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@@ -43,149 +43,149 @@ To see the QML elements listed by functional area, see the
\section1 Basic QML Elements
\list
-\o \l {Item} - Basic item element inherited by QML elements
-\o \l {Component} - Encapsulates QML elements during importing
-\o \l {QML:QtObject} {QtObject} - Basic element containing only the \c {objectName} property
+\li \l {Item} - Basic item element inherited by QML elements
+\li \l {Component} - Encapsulates QML elements during importing
+\li \l {QML:QtObject} {QtObject} - Basic element containing only the \c {objectName} property
\endlist
\section1 Graphics
\list
-\o \l {Rectangle} - A rectangle element
-\o \l {Image} - For incorporating bitmaps into a scene
-\o \l {BorderImage} - Allows the use of images as borders
-\o \l {AnimatedImage} - For playing animations stored in a series of frames
-\o \l {Gradient} - For defining a color gradient
-\o \l {GradientStop} - Used to define a color within a \l {Gradient}
-\o \l {SystemPalette} - Provides access to the Qt palettes
+\li \l {Rectangle} - A rectangle element
+\li \l {Image} - For incorporating bitmaps into a scene
+\li \l {BorderImage} - Allows the use of images as borders
+\li \l {AnimatedImage} - For playing animations stored in a series of frames
+\li \l {Gradient} - For defining a color gradient
+\li \l {GradientStop} - Used to define a color within a \l {Gradient}
+\li \l {SystemPalette} - Provides access to the Qt palettes
\endlist
\section1 Text Handling
\list
-\o \l {Text} - For inserting formatted text into a scene
-\o \l {TextInput} - Captures user key input
-\o \l {TextEdit} - Displays multiple lines of editable formatted text
-\o \l {IntValidator} - Validates values as integers
-\o \l {DoubleValidator} - Validates real values
-\o \l {RegExpValidator} - Validator for string regular expressions
-\o \l {FontLoader} - Loads fonts by name or URL
+\li \l {Text} - For inserting formatted text into a scene
+\li \l {TextInput} - Captures user key input
+\li \l {TextEdit} - Displays multiple lines of editable formatted text
+\li \l {IntValidator} - Validates values as integers
+\li \l {DoubleValidator} - Validates real values
+\li \l {RegExpValidator} - Validator for string regular expressions
+\li \l {FontLoader} - Loads fonts by name or URL
\endlist
\section1 Mouse and Interaction Area
\list
-\o \l {MouseArea} - Sets up an area for mouse interaction
-\o \l {Keys} - Provides components with attached properties to handle key input.
-\o \l {FocusScope} - Element that mediate keyboard focus changes
-\o \l {Flickable} - Provides a surface that can be "flicked"
-\o \l {Flipable} - Provides a surface that produces "flipping" effects
-\o \l {PinchArea} - Enables simple pinch gesture handling
+\li \l {MouseArea} - Sets up an area for mouse interaction
+\li \l {Keys} - Provides components with attached properties to handle key input.
+\li \l {FocusScope} - Element that mediate keyboard focus changes
+\li \l {Flickable} - Provides a surface that can be "flicked"
+\li \l {Flipable} - Provides a surface that produces "flipping" effects
+\li \l {PinchArea} - Enables simple pinch gesture handling
\endlist
\section1 Positioners and Repeater
\list
-\o \l {Column} - Arranges its children vertically
-\o \l {Row} - Arranges its children horizontally
-\o \l {Grid} - Positions its children in a grid
-\o \l {Flow} - Positions its children with wrapping support
-\o \l {Repeater} - Uses a model to create multiple components
+\li \l {Column} - Arranges its children vertically
+\li \l {Row} - Arranges its children horizontally
+\li \l {Grid} - Positions its children in a grid
+\li \l {Flow} - Positions its children with wrapping support
+\li \l {Repeater} - Uses a model to create multiple components
\endlist
\section1 Transformations
\list
-\o \l {Scale} - Assigns item scaling behaviors
-\o \l {Rotation} - Assigns item rotation behaviors
-\o \l {Translate} - Assigns item translation behaviors
+\li \l {Scale} - Assigns item scaling behaviors
+\li \l {Rotation} - Assigns item rotation behaviors
+\li \l {Translate} - Assigns item translation behaviors
\endlist
\section1 States
\list
-\o \l {State} - Defines sets of configurations of objects and properties
-\o \l {PropertyChanges} - Describes property changes within a state
-\o \l {StateGroup} - Contains a set of states and state transitions
-\o \l {StateChangeScript} - Allows script binding in a state
-\o \l {ParentChange} - Re-parent an Item in a state change
-\o \l {AnchorChanges} - Change the anchors of an item in a state
+\li \l {State} - Defines sets of configurations of objects and properties
+\li \l {PropertyChanges} - Describes property changes within a state
+\li \l {StateGroup} - Contains a set of states and state transitions
+\li \l {StateChangeScript} - Allows script binding in a state
+\li \l {ParentChange} - Re-parent an Item in a state change
+\li \l {AnchorChanges} - Change the anchors of an item in a state
\endlist
\section1 Animation and Transitions
\list
-\o \l {Transition} - Animates transitions during state changes
-\o \l {SequentialAnimation} - Runs animations sequentially
-\o \l {ParallelAnimation} - Runs animations in parallel
-\o \l {Behavior} - Specifies a default animation for property changes
-\o \l {PropertyAction} - Sets immediate property changes during animation
-\o \l {PauseAnimation} - Introduces a pause in an animation
-\o \l {SmoothedAnimation} - Allows a property to smoothly track a value
-\o \l {SpringAnimation} - Allows a property to track a value in a spring-like motion
-\o \l {ScriptAction} - Runs scripts during an animation
+\li \l {Transition} - Animates transitions during state changes
+\li \l {SequentialAnimation} - Runs animations sequentially
+\li \l {ParallelAnimation} - Runs animations in parallel
+\li \l {Behavior} - Specifies a default animation for property changes
+\li \l {PropertyAction} - Sets immediate property changes during animation
+\li \l {PauseAnimation} - Introduces a pause in an animation
+\li \l {SmoothedAnimation} - Allows a property to smoothly track a value
+\li \l {SpringAnimation} - Allows a property to track a value in a spring-like motion
+\li \l {ScriptAction} - Runs scripts during an animation
\endlist
Elements that animate properties based on data types
\list
-\o \l {PropertyAnimation} - Animates property changes
-\o \l {NumberAnimation} - Animates properties of type qreal
-\o \l {Vector3dAnimation} - Animates properties of type QVector3d
-\o \l {ColorAnimation} - Animates color changes
-\o \l {RotationAnimation} - Animates rotations
-\o \l {ParentAnimation} - Animates parent changes
-\o \l {AnchorAnimation} - Animates anchor changes
+\li \l {PropertyAnimation} - Animates property changes
+\li \l {NumberAnimation} - Animates properties of type qreal
+\li \l {Vector3dAnimation} - Animates properties of type QVector3d
+\li \l {ColorAnimation} - Animates color changes
+\li \l {RotationAnimation} - Animates rotations
+\li \l {ParentAnimation} - Animates parent changes
+\li \l {AnchorAnimation} - Animates anchor changes
\endlist
\section1 Models and Data Handling
\list
-\o \l {ListModel} - Defines a list of data
-\o \l {ListElement} - Defines a data item in a \l {ListModel}
-\o \l {VisualItemModel} - Contains items that already defines its own visual delegate
-\o \l {VisualDataModel} - Encapsulates a model and a delegate
-\o \l {XmlListModel} - Specifies a model using XPath expressions
-\o \l {XmlRole} - Specifies a role for an \l {XmlListModel}
-\o \l {Binding} - Binds any value to any property
-\o \l {Package} - Collection that enables sharing of items within different views
+\li \l {ListModel} - Defines a list of data
+\li \l {ListElement} - Defines a data item in a \l {ListModel}
+\li \l {VisualItemModel} - Contains items that already defines its own visual delegate
+\li \l {VisualDataModel} - Encapsulates a model and a delegate
+\li \l {XmlListModel} - Specifies a model using XPath expressions
+\li \l {XmlRole} - Specifies a role for an \l {XmlListModel}
+\li \l {Binding} - Binds any value to any property
+\li \l {Package} - Collection that enables sharing of items within different views
\endlist
\section1 Views
\list
-\o \l {ListView} - Provides a list visualization of a model
-\o \l {GridView} - Provides a grid visualization of a model
-\o \l {PathView} - Visualizes a model's contents along a path. See \l {Path Definition}{Path Elements} for more information.
+\li \l {ListView} - Provides a list visualization of a model
+\li \l {GridView} - Provides a grid visualization of a model
+\li \l {PathView} - Visualizes a model's contents along a path. See \l {Path Definition}{Path Elements} for more information.
\endlist
\section1 Path Definition
\list
-\o \l {Path} - Defines a path used by \l {PathView}
-\o \l {PathLine} - Defines a line in \l {Path}
-\o \l {PathQuad} - Defines a quadratic Bezier curve in a \l {Path}
-\o \l {PathCubic} - Defines a cubic Bezier curve in a \l {Path}
-\o \l {PathAttribute} - Allows the setting of attributes along a \l {Path}
-\o \l {PathPercent} - Modifies the item distribution along a \l {Path}
+\li \l {Path} - Defines a path used by \l {PathView}
+\li \l {PathLine} - Defines a line in \l {Path}
+\li \l {PathQuad} - Defines a quadratic Bezier curve in a \l {Path}
+\li \l {PathCubic} - Defines a cubic Bezier curve in a \l {Path}
+\li \l {PathAttribute} - Allows the setting of attributes along a \l {Path}
+\li \l {PathPercent} - Modifies the item distribution along a \l {Path}
\endlist
\section1 Utility
\list
-\o \l {Connections} - Explicitly connects signals and signal handlers
-\o \l {Timer} - Provides timed triggers
-\o \l {QML:Qt} {Qt} - The QML global Qt object provides useful enums and functions from Qt.
-\o \l {WorkerScript} - Enables the use of threads in QML
-\o \l {Loader} - Controls the loading of items or components
-\o \l {LayoutItem} - Allows declarative UI elements inside Qt's Graphics View layouts
+\li \l {Connections} - Explicitly connects signals and signal handlers
+\li \l {Timer} - Provides timed triggers
+\li \l {QML:Qt} {Qt} - The QML global Qt object provides useful enums and functions from Qt.
+\li \l {WorkerScript} - Enables the use of threads in QML
+\li \l {Loader} - Controls the loading of items or components
+\li \l {LayoutItem} - Allows declarative UI elements inside Qt's Graphics View layouts
\endlist
\section1 Graphical Effects
\list
-\o \l {Particles} - Generates and animates particles
-\o \l {ParticleMotionLinear} - Adds linear motion behavior to \l {Particles}
-\o \l {ParticleMotionGravity} - Adds gravitational motion to \l {Particles}
-\o \l {ParticleMotionWander} - Adds varied motions to \l {Particles}
-\o \l {ShaderEffectItem} - Enables the use of OpenGL Shading Language together with QML
-\o \l {ShaderEffectSource} - Encapsulates QML item tree as a source item for \l {ShaderEffectItem}
+\li \l {Particles} - Generates and animates particles
+\li \l {ParticleMotionLinear} - Adds linear motion behavior to \l {Particles}
+\li \l {ParticleMotionGravity} - Adds gravitational motion to \l {Particles}
+\li \l {ParticleMotionWander} - Adds varied motions to \l {Particles}
+\li \l {ShaderEffectItem} - Enables the use of OpenGL Shading Language together with QML
+\li \l {ShaderEffectSource} - Encapsulates QML item tree as a source item for \l {ShaderEffectItem}
\endlist
\section1 Add-On Elements
These elements are not included in the \c{QtQuick 1.0} module. Their respective QML bindings
should first be obtained and installed.
\list
-\o \l{WebView}{QtWebKit QML Module - WebView Element} - For displaying Web contents
-\o \l{http://doc.qt.nokia.com/qtmobility-1.1.0/qml-plugins.html}{Mobility QML Plugins}
-\o \l {http://doc.qt.nokia.com/qt-components-symbian-1.1/index.html}{Qt Quick Components}
+\li \l{WebView}{QtWebKit QML Module - WebView Element} - For displaying Web contents
+\li \l{http://doc.qt.nokia.com/qtmobility-1.1.0/qml-plugins.html}{Mobility QML Plugins}
+\li \l {http://doc.qt.nokia.com/qt-components-symbian-1.1/index.html}{Qt Quick Components}
\endlist
*/