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diff --git a/examples/mobile/quickhit/ga_src/GEAudioBuffer.h b/examples/mobile/quickhit/ga_src/GEAudioBuffer.h
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-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef __GE_IGA_AUDIOBUFFER__
-#define __GE_IGA_AUDIOBUFFER__
-
-#include <QFile>
-#include "GEInterfaces.h"
-
-
-namespace GE {
-
- class CAudioBufferPlayInstance;
- class CAudioBuffer; // forward declaration
- typedef AUDIO_SAMPLE_TYPE(*SAMPLE_FUNCTION_TYPE)(CAudioBuffer *abuffer, int pos, int channel);
-
- class CAudioBuffer { // container for a sound
- public:
- CAudioBuffer();
- virtual ~CAudioBuffer();
-
- static CAudioBuffer* loadWav( QString fileName );
- static CAudioBuffer* loadWav( FILE *wavFile ); // support for stdio
- void reallocate( int length );
-
-
- inline void* getRawData() { return m_data; }
- inline int getDataLength() { return m_dataLength; }
-
- inline int getBytesPerSample() { return (m_bitsPerSample>>3); }
- inline int getBitsPerSample() { return m_bitsPerSample; }
- inline int getSamplesPerSec() { return m_samplesPerSec; }
- inline short getNofChannels() { return m_nofChannels; }
- inline SAMPLE_FUNCTION_TYPE getSampleFunction() { return m_sampleFunction; }
-
-
- // static implementations of sample functions
- static AUDIO_SAMPLE_TYPE sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel );
- static AUDIO_SAMPLE_TYPE sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel );
- static AUDIO_SAMPLE_TYPE sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel );
- static AUDIO_SAMPLE_TYPE sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel );
-
- CAudioBufferPlayInstance *playWithMixer( GE::CAudioMixer &mixer );
-
- protected:
- SAMPLE_FUNCTION_TYPE m_sampleFunction;
- short m_nofChannels;
- void *m_data;
- int m_dataLength; // in bytes
- short m_bitsPerSample;
- bool m_signedData;
- int m_samplesPerSec;
- };
-
-
-
- class CAudioBufferPlayInstance : public IAudioSource {
- public:
- CAudioBufferPlayInstance();
- CAudioBufferPlayInstance( CAudioBuffer *start_playing );
- virtual ~CAudioBufferPlayInstance();
- void playBuffer( CAudioBuffer *startPlaying, float volume, float fixedSpeed, int loopTimes = 0 ); // looptimes -1 = loop forever
-
- void setSpeed( float speed );
- void setLeftVolume( float lvol );
- void setRightVolume( float rvol );
-
-
- inline void setLoopTimes( int ltimes ) { m_loopTimes = ltimes; }
- void stop();
-
-
-
- int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength );
- bool canBeDestroyed();
-
- bool isPlaying() { if (m_buffer) return true; else return false; }
- inline bool isFinished() { return m_finished; }
- inline bool destroyWhenFinished() { return m_destroyWhenFinished; }
- inline void setDestroyWhenFinished( bool set ) { m_destroyWhenFinished = set; }
-
- protected:
- int mixBlock( AUDIO_SAMPLE_TYPE *target, int bufferLength );
- bool m_finished;
- bool m_destroyWhenFinished;
- int m_fixedPos;
- int m_fixedInc;
-
- int m_fixedLeftVolume;
- int m_fixedRightVolume;
- int m_fixedCenter;
- int m_loopTimes;
- CAudioBuffer *m_buffer;
- };
-
-};
-
-
-
-#endif