/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 QtObject { property int count: 0 signal selectionChanged property bool __dirty: false property var __ranges: [] function forEach (callback) { if (!(callback instanceof Function)) { console.warn("TableViewSelection.forEach: argument is not a function") return; } __forEach(callback, -1) } function contains(index) { for (var i = 0 ; i < __ranges.length ; ++i) { if (__ranges[i][0] <= index && index <= __ranges[i][1]) return true; else if (__ranges[i][0] > index) return false; } return false; } function clear() { __ranges = [] __dirty = true count = 0 selectionChanged() } function selectAll() { select(0, rowCount - 1) } function select(first, last) { __select(true, first, last) } function deselect(first, last) { __select(false, first, last) } // --- private section --- function __printRanges() { var out = "" for (var i = 0 ; i < __ranges.length ; ++ i) out += ("{" + __ranges[i][0] + "," + __ranges[i][1] + "} ") print(out) } function __count() { var sum = 0 for (var i = 0 ; i < __ranges.length ; ++i) { sum += (1 + __ranges[i][1] - __ranges[i][0]) } return sum } function __forEach (callback, startIndex) { __dirty = false var i, j for (i = 0 ; i < __ranges.length && !__dirty ; ++i) { for (j = __ranges[i][0] ; !__dirty && j <= __ranges[i][1] ; ++j) { if (j >= startIndex) callback.call(this, j) } } // Restart iteration at last index if selection changed if (__dirty) return __forEach(callback, j) } function __selectOne(index) { __ranges = [[index, index]] __dirty = true count = 1 selectionChanged(); } function __select(select, first, last) { var i, range var start = first var stop = first var startRangeIndex = -1 var stopRangeIndex = -1 var newRangePos = 0 if (first < 0 || last < 0 || first >= rowCount || last >=rowCount) { console.warn("TableViewSelection: index out of range") return } if (last !== undefined) { start = first <= last ? first : last stop = first <= last ? last : first } if (select) { // Find beginning and end ranges for (i = 0 ; i < __ranges.length; ++ i) { range = __ranges[i] if (range[0] > stop + 1) continue; // above range if (range[1] < start - 1) { // below range newRangePos = i + 1 continue; } if (startRangeIndex === -1) startRangeIndex = i stopRangeIndex = i } if (startRangeIndex !== -1) start = Math.min(__ranges[startRangeIndex][0], start) if (stopRangeIndex !== -1) stop = Math.max(__ranges[stopRangeIndex][1], stop) if (startRangeIndex === -1) startRangeIndex = newRangePos __ranges.splice(Math.max(0, startRangeIndex), 1 + stopRangeIndex - startRangeIndex, [start, stop]) } else { // Find beginning and end ranges for (i = 0 ; i < __ranges.length; ++ i) { range = __ranges[i] if (range[1] < start) continue; // below range if (range[0] > stop) continue; // above range if (startRangeIndex === -1) startRangeIndex = i stopRangeIndex = i } // Slice ranges accordingly if (startRangeIndex >= 0 && stopRangeIndex >= 0) { var startRange = __ranges[startRangeIndex] var stopRange = __ranges[stopRangeIndex] var length = 1 + stopRangeIndex - startRangeIndex if (start <= startRange[0] && stop >= stopRange[1]) { //remove __ranges.splice(startRangeIndex, length) } else if (start - 1 < startRange[0] && stop <= stopRange[1]) { //cut front __ranges.splice(startRangeIndex, length, [stop + 1, stopRange[1]]) } else if (start - 1 < startRange[1] && stop >= stopRange[1]) { // cut back __ranges.splice(startRangeIndex, length, [startRange[0], start - 1]) } else { //split __ranges.splice(startRangeIndex, length, [startRange[0], start - 1], [stop + 1, stopRange[1]]) } } } __dirty = true count = __count() // forces a re-evaluation of indexes in the delegates selectionChanged() } }