0: default: return QPointF(nx, ny); case 90: return QPointF(one - ny, nx); case 180: return QPointF(one - nx, one - ny); case 270: return QPointF(ny, one - nx); } } /*! \qmlmethod QRectF QtMultimedia::VideoOutput::mapRectToSourceNormalized(const QRectF &rectangle) const Given a rectangle \a rectangle in item coordinates, return the corresponding rectangle in normalized source coordinates. This mapping is affected by the orientation. This mapping is affected by the orientation. If the supplied point lies outside the rendered area, the returned point will be outside the source rectangle. No clamping is performed. */ QRectF QDeclarativeVideoOutput::mapRectToSourceNormalized(const QRectF &rectangle) const { return QRectF(mapPointToSourceNormalized(rectangle.topLeft()), mapPointToSourceNormalized(rectangle.bottomRight())).normalized(); } QDeclarativeVideoOutput::SourceType QDeclarativeVideoOutput::sourceType() const { return m_sourceType; } /*! \qmlmethod QPointF QtMultimedia::VideoOutput::mapPointToItem(const QPointF &point) const Given a point \a point in source coordinates, return the corresponding point in item coordinates. This mapping is affected by the orientation. Depending on the fill mode, this point may lie outside the rendered rectangle. */ QPointF QDeclarativeVideoOutput::mapPointToItem(const QPointF &point) const { if (m_nativeSize.isEmpty()) return QPointF(); // Just normalize and use that function // m_nativeSize is transposed in some orientations if (qIsDefaultAspect(m_orientation)) return mapNormalizedPointToItem(QPointF(point.x() / m_nativeSize.width(), point.y() / m_nativeSize.height())); else return mapNormalizedPointToItem(QPointF(point.x() / m_nativeSize.height(), point.y() / m_nativeSize.width())); } /*! \qmlmethod QRectF QtMultimedia::VideoOutput::mapRectToItem(const QRectF &rectangle) const Given a rectangle \a rectangle in source coordinates, return the corresponding rectangle in item coordinates. This mapping is affected by the orientation. Depending on the fill mode, this rectangle may extend outside the rendered rectangle. */ QRectF QDeclarativeVideoOutput::mapRectToItem(const QRectF &rectangle) const { return QRectF(mapPointToItem(rectangle.topLeft()), mapPointToItem(rectangle.bottomRight())).normalized(); } QSGNode *QDeclarativeVideoOutput::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data) { _q_updateGeometry(); if (!m_backend) return 0; return m_backend->updatePaintNode(oldNode, data); } void QDeclarativeVideoOutput::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &changeData) { if (m_backend) m_backend->itemChange(change, changeData); } void QDeclarativeVideoOutput::releaseResources() { if (m_backend) m_backend->releaseResources(); } void QDeclarativeVideoOutput::geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) { Q_UNUSED(newGeometry); Q_UNUSED(oldGeometry); QQuickItem::geometryChange(newGeometry, oldGeometry); // Explicitly listen to geometry changes here. This is needed since changing the position does // not trigger a call to updatePaintNode(). // We need to react to position changes though, as the window backened's display rect gets // changed in that situation. _q_updateGeometry(); } /*! \qmlproperty list QtMultimedia::VideoOutput::filters This property holds the list of video filters that are run on the video frames. The order of the filters in the list matches the order in which they will be invoked on the video frames. The objects in the list must be instances of a subclass of QAbstractVideoFilter. \sa QAbstractVideoFilter */ QQmlListProperty QDeclarativeVideoOutput::filters() { return QQmlListProperty(this, 0, filter_append, filter_count, filter_at, filter_clear); } void QDeclarativeVideoOutput::filter_append(QQmlListProperty *property, QAbstractVideoFilter *value) { QDeclarativeVideoOutput *self = static_cast(property->object); self->m_filters.append(value); if (self->m_backend) self->m_backend->appendFilter(value); } int QDeclarativeVideoOutput::filter_count(QQmlListProperty *property) { QDeclarativeVideoOutput *self = static_cast(property->object); return self->m_filters.count(); } QAbstractVideoFilter *QDeclarativeVideoOutput::filter_at(QQmlListProperty *property, int index) { QDeclarativeVideoOutput *self = static_cast(property->object); return self->m_filters.at(index); } void QDeclarativeVideoOutput::filter_clear(QQmlListProperty *property) { QDeclarativeVideoOutput *self = static_cast(property->object); self->m_filters.clear(); if (self->m_backend) self->m_backend->clearFilters(); } void QDeclarativeVideoOutput::_q_invalidateSceneGraph() { if (m_backend) m_backend->invalidateSceneGraph(); } /*! \qmlproperty enumeration QtMultimedia::VideoOutput::flushMode \since 5.13 Set this property to define what \c VideoOutput should show when playback is finished or stopped. \list \li EmptyFrame - clears video output. \li FirstFrame - shows the first valid frame. \li LastFrame - shows the last valid frame. \endlist The default flush mode is EmptyFrame. */ void QDeclarativeVideoOutput::setFlushMode(FlushMode mode) { if (m_flushMode == mode) return; m_flushMode = mode; emit flushModeChanged(); } QT_END_NAMESPACE