/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MOCKCAMERALOCKCONTROL_H #define MOCKCAMERALOCKCONTROL_H #include #include "qcameralockscontrol.h" class MockCameraLocksControl : public QCameraLocksControl { Q_OBJECT public: MockCameraLocksControl(QObject *parent = 0): QCameraLocksControl(parent), m_focusLock(QCamera::Unlocked), m_exposureLock(QCamera::Unlocked) { } ~MockCameraLocksControl() {} QCamera::LockTypes supportedLocks() const { return QCamera::LockExposure | QCamera::LockFocus; } QCamera::LockStatus lockStatus(QCamera::LockType lock) const { switch (lock) { case QCamera::LockExposure: return m_exposureLock; case QCamera::LockFocus: return m_focusLock; default: return QCamera::Unlocked; } } void searchAndLock(QCamera::LockTypes locks) { if (locks & QCamera::LockExposure) { QCamera::LockStatus newStatus = locks & QCamera::LockFocus ? QCamera::Searching : QCamera::Locked; if (newStatus != m_exposureLock) emit lockStatusChanged(QCamera::LockExposure, m_exposureLock = newStatus, QCamera::UserRequest); } if (locks & QCamera::LockFocus) { emit lockStatusChanged(QCamera::LockFocus, m_focusLock = QCamera::Searching, QCamera::UserRequest); QTimer::singleShot(5, this, SLOT(focused())); } } void unlock(QCamera::LockTypes locks) { if (locks & QCamera::LockFocus && m_focusLock != QCamera::Unlocked) { emit lockStatusChanged(QCamera::LockFocus, m_focusLock = QCamera::Unlocked, QCamera::UserRequest); } if (locks & QCamera::LockExposure && m_exposureLock != QCamera::Unlocked) { emit lockStatusChanged(QCamera::LockExposure, m_exposureLock = QCamera::Unlocked, QCamera::UserRequest); } } /* helper method to emit the signal with LockChangeReason */ void setLockChangeReason (QCamera::LockChangeReason lockChangeReason) { emit lockStatusChanged(QCamera::NoLock, QCamera::Unlocked, lockChangeReason); } private slots: void focused() { if (m_focusLock == QCamera::Searching) { emit lockStatusChanged(QCamera::LockFocus, m_focusLock = QCamera::Locked, QCamera::UserRequest); } if (m_exposureLock == QCamera::Searching) { emit lockStatusChanged(QCamera::LockExposure, m_exposureLock = QCamera::Locked, QCamera::UserRequest); } } private: QCamera::LockStatus m_focusLock; QCamera::LockStatus m_exposureLock; }; #endif // MOCKCAMERALOCKCONTROL_H