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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Purchasing module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3-COMM$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QWINRTINAPPPURCHASEBACKEND_P_H
#define QWINRTINAPPPURCHASEBACKEND_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qinapppurchasebackend_p.h"
#include "qinappproduct.h"
#include "qinapptransaction.h"
#include <Windows.ApplicationModel.store.h>
#include <wrl.h>
namespace ABI {
namespace Windows {
namespace Foundation {
enum class AsyncStatus;
}
}
}
QT_BEGIN_NAMESPACE
class QWinRTInAppProduct;
class QWinRTInAppPurchaseBackendPrivate;
class QWinRTInAppTransaction;
class QWinRTInAppPurchaseBackend;
struct qt_WinRTTransactionData
{
qt_WinRTTransactionData() { }
explicit qt_WinRTTransactionData(ABI::Windows::Foundation::AsyncStatus s,
QWinRTInAppProduct *p,
const QString &r,
Microsoft::WRL::ComPtr<ABI::Windows::ApplicationModel::Store::IPurchaseResults> pRes = Microsoft::WRL::ComPtr<ABI::Windows::ApplicationModel::Store::IPurchaseResults>())
: status(s)
, product(p)
, receipt(r)
, purchaseResults(pRes)
{ }
ABI::Windows::Foundation::AsyncStatus status;
QWinRTInAppProduct *product;
QString receipt;
Microsoft::WRL::ComPtr<ABI::Windows::ApplicationModel::Store::IPurchaseResults> purchaseResults;
};
class QWinRTInAppPurchaseBackend : public QInAppPurchaseBackend
{
Q_OBJECT
public:
explicit QWinRTInAppPurchaseBackend(QObject *parent = 0);
void initialize() override;
bool isReady() const override;
void queryProducts(const QList<Product> &products) override;
void queryProduct(QInAppProduct::ProductType productType, const QString &identifier) override;
void restorePurchases() override;
void setPlatformProperty(const QString &propertyName, const QString &value) override;
void purchaseProduct(QWinRTInAppProduct *product);
void fulfillConsumable(QWinRTInAppTransaction *transaction);
public slots:
void createTransactionDelayed(qt_WinRTTransactionData data);
private:
QScopedPointer<QWinRTInAppPurchaseBackendPrivate> d_ptr;
Q_DECLARE_PRIVATE(QWinRTInAppPurchaseBackend)
};
QT_END_NAMESPACE
#endif // QWINRTINAPPPURCHASEBACKEND_P_H
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