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authorJ-P Nurmi <jpnurmi@qt.io>2017-06-01 21:38:16 +0200
committerJ-P Nurmi <jpnurmi@qt.io>2017-06-07 09:56:45 +0000
commit038d5651940cfcd9fad017e6a4df00389b997da3 (patch)
tree302f8ff40155c31b00f9eaf1dcdb6188ae160f48 /src/quicktemplates2/qquickpopup_p_p.h
parenta4a570e813c72e308dd0897bcf256d19fee471a3 (diff)
Let users disable the multi-touch support
The newly added multi-touch support can create issues, especially together with Flickable that is unfortunately still not properly touch-compatible. The implementation is still based on synthesized mouse events, so things like Flickable::pressDelay that intercepts mouse presses and re-sends sends them after a delay, does not play well with touch-enabled controls. The easiest way we can disable the whole thing is to make multi- touch support a configurable feature, the same way hover support is. ./configure -no-feature-quicktemplates2-multitouch [...] Qt Quick Templates 2: Hover support .......................... yes Multi-touch support .................... no [ChangeLog][Templates] Added a configure feature for disabling multi- touch support (configure -no-feature-quicktemplates2-multitouch). Task-number: QTBUG-61144 Change-Id: I0003ae925c2a499ecb3e2a5b720088bd963d9ad3 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quicktemplates2/qquickpopup_p_p.h')
-rw-r--r--src/quicktemplates2/qquickpopup_p_p.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/quicktemplates2/qquickpopup_p_p.h b/src/quicktemplates2/qquickpopup_p_p.h
index 316ea5bd..ce64d49e 100644
--- a/src/quicktemplates2/qquickpopup_p_p.h
+++ b/src/quicktemplates2/qquickpopup_p_p.h
@@ -99,7 +99,9 @@ public:
bool contains(const QPointF &scenePos) const;
+#if QT_CONFIG(quicktemplates2_multitouch)
virtual bool acceptTouch(const QTouchEvent::TouchPoint &point);
+#endif
virtual bool blockInput(QQuickItem *item, const QPointF &point) const;
virtual bool handlePress(QQuickItem* item, const QPointF &point, ulong timestamp);
@@ -108,7 +110,9 @@ public:
virtual void handleUngrab();
bool handleMouseEvent(QQuickItem *item, QMouseEvent *event);
+#if QT_CONFIG(quicktemplates2_multitouch)
bool handleTouchEvent(QQuickItem *item, QTouchEvent *event);
+#endif
virtual void reposition();
virtual void resizeOverlay();