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TARGET = qmlshadersplugin
TARGETPATH = Qt/labs/shaders
include(../qimportbase.pri)

QT += declarative opengl

SOURCES += \
    qmlshadersplugin_plugin.cpp \
    shadereffect.cpp \
    shadereffectitem.cpp \
    shadereffectsource.cpp \
    scenegraph/qsggeometry.cpp \
    shadereffectbuffer.cpp

HEADERS += \
    qmlshadersplugin_plugin.h \
    glfunctions.h \
    shadereffect.h \
    shadereffectitem.h \
    shadereffectsource.h \
    scenegraph/qsggeometry.h \
    shadereffectbuffer.h

QTDIR_build:DESTDIR = $$QT_BUILD_TREE/imports/$$TARGETPATH
target.path = $$[QT_INSTALL_IMPORTS]/$$TARGETPATH

qmldir.files += $$PWD/qmldir
qmldir.path +=  $$[QT_INSTALL_IMPORTS]/$$TARGETPATH

symbian:{
    TARGET.UID3 = 0x20034907
    isEmpty(DESTDIR):importFiles.sources = qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir
    else:importFiles.sources = $$DESTDIR/qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir
    importFiles.path = $$QT_IMPORTS_BASE_DIR/$$TARGETPATH
    DEPLOYMENT += importFiles
}

INSTALLS += target qmldir