/**************************************************************************** ** ** Copyright (C) 2016 Research In Motion ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativevideooutput_window_p.h" #include "qdeclarativevideooutput_p.h" #include #include #include QT_BEGIN_NAMESPACE QDeclarativeVideoWindowBackend::QDeclarativeVideoWindowBackend(QDeclarativeVideoOutput *parent) : QDeclarativeVideoBackend(parent), m_visible(true) { } QDeclarativeVideoWindowBackend::~QDeclarativeVideoWindowBackend() { releaseSource(); releaseControl(); } bool QDeclarativeVideoWindowBackend::init(QMediaService *service) { if (QMediaControl *control = service->requestControl(QVideoWindowControl_iid)) { if ((m_videoWindowControl = qobject_cast(control))) { if (q->window()) m_videoWindowControl->setWinId(q->window()->winId()); m_service = service; QObject::connect(m_videoWindowControl.data(), SIGNAL(nativeSizeChanged()), q, SLOT(_q_updateNativeSize())); return true; } } return false; } void QDeclarativeVideoWindowBackend::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &changeData) { if (!m_videoWindowControl) return; switch (change) { case QQuickItem::ItemVisibleHasChanged: m_visible = changeData.boolValue; updateGeometry(); break; case QQuickItem::ItemSceneChange: if (changeData.window) m_videoWindowControl->setWinId(changeData.window->winId()); else m_videoWindowControl->setWinId(0); break; default: break; } } void QDeclarativeVideoWindowBackend::releaseSource() { } void QDeclarativeVideoWindowBackend::releaseControl() { if (m_videoWindowControl) { m_videoWindowControl->setWinId(0); if (m_service) m_service->releaseControl(m_videoWindowControl); m_videoWindowControl = 0; } } QSize QDeclarativeVideoWindowBackend::nativeSize() const { return m_videoWindowControl->nativeSize(); } void QDeclarativeVideoWindowBackend::updateGeometry() { switch (q->fillMode()) { case QDeclarativeVideoOutput::PreserveAspectFit: m_videoWindowControl->setAspectRatioMode(Qt::KeepAspectRatio); break; case QDeclarativeVideoOutput::PreserveAspectCrop: m_videoWindowControl->setAspectRatioMode(Qt::KeepAspectRatioByExpanding); break; case QDeclarativeVideoOutput::Stretch: m_videoWindowControl->setAspectRatioMode(Qt::IgnoreAspectRatio); break; }; const QRectF canvasRect = q->mapRectToScene(QRectF(0, 0, q->width(), q->height())); m_videoWindowControl->setDisplayRect(m_visible ? canvasRect.toAlignedRect() : QRect()); } QSGNode *QDeclarativeVideoWindowBackend::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data) { Q_UNUSED(oldNode); Q_UNUSED(data); m_videoWindowControl->repaint(); return 0; } QAbstractVideoSurface *QDeclarativeVideoWindowBackend::videoSurface() const { return 0; } QRectF QDeclarativeVideoWindowBackend::adjustedViewport() const { // No viewport supported by QVideoWindowControl, so make the viewport the same size // as the source return QRectF(QPointF(0, 0), nativeSize()); } QT_END_NAMESPACE