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authorTarja Sundqvist <tarja.sundqvist@qt.io>2023-06-09 17:09:07 +0300
committerTarja Sundqvist <tarja.sundqvist@qt.io>2023-06-09 17:09:07 +0300
commit1ce461bd1dc713cd2f79fc16c5454d587b45eefa (patch)
tree88e4849e71abfdd9bc2aa1d439ecd01afb1ca0c7
parentc433697a686e7a24dc4bfd58f2a46c05ae7b7716 (diff)
parent56acab014d490951f14e6719b7bd535146646fc7 (diff)
Merge remote-tracking branch 'origin/tqtc/lts-5.15.11' into tqtc/lts-5.15-opensourcev5.15.11-lts-lgpl
-rw-r--r--.qmake.conf2
-rw-r--r--src/quicktemplates2/qquickcontrol.cpp45
-rw-r--r--src/quicktemplates2/qquickcontrol_p_p.h1
-rw-r--r--src/quicktemplates2/qquickscrollbar.cpp13
-rw-r--r--src/quicktemplates2/qquickscrollbar_p_p.h2
-rw-r--r--tests/auto/controls/data/tst_scrollview.qml47
-rw-r--r--tests/auto/controls/data/tst_slider.qml35
7 files changed, 139 insertions, 6 deletions
diff --git a/.qmake.conf b/.qmake.conf
index edff2782..6279b0c5 100644
--- a/.qmake.conf
+++ b/.qmake.conf
@@ -5,4 +5,4 @@ DEFINES += QT_NO_FOREACH QT_NO_JAVA_STYLE_ITERATORS QT_NO_LINKED_LIST
QQC2_SOURCE_TREE = $$PWD
-MODULE_VERSION = 5.15.10
+MODULE_VERSION = 5.15.11
diff --git a/src/quicktemplates2/qquickcontrol.cpp b/src/quicktemplates2/qquickcontrol.cpp
index 409fb582..a719efd3 100644
--- a/src/quicktemplates2/qquickcontrol.cpp
+++ b/src/quicktemplates2/qquickcontrol.cpp
@@ -177,12 +177,19 @@ bool QQuickControlPrivate::acceptTouch(const QTouchEvent::TouchPoint &point)
return true;
}
- // If the control is on a Flickable that has a pressDelay, then the press is never
- // sent as a touch event, therefore we need to check for this case.
- if (touchId == -1 && pressWasTouch && point.state() == Qt::TouchPointReleased) {
+ // If the control is on a Flickable that has a pressDelay, the press is sent
+ // as a mouse event rather than touch; so it detect and deal with it.
+ if (touchId == -1 && pressWasTouch) {
const auto delta = QVector2D(point.pos() - previousPressPos);
- if (!QQuickWindowPrivate::dragOverThreshold(delta))
+ const bool overThreshold = QQuickWindowPrivate::dragOverThreshold(delta);
+ if (point.state() == Qt::TouchPointReleased && !overThreshold) {
+ // touchpoint was released near the press position: don't expect any more events, but just handle the release
return true;
+ } else if (point.state() == Qt::TouchPointMoved && overThreshold) {
+ // touchpoint was dragged over the drag threshold: accept it, and remember to handle all moves from now on
+ touchId = point.id();
+ return true;
+ }
}
return false;
}
@@ -846,6 +853,13 @@ void QQuickControlPrivate::executeBackground(bool complete)
quickCompleteDeferred(q, backgroundName(), background);
}
+/*
+ \internal
+
+ Hides an item that was replaced by a newer one, rather than
+ deleting it, as the item is typically created in QML and hence
+ we don't own it.
+*/
void QQuickControlPrivate::hideOldItem(QQuickItem *item)
{
if (!item)
@@ -864,6 +878,29 @@ void QQuickControlPrivate::hideOldItem(QQuickItem *item)
#endif
}
+/*
+ \internal
+
+ Named "unhide" because it's used for cases where an item
+ that was previously hidden by \l hideOldItem() wants to be
+ shown by a control again, such as a ScrollBar in ScrollView.
+*/
+void QQuickControlPrivate::unhideOldItem(QQuickControl *control, QQuickItem *item)
+{
+ Q_ASSERT(item);
+ qCDebug(lcItemManagement) << "unhiding old item" << item;
+
+ item->setVisible(true);
+ item->setParentItem(control);
+
+#if QT_CONFIG(accessibility)
+ // Add the item back in to the accessibility tree.
+ QQuickAccessibleAttached *accessible = accessibleAttached(item);
+ if (accessible)
+ accessible->setIgnored(false);
+#endif
+}
+
void QQuickControlPrivate::updateBaselineOffset()
{
Q_Q(QQuickControl);
diff --git a/src/quicktemplates2/qquickcontrol_p_p.h b/src/quicktemplates2/qquickcontrol_p_p.h
index 8e979079..a6e624c9 100644
--- a/src/quicktemplates2/qquickcontrol_p_p.h
+++ b/src/quicktemplates2/qquickcontrol_p_p.h
@@ -173,6 +173,7 @@ public:
virtual void executeBackground(bool complete = false);
static void hideOldItem(QQuickItem *item);
+ static void unhideOldItem(QQuickControl *control, QQuickItem *item);
void updateBaselineOffset();
diff --git a/src/quicktemplates2/qquickscrollbar.cpp b/src/quicktemplates2/qquickscrollbar.cpp
index 4e2f509d..f0783708 100644
--- a/src/quicktemplates2/qquickscrollbar.cpp
+++ b/src/quicktemplates2/qquickscrollbar.cpp
@@ -77,7 +77,7 @@ QT_BEGIN_NAMESPACE
\list
\li \l orientation
\li \l position
- \li \l size
+ \li \l {ScrollBar::} {size}
\li \l active
\endlist
@@ -797,6 +797,14 @@ void QQuickScrollBarAttachedPrivate::initHorizontal()
if (parent && parent == flickable->parentItem())
horizontal->stackAfter(flickable);
+ // If a scroll bar was previously hidden (due to e.g. setting a new contentItem
+ // on a ScrollView), we need to make sure that we un-hide it.
+ // We don't bother checking if the item is actually the old one, because
+ // if it's not, all of the things the function does (setting parent, visibility, etc.)
+ // should be no-ops anyway.
+ if (auto control = qobject_cast<QQuickControl*>(q_func()->parent()))
+ QQuickControlPrivate::unhideOldItem(control, horizontal);
+
layoutHorizontal();
horizontal->setSize(area->property("widthRatio").toReal());
horizontal->setPosition(area->property("xPosition").toReal());
@@ -818,6 +826,9 @@ void QQuickScrollBarAttachedPrivate::initVertical()
if (parent && parent == flickable->parentItem())
vertical->stackAfter(flickable);
+ if (auto control = qobject_cast<QQuickControl*>(q_func()->parent()))
+ QQuickControlPrivate::unhideOldItem(control, vertical);
+
layoutVertical();
vertical->setSize(area->property("heightRatio").toReal());
vertical->setPosition(area->property("yPosition").toReal());
diff --git a/src/quicktemplates2/qquickscrollbar_p_p.h b/src/quicktemplates2/qquickscrollbar_p_p.h
index 5c7628b9..c58c2ed1 100644
--- a/src/quicktemplates2/qquickscrollbar_p_p.h
+++ b/src/quicktemplates2/qquickscrollbar_p_p.h
@@ -107,6 +107,8 @@ public:
class QQuickScrollBarAttachedPrivate : public QObjectPrivate, public QQuickItemChangeListener
{
+ Q_DECLARE_PUBLIC(QQuickScrollBar)
+
public:
static QQuickScrollBarAttachedPrivate *get(QQuickScrollBarAttached *attached)
{
diff --git a/tests/auto/controls/data/tst_scrollview.qml b/tests/auto/controls/data/tst_scrollview.qml
index 0e8b0835..cd493118 100644
--- a/tests/auto/controls/data/tst_scrollview.qml
+++ b/tests/auto/controls/data/tst_scrollview.qml
@@ -576,4 +576,51 @@ TestCase {
verify(newHorizontalScrollBar.visible)
verify(!oldHorizontalScrollBar.visible)
}
+
+ Component {
+ id: bindingToContentItemAndStandaloneFlickable
+
+ Item {
+ width: 200
+ height: 200
+
+ property alias scrollView: scrollView
+
+ ScrollView {
+ id: scrollView
+ anchors.fill: parent
+ contentItem: listView
+
+ property Item someBinding: contentItem
+ }
+ ListView {
+ id: listView
+ model: 10
+ delegate: ItemDelegate {
+ text: modelData
+ width: listView.width
+ }
+ }
+ }
+ }
+
+ // Tests that scroll bars show up for a ScrollView where
+ // - its contentItem is declared as a standalone, separate item
+ // - there is a binding to contentItem (which causes a default Flickable to be created)
+ function test_bindingToContentItemAndStandaloneFlickable() {
+ let root = createTemporaryObject(bindingToContentItemAndStandaloneFlickable, testCase)
+ verify(root)
+
+ let control = root.scrollView
+ let verticalScrollBar = control.ScrollBar.vertical
+ let horizontalScrollBar = control.ScrollBar.horizontal
+ compare(verticalScrollBar.parent, control)
+ compare(horizontalScrollBar.parent, control)
+ verify(verticalScrollBar.visible)
+ verify(horizontalScrollBar.visible)
+
+ mouseDrag(verticalScrollBar, verticalScrollBar.width / 2, verticalScrollBar.height / 2, 0, 50)
+ verify(verticalScrollBar.active)
+ verify(horizontalScrollBar.active)
+ }
}
diff --git a/tests/auto/controls/data/tst_slider.qml b/tests/auto/controls/data/tst_slider.qml
index e1e1ed97..bf65e486 100644
--- a/tests/auto/controls/data/tst_slider.qml
+++ b/tests/auto/controls/data/tst_slider.qml
@@ -923,4 +923,39 @@ TestCase {
touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit()
}
+
+ Component {
+ id: listViewWithPressDelayAndSliders
+ ListView {
+ width: 300
+ height: 500
+ model: 3
+ pressDelay: 150
+ delegate: Slider {
+ width: 300
+ height: 150
+ }
+ }
+ }
+
+ function test_listViewWithPressDelay() {
+ var listView = createTemporaryObject(listViewWithPressDelayAndSliders, testCase, { width: parent.width, height: parent.height })
+ verify(listView)
+ var control = listView.itemAtIndex(0)
+ verify(control)
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ var touch = touchEvent(control)
+ var x0 = control.handle.x + control.handle.width * 0.5
+ var y0 = control.handle.y + control.handle.height * 0.5
+ touch.press(0, control, x0, y0).commit()
+ tryCompare(control, "pressed", true)
+ fuzzyCompare(control.value, 0, 0.01)
+
+ touch.move(0, control, x0 + 100, y0).commit()
+ tryVerify(function() { return (control.value > 0.3); }) // around 0.35, depending on style
+ tryVerify(function() { return (movedSpy.count > 0); }) // ideally == 1, but in Material and Fusion it's 2
+ touch.release(0)
+ }
}