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/****************************************************************************
**
** Copyright (C) 2013 Research In Motion
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qnxaudioplugin.h"

#include "qnxaudiodeviceinfo.h"
#include "qnxaudioinput.h"
#include "qnxaudiooutput.h"

#include <sys/asoundlib.h>

static const char *INPUT_ID = "QnxAudioInput";
static const char *OUTPUT_ID = "QnxAudioOutput";

QT_BEGIN_NAMESPACE

QnxAudioPlugin::QnxAudioPlugin(QObject *parent)
    : QAudioSystemPlugin(parent)
{
}

QList<QByteArray> QnxAudioPlugin::availableDevices(QAudio::Mode mode) const
{
    if (mode == QAudio::AudioOutput)
        return QList<QByteArray>() << OUTPUT_ID;
    else
        return QList<QByteArray>() << INPUT_ID;
}

QAbstractAudioInput *QnxAudioPlugin::createInput(const QByteArray &device)
{
    Q_ASSERT(device == INPUT_ID);
    Q_UNUSED(device);
    return new QnxAudioInput();
}

QAbstractAudioOutput *QnxAudioPlugin::createOutput(const QByteArray &device)
{
    Q_ASSERT(device == OUTPUT_ID);
    Q_UNUSED(device);
    return new QnxAudioOutput();
}

QAbstractAudioDeviceInfo *QnxAudioPlugin::createDeviceInfo(const QByteArray &device, QAudio::Mode mode)
{
    Q_ASSERT(device == OUTPUT_ID || device == INPUT_ID);
    return new QnxAudioDeviceInfo(device, mode);
}

QT_END_NAMESPACE