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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QABSTRACTVIDEOSINK_H
#define QABSTRACTVIDEOSINK_H
#include <QtMultimedia/qtmultimediaglobal.h>
#include <QtCore/qobject.h>
#include <QtGui/qwindowdefs.h>
QT_BEGIN_NAMESPACE
class QRectF;
class QVideoFrameFormat;
class QVideoFrame;
class QVideoSinkPrivate;
class QPlatformVideoSink;
class QRhi;
class Q_MULTIMEDIA_EXPORT QVideoSink : public QObject
{
Q_OBJECT
public:
QVideoSink(QObject *parent = nullptr);
~QVideoSink();
// setter sets graphics type to NativeWindow
WId nativeWindowId() const;
void setNativeWindowId(WId id);
QRhi *rhi() const;
void setRhi(QRhi *rhi);
void setFullScreen(bool fullscreen);
bool isFullScreen() const;
Qt::AspectRatioMode aspectRatioMode() const;
void setAspectRatioMode(Qt::AspectRatioMode mode);
QRectF targetRect() const;
void setTargetRect(const QRectF &rect);
float brightness() const;
void setBrightness(float brightness);
float contrast() const;
void setContrast(float contrast);
float hue() const;
void setHue(float hue);
float saturation() const;
void setSaturation(float saturation);
Qt::BGMode backgroundMode() const;
void setBackgroundMode(Qt::BGMode mode);
void paint(QPainter *painter, const QVideoFrame &frame);
QPlatformVideoSink *platformVideoSink();
QSize videoSize() const;
Q_SIGNALS:
// would never get called in windowed mode
void newVideoFrame(const QVideoFrame &frame) const;
void fullScreenChanged(bool fullScreen);
void brightnessChanged(float brightness);
void contrastChanged(float contrast);
void hueChanged(float hue);
void saturationChanged(float saturation);
void aspectRatioModeChanged(Qt::AspectRatioMode mode);
private:
QVideoSinkPrivate *d = nullptr;
};
QT_END_NAMESPACE
#endif
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