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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "camerabinflash.h"
#include "camerabinsession.h"
#include <gst/interfaces/photography.h>

#include <QDebug>

#if !GST_CHECK_VERSION(1,0,0)
typedef GstFlashMode GstPhotographyFlashMode;
#endif

QT_BEGIN_NAMESPACE

CameraBinFlash::CameraBinFlash(CameraBinSession *session)
    :QCameraFlashControl(session),
     m_session(session)
{
}

CameraBinFlash::~CameraBinFlash()
{
}

QCameraExposure::FlashModes CameraBinFlash::flashMode() const
{
    GstPhotographyFlashMode flashMode;
    gst_photography_get_flash_mode(m_session->photography(), &flashMode);

    QCameraExposure::FlashModes modes;
    switch (flashMode) {
    case GST_PHOTOGRAPHY_FLASH_MODE_AUTO: modes |= QCameraExposure::FlashAuto; break;
    case GST_PHOTOGRAPHY_FLASH_MODE_OFF: modes |= QCameraExposure::FlashOff; break;
    case GST_PHOTOGRAPHY_FLASH_MODE_ON: modes |= QCameraExposure::FlashOn; break;
    case GST_PHOTOGRAPHY_FLASH_MODE_FILL_IN: modes |= QCameraExposure::FlashFill; break;
    case GST_PHOTOGRAPHY_FLASH_MODE_RED_EYE: modes |= QCameraExposure::FlashRedEyeReduction; break;
    default:
        modes |= QCameraExposure::FlashAuto;
        break;
    }
    return modes;
}

void CameraBinFlash::setFlashMode(QCameraExposure::FlashModes mode)
{
    GstPhotographyFlashMode flashMode;
    gst_photography_get_flash_mode(m_session->photography(), &flashMode);

    if (mode.testFlag(QCameraExposure::FlashAuto)) flashMode = GST_PHOTOGRAPHY_FLASH_MODE_AUTO;
    else if (mode.testFlag(QCameraExposure::FlashOff)) flashMode = GST_PHOTOGRAPHY_FLASH_MODE_OFF;
    else if (mode.testFlag(QCameraExposure::FlashOn)) flashMode = GST_PHOTOGRAPHY_FLASH_MODE_ON;
    else if (mode.testFlag(QCameraExposure::FlashFill)) flashMode = GST_PHOTOGRAPHY_FLASH_MODE_FILL_IN;
    else if (mode.testFlag(QCameraExposure::FlashRedEyeReduction)) flashMode = GST_PHOTOGRAPHY_FLASH_MODE_RED_EYE;

    gst_photography_set_flash_mode(m_session->photography(), flashMode);
}

bool CameraBinFlash::isFlashModeSupported(QCameraExposure::FlashModes mode) const
{
    return  mode == QCameraExposure::FlashOff ||
            mode == QCameraExposure::FlashOn ||
            mode == QCameraExposure::FlashAuto ||
            mode == QCameraExposure::FlashRedEyeReduction ||
            mode == QCameraExposure::FlashFill;
}

bool CameraBinFlash::isFlashReady() const
{
    return true;
}

QT_END_NAMESPACE