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import QtQuick.tooling 1.1
// This file describes the plugin-supplied types contained in the library.
// It is used for QML tooling purposes only.
//
// This file was auto-generated with the command 'qml1plugindump Qt.labs.shaders 1.0'.
Module {
Component {
name: "ShaderEffectItem"
defaultProperty: "data"
prototype: "QDeclarativeItem"
exports: ["ShaderEffectItem 1.0"]
Property { name: "fragmentShader"; type: "string" }
Property { name: "vertexShader"; type: "string" }
Property { name: "blending"; type: "bool" }
Property { name: "meshResolution"; type: "QSize" }
Signal { name: "activeChanged" }
}
Component {
name: "ShaderEffectSource"
defaultProperty: "data"
prototype: "QDeclarativeItem"
exports: ["ShaderEffectSource 1.0"]
Enum {
name: "WrapMode"
values: {
"ClampToEdge": 0,
"RepeatHorizontally": 1,
"RepeatVertically": 2,
"Repeat": 3
}
}
Enum {
name: "Format"
values: {
"Alpha": 6406,
"RGB": 6407,
"RGBA": 6408
}
}
Property { name: "sourceItem"; type: "QDeclarativeItem"; isPointer: true }
Property { name: "sourceRect"; type: "QRectF" }
Property { name: "textureSize"; type: "QSize" }
Property { name: "live"; type: "bool" }
Property { name: "hideSource"; type: "bool" }
Property { name: "wrapMode"; type: "WrapMode" }
Signal { name: "formatChanged" }
Signal { name: "activeChanged" }
Signal { name: "repaintRequired" }
Method { name: "markSceneGraphDirty" }
Method { name: "markSourceSizeDirty" }
Method { name: "markSourceItemDirty" }
Method { name: "grab" }
}
}
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