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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import "Game.js" as GameScript
+
+
+Rectangle {
+ id: menu
+
+ Text {
+ id: title
+ smooth: true
+ anchors.bottom: menu.top
+ anchors.horizontalCenter: menu.horizontalCenter
+ color: "red"
+ font.pixelSize: gameArea.width / 12
+ font.bold: true
+ horizontalAlignment: Text.AlignHCenter
+ }
+
+ border.color: "black"
+ border.width: 2
+ radius: 8
+ smooth: true
+ opacity: 0 // transparent by default
+
+ color: "black"
+// gradient: Gradient {
+// GradientStop { position: 0.0; color: "white" }
+// GradientStop { position: 1.0; color: "black" }
+// }
+
+ // Signals
+ signal levelSelected(int levelIndex)
+ signal resumeSelected()
+
+ // Show level menu
+ function showLevelMenu() {
+ menuData.clear()
+ title.text = "Select Your Level"
+ var plugins = GameEngine.pluginList()
+ for (var i = 0; i < plugins.length; i++) {
+ menuData.append({"name": plugins[i],"type":"0"})
+ }
+ menuData.append({"name": "About","type":"4"})
+ menuData.append({"name": "Exit","type":"1"})
+ menu.opacity = 0.8
+ listView.focus = true
+ }
+
+ function showPauseMenu() {
+ menuData.clear()
+ title.text = "Resume level?"
+ menuData.append({"name": "Resume","type":"2"})
+ menuData.append({"name": "End Game","type":"3"})
+ menu.opacity = 0.8
+ listView.focus = true
+ }
+
+ // Hide menu
+ function hideMenu() {
+ menu.opacity = 0
+ listView.focus = false
+ }
+
+ function menuItemSelected(index, type) {
+ switch (type) {
+ case "0": {
+ // Level selection
+ menu.levelSelected(index)
+ break;
+ }
+ case "1": {
+ // Exit
+ Qt.quit()
+ break;
+ }
+ case "2": {
+ // Resume
+ menu.resumeSelected()
+ break;
+ }
+ case "3": {
+ // End Game
+ gameArea.endGame()
+ break;
+ }
+ case "4": {
+ // Show about
+ gameArea.messageBox.showInfoMessage()
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ }
+
+ ListModel {
+ id: menuData
+ }
+
+ ListView {
+ id: listView
+ clip: true
+ anchors.fill: parent
+ keyNavigationWraps: true
+
+ function doSelect() {
+ menu.menuItemSelected(listView.currentIndex,menuData.get(listView.currentIndex).type)
+ }
+
+ model: menuData
+
+ delegate: MenuItem {
+ id: menuItem
+ selectedItem: menuItem.ListView.isCurrentItem ? true : false
+ onItemSelected: {
+ listView.currentIndex = model.index
+ listView.doSelect()
+ }
+
+ }
+ }
+}