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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "guitartuner.h"
+
+#ifdef Q_OS_SYMBIAN
+#include <SoundDevice.h>
+#endif // Q_OS_SYMBIAN
+
+#if defined(Q_OS_SYMBIAN) && defined(ORIENTATIONLOCK)
+#include <eikenv.h>
+#include <eikappui.h>
+#include <aknenv.h>
+#include <aknappui.h>
+#endif // Q_OS_SYMBIAN && ORIENTATIONLOCK
+
+GuitarTuner::GuitarTuner(QWidget *parent) :
+ QMainWindow(parent)
+{
+
+ // Set up the QML.
+ m_guitarTunerUI = new QDeclarativeView(QUrl("qrc:/src/application.qml"), this);
+ setCentralWidget(m_guitarTunerUI);
+ m_guitarTunerUI->setResizeMode(QDeclarativeView::SizeRootObjectToView);
+ qmlObject = m_guitarTunerUI->rootObject();
+
+ // Init audio output and input.
+ initAudioOutput();
+ initAudioInput();
+
+ // Connect the quit signal of m_guitarTunerUI
+ // into the close slot of this.
+ connect(m_guitarTunerUI->engine(), SIGNAL(quit()), SLOT(close()));
+
+ // Connect the signals from qmlObject into proper slots
+ // of this and m_voicegenerator.
+ connect(qmlObject, SIGNAL(muteStateChanged(bool)),
+ SLOT(muteStateChanged(bool)));
+ connect(qmlObject, SIGNAL(volumeChanged(qreal)),
+ m_voicegenerator, SLOT(setAmplitude(qreal)));
+ connect(qmlObject, SIGNAL(volumeChanged(qreal)),
+ SLOT(setMaxVolumeLevel(qreal)));
+
+ // Connect the modeChanged signal from qmlObject
+ // into modeChanged slot of this class.
+ connect(qmlObject, SIGNAL(modeChanged(bool)),
+ SLOT(modeChanged(bool)));
+
+ // Connect the microphoneSensitivityChanged signal from
+ // m_guitarTunerUI into setCutOffPercentage slot of m_analyzer class.
+ connect(qmlObject, SIGNAL(microphoneSensitivityChanged(qreal)),
+ m_analyzer, SLOT(setCutOffPercentage(qreal)));
+
+ // Connect the signals from m_analyzer into slots of qmlObject.
+ connect(m_analyzer, SIGNAL(lowVoice()),
+ qmlObject, SLOT(lowVoice()));
+ connect(m_analyzer, SIGNAL(correctFrequency()),
+ qmlObject, SLOT(correctFrequencyObtained()));
+ connect(m_analyzer, SIGNAL(voiceDifference(QVariant)),
+ qmlObject, SLOT(voiceDifferenceChanged(QVariant)));
+
+ // Initialise the MaximumVoiceDifference
+ // value of qmlObject with the value obtained from m_analyzer.
+ qmlObject->setProperty("maxVoiceDifference",
+ m_analyzer->getMaximumVoiceDifference());
+
+ // Connect the targetFrequencyChanged signal of qmlObject
+ // into targetFrequencyChanged slot of this class.
+ connect(qmlObject, SIGNAL(targetFrequencyChanged(qreal)),
+ SLOT(targetFrequencyChanged(qreal)));
+
+ // Start voice output or input by using the modeChanged function,
+ // depending of the current mode.
+ modeChanged(qmlObject->property("isInput").toBool());
+
+}
+
+/**
+ * Inits audio output.
+ */
+void GuitarTuner::initAudioOutput()
+{
+ // Set up the output format.
+ m_format_output.setFrequency(DataFrequencyHzOutput);
+ m_format_output.setCodec("audio/pcm");
+ m_format_output.setSampleSize(16);
+ m_format_output.setChannels(1);
+ m_format_output.setByteOrder(QAudioFormat::LittleEndian);
+ m_format_output.setSampleType(QAudioFormat::SignedInt);
+
+ // Obtain a default output device, and if the format is not
+ // supported, find the nearest format available.
+ QAudioDeviceInfo outputDeviceInfo(
+ QAudioDeviceInfo::defaultOutputDevice());
+ if (!outputDeviceInfo.isFormatSupported(m_format_output)) {
+ m_format_output = outputDeviceInfo.nearestFormat(m_format_output);
+ }
+
+ // Create new QAudioOutput and VoiceGenerator instances, and store
+ // them in m_audioOutput and m_voicegenerator, respectively.
+ m_audioOutput = new QAudioOutput(outputDeviceInfo,
+ m_format_output, this);
+ m_voicegenerator = new VoiceGenerator(m_format_output,
+ qmlObject->property("frequency").toReal(),
+ qmlObject->property("volume").toReal(),
+ this);
+
+ // Connect m_audioOutput stateChanged signal to outputStateChanged.
+ connect(m_audioOutput, SIGNAL(stateChanged(QAudio::State)),
+ SLOT(outputStateChanged(QAudio::State)));
+}
+
+/**
+ * Inits audio input.
+ */
+void GuitarTuner::initAudioInput()
+{
+ // Set up the input format.
+ m_format_input.setFrequency(DataFrequencyHzInput);
+ m_format_input.setCodec("audio/pcm");
+ m_format_input.setSampleSize(16);
+ m_format_input.setChannels(1);
+ m_format_input.setByteOrder(QAudioFormat::LittleEndian);
+ m_format_input.setSampleType(QAudioFormat::SignedInt);
+
+ // Obtain a default input device, and if the format is not
+ // supported, find the nearest format available.
+ QAudioDeviceInfo inputDeviceInfo(
+ QAudioDeviceInfo::defaultInputDevice());
+ if (!inputDeviceInfo.isFormatSupported(m_format_input)) {
+ m_format_input = inputDeviceInfo.nearestFormat(m_format_input);
+ }
+
+ // Create new QAudioInput and VoiceAnalyzer instances, and store
+ // them in m_audioInput and m_analyzer, respectively.
+ // Remember to set the cut-off percentage for voice analyzer.
+ m_audioInput = new QAudioInput(inputDeviceInfo, m_format_input, this);
+ m_analyzer = new VoiceAnalyzer(m_format_input, this);
+ m_analyzer->setCutOffPercentage(qmlObject->property("sensitivity").toReal());
+
+}
+
+/**
+ * Receives a mode changed signal.
+ */
+void GuitarTuner::modeChanged(bool isInput)
+{
+
+
+
+ // If the mode must be changed to input mode:
+ if (isInput) {
+
+ // Stop audio output and audio generator.
+ m_audioOutput->stop();
+ m_voicegenerator->stop();
+ // Start the audio analyzer and then the audio input.
+ m_analyzer->start(qmlObject->property("frequency").toReal());
+ m_audioInput->start(m_analyzer);
+
+ }
+ // Else:
+ else {
+
+ // Stop audio input and audio analyzer.
+ m_audioInput->stop();
+ m_analyzer->stop();
+
+ // Set up the audio output.
+
+ // If the current frequency of voice generator
+ // is not the same as the target frequency selected in the UI,
+ // update voice generator's frequency.
+ if (m_voicegenerator->frequency() != qmlObject->property("frequency").toReal()) {
+ m_voicegenerator->setFrequency(qmlObject->property("frequency").toReal());
+ }
+
+ // Start the voice generator and then the audio output.
+ m_voicegenerator->start();
+ m_audioOutput->start(m_voicegenerator);
+ // Call setMaxVolumeLevel(1) to set the maximum volume louder.
+ setMaxVolumeLevel(qmlObject->property("volume").toReal());
+
+ // If the voice is muted, the voice is suspended
+ // in the outputStateChanged slot.
+
+ }
+}
+
+/**
+ * Receives a output state changed signal.
+ * Suspends the audio output, if the state is ActiveState
+ * and the voice is muted.
+ */
+void GuitarTuner::outputStateChanged(QAudio::State state)
+{
+ if (QAudio::ActiveState == state && qmlObject->property("isMuted").toBool()) {
+ // If the voice is muted, suspend the voice.
+ m_audioOutput->suspend();
+ }
+}
+
+/**
+ * Receives a mute state changed signal.
+ * Suspends the audio output or resumes it, depending of the
+ * isMuted parameter.
+ */
+void GuitarTuner::muteStateChanged(bool isMuted)
+{
+ if (isMuted) {
+ m_audioOutput->suspend();
+ }
+ else {
+ m_audioOutput->resume();
+ }
+}
+
+/**
+ * Receives a target frequency signal.
+ */
+void GuitarTuner::targetFrequencyChanged(qreal targetFrequency)
+{
+ // If the output mode is active:
+ if (!qmlObject->property("isInput").toBool()) {
+ // Stop the audio output and voice generator.
+ m_audioOutput->stop();
+ m_voicegenerator->stop();
+ // Set the voice generator's frequency to the target frequency.
+ m_voicegenerator->setFrequency(targetFrequency);
+ // Start the voice generator and audio output.
+ m_voicegenerator->start();
+ m_audioOutput->start(m_voicegenerator);
+ // Call setMaxVolumeLevel(1) to set the maximum volume louder.
+ setMaxVolumeLevel(qmlObject->property("volume").toReal());
+
+ // If the voice is muted, the voice is suspended
+ // in the outputStateChanged slot.
+
+ }
+ // Else:
+ else {
+
+ // Stop the audio input and voice analyzer.
+ m_audioInput->stop();
+ m_analyzer->stop();
+ // Start the voice analyzer with new frequency and audio input.
+ m_analyzer->start(targetFrequency);
+ m_audioInput->start(m_analyzer);
+
+ }
+}
+
+/**
+ * This method provides a hack to set the maximum volume level in
+ * Symbian.
+ */
+void GuitarTuner::setMaxVolumeLevel(qreal percent)
+{
+ if (percent >= 1.0) {
+ percent = 1.0;
+ }
+ else if (percent <= 0.0) {
+ percent = 0.0;
+ }
+ percent = percent*0.5 + 0.5;
+ // Warning! This is a hack, which can break when the QtMobility
+ // changes. Use at your own risk.
+#ifdef Q_OS_SYMBIAN
+ unsigned int *pointer_to_abstract_audio
+ = (unsigned int*)( (unsigned char*)m_audioOutput + 8 );
+ unsigned int *dev_sound_wrapper
+ = (unsigned int*)(*pointer_to_abstract_audio) + 16;
+ unsigned int *temp
+ = ((unsigned int*)(*dev_sound_wrapper) + 6);
+ CMMFDevSound *dev_sound = (CMMFDevSound*)(*temp);
+ dev_sound->SetVolume((unsigned int)
+ (percent*(float)dev_sound->MaxVolume()));
+#endif
+}
+
+/**
+ * A function used to lock the orientation.
+ */
+void GuitarTuner::setOrientation(Orientation orientation)
+{
+ // TODO: Needs a Qt5 implmentation
+ Q_UNUSED(orientation)
+}