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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QANDROIDVIDEORENDERCONTROL_H
#define QANDROIDVIDEORENDERCONTROL_H
#include <qvideorenderercontrol.h>
#include <qmutex.h>
#include "qandroidvideooutput.h"
QT_BEGIN_NAMESPACE
class QOpenGLTexture;
class QOpenGLFramebufferObject;
class QOpenGLShaderProgram;
class AndroidSurfaceTexture;
class OpenGLResourcesDeleter : public QObject
{
Q_OBJECT
public:
OpenGLResourcesDeleter()
: m_textureID(0)
, m_fbo(0)
, m_program(0)
{ }
~OpenGLResourcesDeleter();
void setTexture(quint32 id) { m_textureID = id; }
void setFbo(QOpenGLFramebufferObject *fbo) { m_fbo = fbo; }
void setShaderProgram(QOpenGLShaderProgram *prog) { m_program = prog; }
private:
quint32 m_textureID;
QOpenGLFramebufferObject *m_fbo;
QOpenGLShaderProgram *m_program;
};
class QAndroidVideoRendererControl : public QVideoRendererControl, public QAndroidVideoOutput
{
Q_OBJECT
Q_INTERFACES(QAndroidVideoOutput)
public:
explicit QAndroidVideoRendererControl(QObject *parent = 0);
~QAndroidVideoRendererControl() Q_DECL_OVERRIDE;
QAbstractVideoSurface *surface() const Q_DECL_OVERRIDE;
void setSurface(QAbstractVideoSurface *surface) Q_DECL_OVERRIDE;
AndroidSurfaceTexture *surfaceTexture() Q_DECL_OVERRIDE;
bool isReady() Q_DECL_OVERRIDE;
void setVideoSize(const QSize &size) Q_DECL_OVERRIDE;
void stop() Q_DECL_OVERRIDE;
void reset() Q_DECL_OVERRIDE;
void customEvent(QEvent *) Q_DECL_OVERRIDE;
Q_SIGNALS:
void readyChanged(bool);
private Q_SLOTS:
void onFrameAvailable();
private:
bool initSurfaceTexture();
void renderFrameToFbo();
void createGLResources();
QMutex m_mutex;
void clearSurfaceTexture();
QAbstractVideoSurface *m_surface;
QSize m_nativeSize;
AndroidSurfaceTexture *m_surfaceTexture;
quint32 m_externalTex;
QOpenGLFramebufferObject *m_fbo;
QOpenGLShaderProgram *m_program;
OpenGLResourcesDeleter *m_glDeleter;
friend class AndroidTextureVideoBuffer;
};
QT_END_NAMESPACE
#endif // QANDROIDVIDEORENDERCONTROL_H
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