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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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*
Remove shader cache export restriction
Antti Määttä
2021-01-15
2
-13
/
+19
*
Allow import/export of shader cache data
Antti Määttä
2021-01-15
2
-5
/
+38
*
Disable to use the system assimp when static-build
Inho Lee
2021-01-14
1
-1
/
+1
*
Designer support: Only show supported extension in Shader source field
Miikka Heikkinen
2021-01-04
1
-1
/
+1
*
Fix render mode switch crash
Tony Leinonen
2020-12-31
3
-3
/
+25
*
AssimpImporter : Fix the global scale value
Inho Lee
2020-12-23
3
-6
/
+9
*
Add version 7 to supported UIP version in UipParser
Miikka Heikkinen
2020-12-21
1
-1
/
+2
*
Fix crash on setting null camera to View3D
Miikka Heikkinen
2020-12-10
1
-1
/
+2
*
Avoid using the inverse() method in GLSL for SkyBox shader
Andy Nichols
2020-12-01
3
-5
/
+4
*
Fix build with -no-gui configure flag
Andy Nichols
2020-12-01
1
-1
/
+1
*
Fix dynamically changing a sourceItem's size
Laszlo Agocs
2020-12-01
3
-35
/
+18
*
Fix transparency handling with QSGTexture
Laszlo Agocs
2020-12-01
3
-13
/
+18
*
Backport a number of Texture.sourceItem related changes from Qt 6
Laszlo Agocs
2020-12-01
6
-142
/
+251
*
Import enhanced sourceItem manual test from Qt 6
Laszlo Agocs
2020-12-01
3
-26
/
+151
*
Remove unused and obsolete designer files
Miikka Heikkinen
2020-11-12
2
-323
/
+0
*
Change a default value of the assimpImporter
Inho Lee
2020-11-09
1
-1
/
+1
*
Allow non-integer scale properties for Texture
Miikka Heikkinen
2020-11-05
1
-4
/
+4
*
Designer: Add default shader files for CustomMaterial and Effect
Miikka Heikkinen
2020-11-05
9
-7
/
+32
*
Add changes file for Qt 5.15.2
Antti Kokko
2020-10-29
1
-0
/
+51
*
Bump version
Jani Heikkinen
2020-10-27
1
-1
/
+1
*
Bump version
Jani Heikkinen
2020-09-28
1
-1
/
+1
*
Doc: Improve intro to Qt Quick 3D
Kai Koehne
2020-09-07
1
-4
/
+4
*
Add changes file for Qt 5.15.1
Antti Kokko
2020-08-31
1
-0
/
+20
*
Do not sync renderer until the View3D component is complete
Miikka Heikkinen
2020-08-24
1
-2
/
+2
*
Rename shaderInfo to shaderInformation in CustomMaterial template
Miikka Heikkinen
2020-08-24
1
-2
/
+2
*
Fix issue of generating uniforms for custom materials and effects
Miikka Heikkinen
2020-08-24
2
-20
/
+38
*
Remove a redundant shader code generation
Inho Lee
2020-08-21
1
-2
/
+0
*
Fix a UV generation bug without a shader key
Inho Lee
2020-08-21
1
-1
/
+1
*
Fix the import statement order for qml files generated during import
Miikka Heikkinen
2020-08-21
2
-2
/
+4
*
Fix remaining -Werror=deprecated-copy errors
Andy Nichols
2020-08-19
2
-0
/
+2
*
Avoid copying the QSSGRenderCamera unnecessarily
Andy Nichols
2020-08-18
2
-12
/
+0
*
Add QDS template for CustomMaterial and Effect
Miikka Heikkinen
2020-08-18
6
-2
/
+113
*
Quick3D: support gltf2's normal, tangent generation
Inho Lee
2020-08-17
5
-87
/
+104
*
Add clear function for Effect.passes
Miikka Heikkinen
2020-08-17
2
-1
/
+8
*
Add clear function to Pass.commands property
Miikka Heikkinen
2020-08-17
2
-1
/
+8
*
Support for shader utils in designer
Miikka Heikkinen
2020-08-17
48
-39
/
+1842
*
Fix implicitly-declared assignment operator for QSSGRenderCamera
Andy Nichols
2020-08-17
1
-0
/
+1
*
GLTF2: Fix Y-flip error in NormalTangent test
Inho Lee
2020-08-17
1
-1
/
+1
*
Fix balsam imports with filenames containing dots
Kaj Grönholm
2020-08-17
2
-4
/
+5
*
Fix shader compilation error with FrostedGlass Material
Andy Nichols
2020-08-16
3
-5
/
+8
*
Docs: Fix metalness type
Antti Määttä
2020-08-13
1
-1
/
+1
*
Allow loading shaders from local files without requiring full URL
Miikka Heikkinen
2020-08-13
4
-10
/
+26
*
Add clear function for CustomMaterial.passes property
Miikka Heikkinen
2020-08-11
2
-1
/
+7
*
Add color coding to XYZ properties in designer
Miikka Heikkinen
2020-08-11
6
-0
/
+39
*
Do not register CustomMaterial shaders in updateSpatialNode
Andy Nichols
2020-08-06
3
-8
/
+15
*
Make sure to delete the Vertex Array when deleting a Input Assembler
Andy Nichols
2020-08-06
2
-0
/
+11
*
Remove all unused textures from MaterialLibrary
Andy Nichols
2020-08-06
48
-29
/
+5
*
AssimpImporter : timeline duration should be an integer
Inho Lee
2020-08-06
1
-3
/
+4
*
Add assimp import option to preserve pivot hierarchies
Andy Nichols
2020-08-05
3
-0
/
+11
*
Make sure we check Models with custom geometry when picking
Andy Nichols
2020-08-05
1
-1
/
+16
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