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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Copyright (C) 2016 Research In Motion
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QQUICKVIDEOOUTPUT_P_H
#define QQUICKVIDEOOUTPUT_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtCore/qrect.h>
#include <QtCore/qsharedpointer.h>
#include <QtQuick/qquickitem.h>
#include <QtCore/qpointer.h>
#include <QtCore/qmutex.h>

#include <private/qtmultimediaquickglobal_p.h>
#include <qvideoframe.h>
#include <qvideoframeformat.h>

QT_BEGIN_NAMESPACE

class QQuickVideoBackend;
class QVideoOutputOrientationHandler;
class QVideoSink;

class Q_MULTIMEDIAQUICK_EXPORT QQuickVideoOutput : public QQuickItem
{
    Q_OBJECT
    Q_DISABLE_COPY(QQuickVideoOutput)
    Q_PROPERTY(FillMode fillMode READ fillMode WRITE setFillMode NOTIFY fillModeChanged)
    Q_PROPERTY(int orientation READ orientation WRITE setOrientation NOTIFY orientationChanged)
    Q_PROPERTY(bool autoOrientation READ autoOrientation WRITE setAutoOrientation NOTIFY autoOrientationChanged)
    Q_PROPERTY(QRectF sourceRect READ sourceRect NOTIFY sourceRectChanged)
    Q_PROPERTY(QRectF contentRect READ contentRect NOTIFY contentRectChanged)
    Q_PROPERTY(QVideoSink* videoSink READ videoSink CONSTANT)
    Q_MOC_INCLUDE(qvideosink.h)
    Q_MOC_INCLUDE(qvideoframe.h)
    QML_NAMED_ELEMENT(VideoOutput)

public:

    enum FillMode
    {
        Stretch            = Qt::IgnoreAspectRatio,
        PreserveAspectFit  = Qt::KeepAspectRatio,
        PreserveAspectCrop = Qt::KeepAspectRatioByExpanding
    };
    Q_ENUM(FillMode)

    QQuickVideoOutput(QQuickItem *parent = 0);
    ~QQuickVideoOutput();

    Q_INVOKABLE QVideoSink *videoSink() const;

    FillMode fillMode() const;
    void setFillMode(FillMode mode);

    int orientation() const;
    void setOrientation(int);

    bool autoOrientation() const;
    void setAutoOrientation(bool);

    QRectF sourceRect() const;
    QRectF contentRect() const;

Q_SIGNALS:
    void sourceChanged();
    void fillModeChanged(QQuickVideoOutput::FillMode);
    void orientationChanged();
    void autoOrientationChanged();
    void sourceRectChanged();
    void contentRectChanged();

protected:
    QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override;
    void itemChange(ItemChange change, const ItemChangeData &changeData) override;
    void geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) override;
    void releaseResources() override;

private:
    QSize nativeSize() const;
    void updateGeometry();
    QRectF adjustedViewport() const;

    friend class QSGVideoItemSurface;
    void present(const QVideoFrame &frame);
    void stop();

    void invalidateSceneGraph();

    void initRhiForSink();

private Q_SLOTS:
    void _q_newFrame(const QVideoFrame &);
    void _q_updateGeometry();
    void _q_screenOrientationChanged(int);
    void _q_invalidateSceneGraph();
    void _q_sceneGraphInitialized();

private:
    QSize m_nativeSize;

    bool m_geometryDirty = true;
    QRectF m_lastRect;      // Cache of last rect to avoid recalculating geometry
    QRectF m_contentRect;   // Destination pixel coordinates, unclipped
    int m_orientation = 0;
    bool m_autoOrientation = false;
    QVideoOutputOrientationHandler *m_screenOrientationHandler = nullptr;
    Qt::AspectRatioMode m_aspectRatioMode = Qt::KeepAspectRatio;

    QPointer<QQuickWindow> m_window;
    QVideoSink *m_sink = nullptr;
    QVideoFrameFormat m_surfaceFormat;

    QVideoFrame m_frame;
    bool m_frameChanged = false;
    QMutex m_frameMutex;
    QRectF m_renderedRect;         // Destination pixel coordinates, clipped
    QRectF m_sourceTextureRect;    // Source texture coordinates
};

QT_END_NAMESPACE

#endif // QQUICKVIDEOOUTPUT_P_H