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authorCasper van Donderen <casper.vandonderen@nokia.com>2012-03-01 19:02:20 +0100
committerQt by Nokia <qt-info@nokia.com>2012-03-13 15:27:31 +0100
commitc051ea15c75851132d08f22825d84d4ea3f49241 (patch)
treeea3aa28296355f313d204f6e190f74cfd87dee0a /doc/src/declarative/elements.qdoc
parentdc5c8d1099ac851b51accf5f87c5be4fc1610c1a (diff)
Remove the usage of deprecated qdoc macros.
QDoc now has support for Doxygen style commands for italics, bold and list items. This change applies that change in QDoc to the actual documentation. Task-number: QTBUG-24578 Change-Id: Iae34eb8f2233dd9dbec79e7ab3c324f3f505b4cc Reviewed-by: Jerome Pasion <jerome.pasion@nokia.com>
Diffstat (limited to 'doc/src/declarative/elements.qdoc')
-rw-r--r--doc/src/declarative/elements.qdoc170
1 files changed, 85 insertions, 85 deletions
diff --git a/doc/src/declarative/elements.qdoc b/doc/src/declarative/elements.qdoc
index f5915141..48f943b7 100644
--- a/doc/src/declarative/elements.qdoc
+++ b/doc/src/declarative/elements.qdoc
@@ -43,149 +43,149 @@ To see the QML elements listed by functional area, see the
\section1 Basic QML Elements
\list
-\o \l {Item} - Basic item element inherited by QML elements
-\o \l {Component} - Encapsulates QML elements during importing
-\o \l {QML:QtObject} {QtObject} - Basic element containing only the \c {objectName} property
+\li \l {Item} - Basic item element inherited by QML elements
+\li \l {Component} - Encapsulates QML elements during importing
+\li \l {QML:QtObject} {QtObject} - Basic element containing only the \c {objectName} property
\endlist
\section1 Graphics
\list
-\o \l {Rectangle} - A rectangle element
-\o \l {Image} - For incorporating bitmaps into a scene
-\o \l {BorderImage} - Allows the use of images as borders
-\o \l {AnimatedImage} - For playing animations stored in a series of frames
-\o \l {Gradient} - For defining a color gradient
-\o \l {GradientStop} - Used to define a color within a \l {Gradient}
-\o \l {SystemPalette} - Provides access to the Qt palettes
+\li \l {Rectangle} - A rectangle element
+\li \l {Image} - For incorporating bitmaps into a scene
+\li \l {BorderImage} - Allows the use of images as borders
+\li \l {AnimatedImage} - For playing animations stored in a series of frames
+\li \l {Gradient} - For defining a color gradient
+\li \l {GradientStop} - Used to define a color within a \l {Gradient}
+\li \l {SystemPalette} - Provides access to the Qt palettes
\endlist
\section1 Text Handling
\list
-\o \l {Text} - For inserting formatted text into a scene
-\o \l {TextInput} - Captures user key input
-\o \l {TextEdit} - Displays multiple lines of editable formatted text
-\o \l {IntValidator} - Validates values as integers
-\o \l {DoubleValidator} - Validates real values
-\o \l {RegExpValidator} - Validator for string regular expressions
-\o \l {FontLoader} - Loads fonts by name or URL
+\li \l {Text} - For inserting formatted text into a scene
+\li \l {TextInput} - Captures user key input
+\li \l {TextEdit} - Displays multiple lines of editable formatted text
+\li \l {IntValidator} - Validates values as integers
+\li \l {DoubleValidator} - Validates real values
+\li \l {RegExpValidator} - Validator for string regular expressions
+\li \l {FontLoader} - Loads fonts by name or URL
\endlist
\section1 Mouse and Interaction Area
\list
-\o \l {MouseArea} - Sets up an area for mouse interaction
-\o \l {Keys} - Provides components with attached properties to handle key input.
-\o \l {FocusScope} - Element that mediate keyboard focus changes
-\o \l {Flickable} - Provides a surface that can be "flicked"
-\o \l {Flipable} - Provides a surface that produces "flipping" effects
-\o \l {PinchArea} - Enables simple pinch gesture handling
+\li \l {MouseArea} - Sets up an area for mouse interaction
+\li \l {Keys} - Provides components with attached properties to handle key input.
+\li \l {FocusScope} - Element that mediate keyboard focus changes
+\li \l {Flickable} - Provides a surface that can be "flicked"
+\li \l {Flipable} - Provides a surface that produces "flipping" effects
+\li \l {PinchArea} - Enables simple pinch gesture handling
\endlist
\section1 Positioners and Repeater
\list
-\o \l {Column} - Arranges its children vertically
-\o \l {Row} - Arranges its children horizontally
-\o \l {Grid} - Positions its children in a grid
-\o \l {Flow} - Positions its children with wrapping support
-\o \l {Repeater} - Uses a model to create multiple components
+\li \l {Column} - Arranges its children vertically
+\li \l {Row} - Arranges its children horizontally
+\li \l {Grid} - Positions its children in a grid
+\li \l {Flow} - Positions its children with wrapping support
+\li \l {Repeater} - Uses a model to create multiple components
\endlist
\section1 Transformations
\list
-\o \l {Scale} - Assigns item scaling behaviors
-\o \l {Rotation} - Assigns item rotation behaviors
-\o \l {Translate} - Assigns item translation behaviors
+\li \l {Scale} - Assigns item scaling behaviors
+\li \l {Rotation} - Assigns item rotation behaviors
+\li \l {Translate} - Assigns item translation behaviors
\endlist
\section1 States
\list
-\o \l {State} - Defines sets of configurations of objects and properties
-\o \l {PropertyChanges} - Describes property changes within a state
-\o \l {StateGroup} - Contains a set of states and state transitions
-\o \l {StateChangeScript} - Allows script binding in a state
-\o \l {ParentChange} - Re-parent an Item in a state change
-\o \l {AnchorChanges} - Change the anchors of an item in a state
+\li \l {State} - Defines sets of configurations of objects and properties
+\li \l {PropertyChanges} - Describes property changes within a state
+\li \l {StateGroup} - Contains a set of states and state transitions
+\li \l {StateChangeScript} - Allows script binding in a state
+\li \l {ParentChange} - Re-parent an Item in a state change
+\li \l {AnchorChanges} - Change the anchors of an item in a state
\endlist
\section1 Animation and Transitions
\list
-\o \l {Transition} - Animates transitions during state changes
-\o \l {SequentialAnimation} - Runs animations sequentially
-\o \l {ParallelAnimation} - Runs animations in parallel
-\o \l {Behavior} - Specifies a default animation for property changes
-\o \l {PropertyAction} - Sets immediate property changes during animation
-\o \l {PauseAnimation} - Introduces a pause in an animation
-\o \l {SmoothedAnimation} - Allows a property to smoothly track a value
-\o \l {SpringAnimation} - Allows a property to track a value in a spring-like motion
-\o \l {ScriptAction} - Runs scripts during an animation
+\li \l {Transition} - Animates transitions during state changes
+\li \l {SequentialAnimation} - Runs animations sequentially
+\li \l {ParallelAnimation} - Runs animations in parallel
+\li \l {Behavior} - Specifies a default animation for property changes
+\li \l {PropertyAction} - Sets immediate property changes during animation
+\li \l {PauseAnimation} - Introduces a pause in an animation
+\li \l {SmoothedAnimation} - Allows a property to smoothly track a value
+\li \l {SpringAnimation} - Allows a property to track a value in a spring-like motion
+\li \l {ScriptAction} - Runs scripts during an animation
\endlist
Elements that animate properties based on data types
\list
-\o \l {PropertyAnimation} - Animates property changes
-\o \l {NumberAnimation} - Animates properties of type qreal
-\o \l {Vector3dAnimation} - Animates properties of type QVector3d
-\o \l {ColorAnimation} - Animates color changes
-\o \l {RotationAnimation} - Animates rotations
-\o \l {ParentAnimation} - Animates parent changes
-\o \l {AnchorAnimation} - Animates anchor changes
+\li \l {PropertyAnimation} - Animates property changes
+\li \l {NumberAnimation} - Animates properties of type qreal
+\li \l {Vector3dAnimation} - Animates properties of type QVector3d
+\li \l {ColorAnimation} - Animates color changes
+\li \l {RotationAnimation} - Animates rotations
+\li \l {ParentAnimation} - Animates parent changes
+\li \l {AnchorAnimation} - Animates anchor changes
\endlist
\section1 Models and Data Handling
\list
-\o \l {ListModel} - Defines a list of data
-\o \l {ListElement} - Defines a data item in a \l {ListModel}
-\o \l {VisualItemModel} - Contains items that already defines its own visual delegate
-\o \l {VisualDataModel} - Encapsulates a model and a delegate
-\o \l {XmlListModel} - Specifies a model using XPath expressions
-\o \l {XmlRole} - Specifies a role for an \l {XmlListModel}
-\o \l {Binding} - Binds any value to any property
-\o \l {Package} - Collection that enables sharing of items within different views
+\li \l {ListModel} - Defines a list of data
+\li \l {ListElement} - Defines a data item in a \l {ListModel}
+\li \l {VisualItemModel} - Contains items that already defines its own visual delegate
+\li \l {VisualDataModel} - Encapsulates a model and a delegate
+\li \l {XmlListModel} - Specifies a model using XPath expressions
+\li \l {XmlRole} - Specifies a role for an \l {XmlListModel}
+\li \l {Binding} - Binds any value to any property
+\li \l {Package} - Collection that enables sharing of items within different views
\endlist
\section1 Views
\list
-\o \l {ListView} - Provides a list visualization of a model
-\o \l {GridView} - Provides a grid visualization of a model
-\o \l {PathView} - Visualizes a model's contents along a path. See \l {Path Definition}{Path Elements} for more information.
+\li \l {ListView} - Provides a list visualization of a model
+\li \l {GridView} - Provides a grid visualization of a model
+\li \l {PathView} - Visualizes a model's contents along a path. See \l {Path Definition}{Path Elements} for more information.
\endlist
\section1 Path Definition
\list
-\o \l {Path} - Defines a path used by \l {PathView}
-\o \l {PathLine} - Defines a line in \l {Path}
-\o \l {PathQuad} - Defines a quadratic Bezier curve in a \l {Path}
-\o \l {PathCubic} - Defines a cubic Bezier curve in a \l {Path}
-\o \l {PathAttribute} - Allows the setting of attributes along a \l {Path}
-\o \l {PathPercent} - Modifies the item distribution along a \l {Path}
+\li \l {Path} - Defines a path used by \l {PathView}
+\li \l {PathLine} - Defines a line in \l {Path}
+\li \l {PathQuad} - Defines a quadratic Bezier curve in a \l {Path}
+\li \l {PathCubic} - Defines a cubic Bezier curve in a \l {Path}
+\li \l {PathAttribute} - Allows the setting of attributes along a \l {Path}
+\li \l {PathPercent} - Modifies the item distribution along a \l {Path}
\endlist
\section1 Utility
\list
-\o \l {Connections} - Explicitly connects signals and signal handlers
-\o \l {Timer} - Provides timed triggers
-\o \l {QML:Qt} {Qt} - The QML global Qt object provides useful enums and functions from Qt.
-\o \l {WorkerScript} - Enables the use of threads in QML
-\o \l {Loader} - Controls the loading of items or components
-\o \l {LayoutItem} - Allows declarative UI elements inside Qt's Graphics View layouts
+\li \l {Connections} - Explicitly connects signals and signal handlers
+\li \l {Timer} - Provides timed triggers
+\li \l {QML:Qt} {Qt} - The QML global Qt object provides useful enums and functions from Qt.
+\li \l {WorkerScript} - Enables the use of threads in QML
+\li \l {Loader} - Controls the loading of items or components
+\li \l {LayoutItem} - Allows declarative UI elements inside Qt's Graphics View layouts
\endlist
\section1 Graphical Effects
\list
-\o \l {Particles} - Generates and animates particles
-\o \l {ParticleMotionLinear} - Adds linear motion behavior to \l {Particles}
-\o \l {ParticleMotionGravity} - Adds gravitational motion to \l {Particles}
-\o \l {ParticleMotionWander} - Adds varied motions to \l {Particles}
-\o \l {ShaderEffectItem} - Enables the use of OpenGL Shading Language together with QML
-\o \l {ShaderEffectSource} - Encapsulates QML item tree as a source item for \l {ShaderEffectItem}
+\li \l {Particles} - Generates and animates particles
+\li \l {ParticleMotionLinear} - Adds linear motion behavior to \l {Particles}
+\li \l {ParticleMotionGravity} - Adds gravitational motion to \l {Particles}
+\li \l {ParticleMotionWander} - Adds varied motions to \l {Particles}
+\li \l {ShaderEffectItem} - Enables the use of OpenGL Shading Language together with QML
+\li \l {ShaderEffectSource} - Encapsulates QML item tree as a source item for \l {ShaderEffectItem}
\endlist
\section1 Add-On Elements
These elements are not included in the \c{QtQuick 1.0} module. Their respective QML bindings
should first be obtained and installed.
\list
-\o \l{WebView}{QtWebKit QML Module - WebView Element} - For displaying Web contents
-\o \l{http://doc.qt.nokia.com/qtmobility-1.1.0/qml-plugins.html}{Mobility QML Plugins}
-\o \l {http://doc.qt.nokia.com/qt-components-symbian-1.1/index.html}{Qt Quick Components}
+\li \l{WebView}{QtWebKit QML Module - WebView Element} - For displaying Web contents
+\li \l{http://doc.qt.nokia.com/qtmobility-1.1.0/qml-plugins.html}{Mobility QML Plugins}
+\li \l {http://doc.qt.nokia.com/qt-components-symbian-1.1/index.html}{Qt Quick Components}
\endlist
*/