summaryrefslogtreecommitdiffstats
path: root/examples/mobile/quickhit/InvSounds.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'examples/mobile/quickhit/InvSounds.cpp')
-rw-r--r--examples/mobile/quickhit/InvSounds.cpp190
1 files changed, 0 insertions, 190 deletions
diff --git a/examples/mobile/quickhit/InvSounds.cpp b/examples/mobile/quickhit/InvSounds.cpp
deleted file mode 100644
index 53c59834..00000000
--- a/examples/mobile/quickhit/InvSounds.cpp
+++ /dev/null
@@ -1,190 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "InvSounds.h"
-#include <QDir>
-#include <QDebug>
-
-using namespace GE;
-
-CInvSounds::CInvSounds(QObject *parent) : QObject( parent )
-{
- m_musicInstance = 0;
- m_sounds = 0;
- m_internalSounds = 0;
- m_soundCount = 0;
- m_internalSoundCount = 0;
-
- enableSounds(true);
-
- m_audioOut = new AudioOut( this, &m_mixer );
-
- enableInternalSounds();
-}
-
-void CInvSounds::enableSounds(bool enable)
-{
- if (enable)
- m_mixer.setGeneralVolume(0.2f);
- else
- m_mixer.setGeneralVolume(0);
-}
-
-void CInvSounds::enableInternalSounds()
-{
- disableInternalSounds();
-
- // Application internal sounda
- m_internalSoundPaths.append(":/sound/menu1.wav");
- m_internalSoundPaths.append(":/sound/menu2.wav");
- m_internalSoundPaths.append(":/sound/gamestart.wav");
- m_internalSoundPaths.append(":/sound/gameover.wav");
- m_internalSoundPaths.append(":/sound/youwin.wav");
-
- m_internalSoundCount = m_internalSoundPaths.count();
- m_internalSounds = new CAudioBuffer*[m_internalSoundCount];
-
- // Load general application sounds
- for (int ff=0; ff<m_internalSoundPaths.count(); ff++) {
- m_internalSounds[ff] = CAudioBuffer::loadWav(m_internalSoundPaths[ff]);
- }
-}
-
-void CInvSounds::enableSounds(QStringList sounds)
-{
- disableSounds();
-
- // Sounds from the level
- m_soundPaths = sounds;
- m_soundCount = sounds.count();
- m_sounds = new CAudioBuffer*[m_soundCount];
- // Load level sounds
- for (int f=0; f<m_soundPaths.count(); f++) {
- m_sounds[f] = CAudioBuffer::loadWav(m_soundPaths[f]);
- }
-
-}
-
-void CInvSounds::disableInternalSounds()
-{
- for (int f=0; f<m_internalSoundCount; f++) {
- if (m_internalSounds[f]) {
- delete m_internalSounds[f];
- }
- }
- delete [] m_internalSounds;
- m_internalSoundCount = 0;
- m_internalSoundPaths.clear();
-
- m_musicInstance = 0;
-}
-
-void CInvSounds::disableSounds()
-{
- for (int f=0; f<m_soundCount; f++) {
- if (m_sounds[f]) {
- delete m_sounds[f];
- }
- }
- delete [] m_sounds;
- m_sounds = 0;
- m_soundCount = 0;
- m_soundPaths.clear();
-
- m_musicInstance = 0;
-}
-
-CInvSounds::~CInvSounds() {
- if (m_audioOut) {
- delete m_audioOut;
- m_audioOut = 0;
- }
-
- disableSounds();
- disableInternalSounds();
-}
-
-
-void CInvSounds::beginMusicOn() {
- m_musicInstance = (GE::CAudioBufferPlayInstance*)m_mixer.addAudioSource( new GE::CAudioBufferPlayInstance( m_sounds[0] ) );
- m_musicInstance->setLoopTimes(-1);
-}
-
-
-void CInvSounds::beginMusicOff() {
- if (!m_musicInstance) return;
- m_musicInstance->setLoopTimes(0); // stop when finished
- m_musicInstance = 0;
-};
-
-
-void CInvSounds::playSound(int index) {
- if (index < m_soundCount && index > -1) {
- m_sounds[index]->playWithMixer( m_mixer );
- }
-}
-
-void CInvSounds::playSounds(int index, int count)
-{
- if (index < m_soundCount && index > -1) {
- CAudioBufferPlayInstance* i = m_sounds[index]->playWithMixer( m_mixer );
- i->setLoopTimes(count);
- }
-}
-
-void CInvSounds::playInternalSound(int index) {
- if (index < m_internalSoundCount && index > -1) {
- m_internalSounds[index]->playWithMixer( m_mixer );
- }
-}
-
-void CInvSounds::playInternalSounds(int index, int count)
-{
- if (index < m_internalSoundCount && index > -1) {
- CAudioBufferPlayInstance* i = m_internalSounds[index]->playWithMixer( m_mixer );
- i->setLoopTimes(count);
- }
-}
-
-void CInvSounds::gameStartSound() {
- CAudioBufferPlayInstance* i = m_internalSounds[2]->playWithMixer( m_mixer );
- i->setLoopTimes(2);
-};