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authorJ-P Nurmi <jpnurmi@qt.io>2017-10-25 20:13:09 +0200
committerJ-P Nurmi <jpnurmi@qt.io>2017-11-03 10:36:58 +0000
commit043e3d24f9306c18af97156ec613bb64a9dc0d91 (patch)
tree897d6e5a8851bc07c2997cf02549f6e575ac4f41 /src/quicktemplates2/qquickcheckbox.cpp
parenta44d4b5f22799d26414ba8e635cd5ccd88ca1e7d (diff)
Expose QQuickCheckBox::nextCheckState() to QML
[ChangeLog][Controls][CheckBox] Made it possible to implement nextCheckState() in QML. Task-number: QTBUG-63238 Change-Id: I9ca27409efcaf546f557b974563ba598658fe694 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quicktemplates2/qquickcheckbox.cpp')
-rw-r--r--src/quicktemplates2/qquickcheckbox.cpp50
1 files changed, 49 insertions, 1 deletions
diff --git a/src/quicktemplates2/qquickcheckbox.cpp b/src/quicktemplates2/qquickcheckbox.cpp
index 7e363b88..c6519338 100644
--- a/src/quicktemplates2/qquickcheckbox.cpp
+++ b/src/quicktemplates2/qquickcheckbox.cpp
@@ -38,6 +38,7 @@
#include "qquickabstractbutton_p_p.h"
#include <QtGui/qpa/qplatformtheme.h>
+#include <QtQml/qjsvalue.h>
QT_BEGIN_NAMESPACE
@@ -107,10 +108,20 @@ public:
{
}
+ void setNextCheckState(const QJSValue &callback);
+
bool tristate;
Qt::CheckState checkState;
+ QJSValue nextCheckState;
};
+void QQuickCheckBoxPrivate::setNextCheckState(const QJSValue &callback)
+{
+ Q_Q(QQuickCheckBox);
+ nextCheckState = callback;
+ emit q->nextCheckStateChanged();
+}
+
QQuickCheckBox::QQuickCheckBox(QQuickItem *parent)
: QQuickAbstractButton(*(new QQuickCheckBoxPrivate), parent)
{
@@ -194,10 +205,45 @@ void QQuickCheckBox::buttonChange(ButtonChange change)
QQuickAbstractButton::buttonChange(change);
}
+/*!
+ \since QtQuick.Controls 2.4 (Qt 5.11)
+ \qmlproperty function QtQuick.Controls::CheckBox::nextCheckState
+
+ This property holds a callback function that is called to determine
+ the next check state whenever the checkbox is interactively toggled
+ by the user via touch, mouse, or keyboard.
+
+ By default, a normal checkbox cycles between \c Qt.Unchecked and
+ \c Qt.Checked states, and a tri-state checkbox cycles between
+ \c Qt.Unchecked, \c Qt.PartiallyChecked, and \c Qt.Checked states.
+
+ The \c nextCheckState callback function can override the default behavior.
+ The following example implements a tri-state checkbox that can present
+ a partially checked state depending on external conditions, but never
+ cycles to the partially checked state when interactively toggled by
+ the user.
+
+ \code
+ CheckBox {
+ tristate: true
+ checkState: allChildrenChecked ? Qt.Checked :
+ anyChildChecked ? Qt.PartiallyChecked : Qt.Unchecked
+
+ nextCheckState: function() {
+ if (checkState === Qt.Checked)
+ return Qt.Unchecked
+ else
+ return Qt.Checked
+ }
+ }
+ \endcode
+*/
void QQuickCheckBox::nextCheckState()
{
Q_D(QQuickCheckBox);
- if (d->tristate)
+ if (d->nextCheckState.isCallable())
+ setCheckState(static_cast<Qt::CheckState>(d->nextCheckState.call().toInt()));
+ else if (d->tristate)
setCheckState(static_cast<Qt::CheckState>((d->checkState + 1) % 3));
else
QQuickAbstractButton::nextCheckState();
@@ -211,3 +257,5 @@ QAccessible::Role QQuickCheckBox::accessibleRole() const
#endif
QT_END_NAMESPACE
+
+#include "moc_qquickcheckbox_p.cpp"