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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qmediaaudioprobecontrol.h"
#include "qmediacontrol_p.h"
QT_BEGIN_NAMESPACE
/*!
\class QMediaAudioProbeControl
\inmodule QtMultimedia
\ingroup multimedia_control
\brief The QMediaAudioProbeControl class allows control over probing audio data in media objects.
\l QAudioProbe is the client facing class for probing audio - this class is implemented by
media backends to provide this functionality.
The interface name of QMediaAudioProbeControl is \c org.qt-project.qt.mediaaudioprobecontrol/5.0 as
defined in QMediaAudioProbeControl_iid.
\sa QAudioProbe, QMediaService::requestControl(), QMediaPlayer, QCamera
*/
/*!
\macro QMediaAudioProbeControl_iid
\c org.qt-project.qt.mediaaudioprobecontrol/5.0
Defines the interface name of the QMediaAudioProbeControl class.
\relates QMediaAudioProbeControl
*/
/*!
Create a new media audio probe control object with the given \a parent.
*/
QMediaAudioProbeControl::QMediaAudioProbeControl(QObject *parent)
: QMediaControl(*new QMediaControlPrivate, parent)
{
}
/*! Destroys this audio probe control */
QMediaAudioProbeControl::~QMediaAudioProbeControl()
{
}
/*!
\fn QMediaAudioProbeControl::audioBufferProbed(const QAudioBuffer &buffer)
This signal should be emitted when an audio \a buffer is processed in the
media service.
*/
/*!
\fn QMediaAudioProbeControl::flush()
This signal should be emitted when it is required to release all frames.
*/
#include "moc_qmediaaudioprobecontrol.cpp"
QT_END_NAMESPACE
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