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/******************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtOpcUa module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
******************************************************************************/
#ifndef QUACPPCLIENT_H
#define QUACPPCLIENT_H
#include <private/qopcuaclientimpl_p.h>
#include <QtCore/QTimer>
QT_BEGIN_NAMESPACE
class UACppAsyncBackend;
class QUACppClient : public QOpcUaClientImpl
{
Q_OBJECT
public:
explicit QUACppClient(const QVariantMap &backendProperties);
~QUACppClient();
void connectToEndpoint(const QUrl &url) override;
void disconnectFromEndpoint() override;
QOpcUaNode *node(const QString &nodeId) override;
QString backend() const override;
bool requestEndpoints(const QUrl &url) override;
bool findServers(const QUrl &url, const QStringList &localeIds, const QStringList &serverUris) override;
bool batchRead(const QVector<QOpcUaReadItem> &nodesToRead) override;
bool batchWrite(const QVector<QOpcUaWriteItem> &nodesToWrite) override;
bool addNode(const QOpcUaAddNodeItem &nodeToAdd) override;
bool deleteNode(const QString &nodeId, bool deleteTargetReferences) override;
bool addReference(const QOpcUaAddReferenceItem &referenceToAdd) override;
bool deleteReference(const QOpcUaDeleteReferenceItem &referenceToDelete) override;
private:
friend class QUACppNode;
QThread *m_thread;
UACppAsyncBackend *m_backend;
};
QT_END_NAMESPACE
#endif // QUACPPCLIENT_H
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