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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.particles 1.0
+
+// Level own JavaScript file
+import "Level.js" as LevelScript
+
+Rectangle {
+ id: enemies
+ anchors.fill: parent
+ property int enemiesCreated: 0
+ property int enemiesEnabled: 0
+ color: "black"
+
+ // ***************************************************
+ // *** NOTE: This "pause(bool)" function is mandatory for all level QML files
+ function pause(doPause) {
+ }
+
+ // ***************************************************
+ // *** NOTE: Level object name "level" is mandatory for all level QML files
+ objectName: "level"
+
+ // Enemy placeholder. Have to exist at least one enemy for prevent to level be stopped
+ Enemy {
+ x: parent.width / 2
+ y: parent.height / 2
+ opacity: 1
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Execute explode particle effect
+ function explode(x,y) {
+ explodeParticles.x = x
+ explodeParticles.y = y
+ explodeParticles.burst(20)
+ explodeParticles.opacity = 1
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Explode particle effect
+ Particles {
+ id: explodeParticles
+ opacity: 0
+ width: 1
+ height: 1
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png"
+ lifeSpan: 500
+ lifeSpanDeviation: 2000
+ count: -1
+ angle: 270
+ angleDeviation: 65
+ velocity: 100
+ velocityDeviation: 100
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 300
+ acceleration: 50
+ }
+ }
+}