import QtQuick.tooling 1.1 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated with the command 'qml1plugindump Qt.labs.shaders 1.0'. Module { Component { name: "ShaderEffectItem" defaultProperty: "data" prototype: "QDeclarativeItem" exports: ["ShaderEffectItem 1.0"] Property { name: "fragmentShader"; type: "string" } Property { name: "vertexShader"; type: "string" } Property { name: "blending"; type: "bool" } Property { name: "meshResolution"; type: "QSize" } Signal { name: "activeChanged" } } Component { name: "ShaderEffectSource" defaultProperty: "data" prototype: "QDeclarativeItem" exports: ["ShaderEffectSource 1.0"] Enum { name: "WrapMode" values: { "ClampToEdge": 0, "RepeatHorizontally": 1, "RepeatVertically": 2, "Repeat": 3 } } Enum { name: "Format" values: { "Alpha": 6406, "RGB": 6407, "RGBA": 6408 } } Property { name: "sourceItem"; type: "QDeclarativeItem"; isPointer: true } Property { name: "sourceRect"; type: "QRectF" } Property { name: "textureSize"; type: "QSize" } Property { name: "live"; type: "bool" } Property { name: "hideSource"; type: "bool" } Property { name: "wrapMode"; type: "WrapMode" } Signal { name: "formatChanged" } Signal { name: "activeChanged" } Signal { name: "repaintRequired" } Method { name: "markSceneGraphDirty" } Method { name: "markSourceSizeDirty" } Method { name: "markSourceItemDirty" } Method { name: "grab" } } }