/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //![document] import QtQuick 1.0 //![parent begin] Rectangle { //![parent begin] id: screen width: 400; height: 500 //! [signal declaration] signal trigger signal send (string notice) signal perform (string task, variant object) //! [signal declaration] //! [signal handler declaration] onTrigger: console.log("trigger signal emitted") onSend: { console.log("send signal emitted with notice: " + notice) } onPerform: console.log("perform signal emitted") //! [signal handler declaration] //! [automatic signals] Rectangle { id: sprite width: 25; height: 25 x: 50; y: 15 onXChanged: console.log("x property changed, emitted xChanged signal") onYChanged: console.log("y property changed, emitted yChanged signal") } //! [automatic signals] //! [signal emit] Rectangle { id: messenger signal send( string person, string notice) onSend: { console.log("For " + person + ", the notice is: " + notice) } Component.onCompleted: messenger.send("Tom", "the door is ajar.") } //! [signal emit] //! [connect method] Rectangle { id: relay signal send( string person, string notice) onSend: console.log("Send signal to: " + person + ", " + notice) Component.onCompleted: { relay.send.connect(sendToPost) relay.send.connect(sendToTelegraph) relay.send.connect(sendToEmail) relay.send("Tom", "Happy Birthday") } function sendToPost(person, notice) { console.log("Sending to post: " + person + ", " + notice) } function sendToTelegraph(person, notice) { console.log("Sending to telegraph: " + person + ", " + notice) } function sendToEmail(person, notice) { console.log("Sending to email: " + person + ", " + notice) } } //! [connect method] //! [forward signal] Rectangle { id: forwarder width: 100; height: 100 signal send() onSend: console.log("Send clicked") MouseArea { id: mousearea anchors.fill: parent onClicked: console.log("MouseArea clicked") } Component.onCompleted: { mousearea.clicked.connect(send) } } //! [forward signal] //! [connect method] //![parent end] } //![parent end] //![document]