blob: 9fcf79184e9b69b5ed4bd10c9108545a0289fa3e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtCore/QString>
#include <QSound>
#include <QSoundEffect>
class tst_QSound : public QObject
{
Q_OBJECT
public:
tst_QSound( QObject* parent=0) : QObject(parent) {}
private slots:
void initTestCase();
void cleanupTestCase();
void testLooping();
void testPlay();
void testStop();
void testStaticPlay();
private:
QSound* sound;
};
void tst_QSound::initTestCase()
{
sound = 0;
// Only perform tests if audio device exists
QStringList mimeTypes = QSoundEffect::supportedMimeTypes();
if (mimeTypes.empty())
QSKIP("No audio devices available");
const QString testFileName = QStringLiteral("test.wav");
const QString fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
sound = new QSound(fullPath, this);
QVERIFY(!sound->fileName().isEmpty());
QCOMPARE(sound->loops(),1);
}
void tst_QSound::cleanupTestCase()
{
if (sound)
{
delete sound;
sound = NULL;
}
}
void tst_QSound::testLooping()
{
sound->setLoops(5);
QCOMPARE(sound->loops(),5);
sound->play();
QVERIFY(!sound->isFinished());
// test.wav is about 200ms, wait until it has finished playing 5 times
QTRY_VERIFY(sound->isFinished());
QCOMPARE(sound->loopsRemaining(),0);
}
void tst_QSound::testPlay()
{
sound->setLoops(1);
sound->play();
QVERIFY(!sound->isFinished());
QTRY_VERIFY(sound->isFinished());
}
void tst_QSound::testStop()
{
sound->setLoops(10);
sound->play();
QVERIFY(!sound->isFinished());
QTest::qWait(1000);
sound->stop();
QTRY_VERIFY(sound->isFinished());
}
void tst_QSound::testStaticPlay()
{
// Check that you hear sound with static play also.
const QString testFileName = QStringLiteral("test.wav");
const QString fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
QSound::play(fullPath);
QTest::qWait(1000);
}
QTEST_MAIN(tst_QSound);
#include "tst_qsound.moc"
|