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authorJ-P Nurmi <jpnurmi@theqtcompany.com>2016-04-13 15:59:53 +0200
committerJ-P Nurmi <jpnurmi@theqtcompany.com>2016-04-13 15:28:11 +0000
commita60c8e60d508117ddf48876b44d31e6d5ab98da6 (patch)
tree8bf008a1bf8dc34338450eee86d2b55e84cba36c /src/quicktemplates2/qquickrangeslider.cpp
parente719087dce50d739c723c5ef9af2a9226318aa02 (diff)
Templates: rename the C++ module to qtquicktemplates2
Change-Id: I146da903b46f5c2caf865e37291c25376b49021a Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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diff --git a/src/quicktemplates2/qquickrangeslider.cpp b/src/quicktemplates2/qquickrangeslider.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Labs Templates module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickrangeslider_p.h"
+#include "qquickcontrol_p_p.h"
+
+#include <QtCore/qscopedpointer.h>
+#include <QtQuick/private/qquickwindow_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype RangeSlider
+ \inherits Control
+ \instantiates QQuickRangeSlider
+ \inqmlmodule Qt.labs.controls
+ \ingroup qtquickcontrols2-input
+ \brief A slider control used to select a range of values.
+
+ \image qtquickcontrols-rangeslider.gif
+
+ RangeSlider is used to select a range specified by two values, by sliding
+ each handle along a track.
+
+ \table
+ \row \li \image qtquickcontrols-rangeslider-normal.png
+ \li A range slider in its normal state.
+ \row \li \image qtquickcontrols-rangeslider-first-handle-focused.png
+ \li A range slider whose first handle has active focus.
+ \row \li \image qtquickcontrols-rangeslider-second-handle-focused.png
+ \li A range slider whose second handle has active focus.
+ \row \li \image qtquickcontrols-rangeslider-disabled.png
+ \li A range slider that is disabled.
+ \endtable
+
+ \code
+ RangeSlider {
+ first.value: 0.25
+ second.value: 0.75
+ }
+ \endcode
+
+ \labs
+
+ \sa {Customizing RangeSlider}, {Input Controls}
+*/
+
+class QQuickRangeSliderNodePrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QQuickRangeSliderNode)
+public:
+ QQuickRangeSliderNodePrivate(qreal value, QQuickRangeSlider *slider) :
+ value(value),
+ isPendingValue(false),
+ pendingValue(0),
+ position(0),
+ handle(nullptr),
+ slider(slider),
+ pressed(false)
+ {
+ }
+
+ bool isFirst() const;
+
+ void setPosition(qreal position, bool ignoreOtherPosition = false);
+ void updatePosition(bool ignoreOtherPosition = false);
+
+ static QQuickRangeSliderNodePrivate *get(QQuickRangeSliderNode *node);
+
+private:
+ friend class QQuickRangeSlider;
+
+ qreal value;
+ bool isPendingValue;
+ qreal pendingValue;
+ qreal position;
+ QQuickItem *handle;
+ QQuickRangeSlider *slider;
+ bool pressed;
+};
+
+bool QQuickRangeSliderNodePrivate::isFirst() const
+{
+ return this == get(slider->first());
+}
+
+void QQuickRangeSliderNodePrivate::setPosition(qreal position, bool ignoreOtherPosition)
+{
+ Q_Q(QQuickRangeSliderNode);
+
+ const qreal min = isFirst() || ignoreOtherPosition ? 0.0 : qMax<qreal>(0.0, slider->first()->position());
+ const qreal max = !isFirst() || ignoreOtherPosition ? 1.0 : qMin<qreal>(1.0, slider->second()->position());
+ position = qBound(min, position, max);
+ if (!qFuzzyCompare(this->position, position)) {
+ this->position = position;
+ emit q->positionChanged();
+ emit q->visualPositionChanged();
+ }
+}
+
+void QQuickRangeSliderNodePrivate::updatePosition(bool ignoreOtherPosition)
+{
+ qreal pos = 0;
+ if (!qFuzzyCompare(slider->from(), slider->to()))
+ pos = (value - slider->from()) / (slider->to() - slider->from());
+ setPosition(pos, ignoreOtherPosition);
+}
+
+QQuickRangeSliderNodePrivate *QQuickRangeSliderNodePrivate::get(QQuickRangeSliderNode *node)
+{
+ return node->d_func();
+}
+
+QQuickRangeSliderNode::QQuickRangeSliderNode(qreal value, QQuickRangeSlider *slider) :
+ QObject(*(new QQuickRangeSliderNodePrivate(value, slider)), slider)
+{
+}
+
+QQuickRangeSliderNode::~QQuickRangeSliderNode()
+{
+}
+
+qreal QQuickRangeSliderNode::value() const
+{
+ Q_D(const QQuickRangeSliderNode);
+ return d->value;
+}
+
+void QQuickRangeSliderNode::setValue(qreal value)
+{
+ Q_D(QQuickRangeSliderNode);
+ if (!d->slider->isComponentComplete()) {
+ d->pendingValue = value;
+ d->isPendingValue = true;
+ return;
+ }
+
+ // First, restrict the first value to be within to and from.
+ const qreal smaller = qMin(d->slider->to(), d->slider->from());
+ const qreal larger = qMax(d->slider->to(), d->slider->from());
+ value = qBound(smaller, value, larger);
+
+ // Then, ensure that it doesn't go past the other value,
+ // a check that depends on whether or not the range is inverted.
+ const bool invertedRange = d->slider->from() > d->slider->to();
+ if (d->isFirst()) {
+ if (invertedRange) {
+ if (value < d->slider->second()->value())
+ value = d->slider->second()->value();
+ } else {
+ if (value > d->slider->second()->value())
+ value = d->slider->second()->value();
+ }
+ } else {
+ if (invertedRange) {
+ if (value > d->slider->first()->value())
+ value = d->slider->first()->value();
+ } else {
+ if (value < d->slider->first()->value())
+ value = d->slider->first()->value();
+ }
+ }
+
+ if (!qFuzzyCompare(d->value, value)) {
+ d->value = value;
+ d->updatePosition();
+ emit valueChanged();
+ }
+}
+
+qreal QQuickRangeSliderNode::position() const
+{
+ Q_D(const QQuickRangeSliderNode);
+ return d->position;
+}
+
+qreal QQuickRangeSliderNode::visualPosition() const
+{
+ Q_D(const QQuickRangeSliderNode);
+ if (d->slider->orientation() == Qt::Vertical || d->slider->isMirrored())
+ return 1.0 - d->position;
+ return d->position;
+}
+
+QQuickItem *QQuickRangeSliderNode::handle() const
+{
+ Q_D(const QQuickRangeSliderNode);
+ return d->handle;
+}
+
+void QQuickRangeSliderNode::setHandle(QQuickItem *handle)
+{
+ Q_D(QQuickRangeSliderNode);
+ if (d->handle == handle)
+ return;
+
+ delete d->handle;
+ d->handle = handle;
+ if (handle) {
+ if (!handle->parentItem())
+ handle->setParentItem(d->slider);
+
+ QQuickItem *firstHandle = d->slider->first()->handle();
+ QQuickItem *secondHandle = d->slider->second()->handle();
+ if (firstHandle && secondHandle) {
+ // The order of property assignments in QML is undefined,
+ // but we need the first handle to be before the second due
+ // to focus order constraints, so check for that here.
+ const QList<QQuickItem *> childItems = d->slider->childItems();
+ const int firstIndex = childItems.indexOf(firstHandle);
+ const int secondIndex = childItems.indexOf(secondHandle);
+ if (firstIndex != -1 && secondIndex != -1 && firstIndex > secondIndex) {
+ firstHandle->stackBefore(secondHandle);
+ // Ensure we have some way of knowing which handle is above
+ // the other when it comes to mouse presses, and also that
+ // they are rendered in the correct order.
+ secondHandle->setZ(secondHandle->z() + 1);
+ }
+ }
+
+ handle->setActiveFocusOnTab(true);
+ }
+ emit handleChanged();
+}
+
+bool QQuickRangeSliderNode::isPressed() const
+{
+ Q_D(const QQuickRangeSliderNode);
+ return d->pressed;
+}
+
+void QQuickRangeSliderNode::setPressed(bool pressed)
+{
+ Q_D(QQuickRangeSliderNode);
+ if (d->pressed == pressed)
+ return;
+
+ d->pressed = pressed;
+ d->slider->setAccessibleProperty("pressed", pressed || d->slider->second()->isPressed());
+ emit pressedChanged();
+}
+
+void QQuickRangeSliderNode::increase()
+{
+ Q_D(QQuickRangeSliderNode);
+ qreal step = qFuzzyIsNull(d->slider->stepSize()) ? 0.1 : d->slider->stepSize();
+ setValue(d->value + step);
+}
+
+void QQuickRangeSliderNode::decrease()
+{
+ Q_D(QQuickRangeSliderNode);
+ qreal step = qFuzzyIsNull(d->slider->stepSize()) ? 0.1 : d->slider->stepSize();
+ setValue(d->value - step);
+}
+
+static const qreal defaultFrom = 0.0;
+static const qreal defaultTo = 1.0;
+
+class QQuickRangeSliderPrivate : public QQuickControlPrivate
+{
+ Q_DECLARE_PUBLIC(QQuickRangeSlider)
+
+public:
+ QQuickRangeSliderPrivate() :
+ from(defaultFrom),
+ to(defaultTo),
+ stepSize(0),
+ first(nullptr),
+ second(nullptr),
+ orientation(Qt::Horizontal),
+ snapMode(QQuickRangeSlider::NoSnap)
+ {
+ }
+
+ qreal from;
+ qreal to;
+ qreal stepSize;
+ QQuickRangeSliderNode *first;
+ QQuickRangeSliderNode *second;
+ QPoint pressPoint;
+ Qt::Orientation orientation;
+ QQuickRangeSlider::SnapMode snapMode;
+};
+
+static qreal valueAt(const QQuickRangeSlider *slider, qreal position)
+{
+ return slider->from() + (slider->to() - slider->from()) * position;
+}
+
+static qreal snapPosition(const QQuickRangeSlider *slider, qreal position)
+{
+ const qreal range = slider->from() + (slider->to() - slider->from());
+ if (qFuzzyIsNull(range))
+ return position;
+
+ const qreal effectiveStep = slider->stepSize() / range;
+ if (qFuzzyIsNull(effectiveStep))
+ return position;
+
+ return qRound(position / effectiveStep) * effectiveStep;
+}
+
+static qreal positionAt(const QQuickRangeSlider *slider, QQuickItem *handle, const QPoint &point)
+{
+ if (slider->orientation() == Qt::Horizontal) {
+ const qreal hw = handle ? handle->width() : 0;
+ const qreal offset = hw / 2;
+ const qreal extent = slider->availableWidth() - hw;
+ if (!qFuzzyIsNull(extent)) {
+ if (slider->isMirrored())
+ return (slider->width() - point.x() - slider->rightPadding() - offset) / extent;
+ return (point.x() - slider->leftPadding() - offset) / extent;
+ }
+ } else {
+ const qreal hh = handle ? handle->height() : 0;
+ const qreal offset = hh / 2;
+ const qreal extent = slider->availableHeight() - hh;
+ if (!qFuzzyIsNull(extent))
+ return (slider->height() - point.y() - slider->bottomPadding() - offset) / extent;
+ }
+ return 0;
+}
+
+QQuickRangeSlider::QQuickRangeSlider(QQuickItem *parent) :
+ QQuickControl(*(new QQuickRangeSliderPrivate), parent)
+{
+ Q_D(QQuickRangeSlider);
+ d->first = new QQuickRangeSliderNode(0.0, this);
+ d->second = new QQuickRangeSliderNode(1.0, this);
+
+ setAcceptedMouseButtons(Qt::LeftButton);
+ setFlag(QQuickItem::ItemIsFocusScope);
+}
+
+/*!
+ \qmlproperty real Qt.labs.controls::RangeSlider::from
+
+ This property holds the starting value for the range. The default value is \c 0.0.
+
+ \sa to, first.value, second.value
+*/
+qreal QQuickRangeSlider::from() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->from;
+}
+
+void QQuickRangeSlider::setFrom(qreal from)
+{
+ Q_D(QQuickRangeSlider);
+ if (qFuzzyCompare(d->from, from))
+ return;
+
+ d->from = from;
+ emit fromChanged();
+
+ if (isComponentComplete()) {
+ d->first->setValue(d->first->value());
+ d->second->setValue(d->second->value());
+ }
+}
+
+/*!
+ \qmlproperty real Qt.labs.controls::RangeSlider::to
+
+ This property holds the end value for the range. The default value is \c 1.0.
+
+ \sa from, first.value, second.value
+*/
+qreal QQuickRangeSlider::to() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->to;
+}
+
+void QQuickRangeSlider::setTo(qreal to)
+{
+ Q_D(QQuickRangeSlider);
+ if (qFuzzyCompare(d->to, to))
+ return;
+
+ d->to = to;
+ emit toChanged();
+
+ if (isComponentComplete()) {
+ d->first->setValue(d->first->value());
+ d->second->setValue(d->second->value());
+ }
+}
+
+/*!
+ \qmlpropertygroup Qt.labs.controls::RangeSlider::first
+ \qmlproperty real Qt.labs.controls::RangeSlider::first.value
+ \qmlproperty real Qt.labs.controls::RangeSlider::first.position
+ \qmlproperty real Qt.labs.controls::RangeSlider::first.visualPosition
+ \qmlproperty Item Qt.labs.controls::RangeSlider::first.handle
+ \qmlproperty bool Qt.labs.controls::RangeSlider::first.pressed
+
+ \table
+ \header
+ \li Property
+ \li Description
+ \row
+ \li value
+ \li This property holds the value of the first handle in the range
+ \c from - \c to.
+
+ If \l to is greater than \l from, the value of the first handle
+ must be greater than the second, and vice versa.
+
+ Unlike \l {first.position}{position}, value is not updated while the
+ handle is dragged, but rather when it has been released.
+
+ The default value is \c 0.0.
+ \row
+ \li handle
+ \li This property holds the first handle item.
+ \row
+ \li visualPosition
+ \li This property holds the visual position of the first handle.
+
+ The position is defined as a percentage of the control's size, scaled to
+ \c {0.0 - 1.0}. When the control is \l {Control::mirrored}{mirrored}, the
+ value is equal to \c {1.0 - position}. This makes the value suitable for
+ visualizing the slider, taking right-to-left support into account.
+ \row
+ \li position
+ \li This property holds the logical position of the first handle.
+
+ The position is defined as a percentage of the control's size, scaled
+ to \c {0.0 - 1.0}. Unlike \l {first.value}{value}, position is
+ continuously updated while the handle is dragged. For visualizing a
+ slider, the right-to-left aware
+ \l {first.visualPosition}{visualPosition} should be used instead.
+ \row
+ \li pressed
+ \li This property holds whether the first handle is pressed.
+ \endtable
+
+ \sa first.increase(), first.decrease()
+*/
+QQuickRangeSliderNode *QQuickRangeSlider::first() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->first;
+}
+
+/*!
+ \qmlpropertygroup Qt.labs.controls::RangeSlider::second
+ \qmlproperty real Qt.labs.controls::RangeSlider::second.value
+ \qmlproperty real Qt.labs.controls::RangeSlider::second.position
+ \qmlproperty real Qt.labs.controls::RangeSlider::second.visualPosition
+ \qmlproperty Item Qt.labs.controls::RangeSlider::second.handle
+ \qmlproperty bool Qt.labs.controls::RangeSlider::second.pressed
+
+ \table
+ \header
+ \li Property
+ \li Description
+ \row
+ \li value
+ \li This property holds the value of the second handle in the range
+ \c from - \c to.
+
+ If \l to is greater than \l from, the value of the first handle
+ must be greater than the second, and vice versa.
+
+ Unlike \l {second.position}{position}, value is not updated while the
+ handle is dragged, but rather when it has been released.
+
+ The default value is \c 0.0.
+ \row
+ \li handle
+ \li This property holds the second handle item.
+ \row
+ \li visualPosition
+ \li This property holds the visual position of the second handle.
+
+ The position is defined as a percentage of the control's size, scaled to
+ \c {0.0 - 1.0}. When the control is \l {Control::mirrored}{mirrored}, the
+ value is equal to \c {1.0 - position}. This makes the value suitable for
+ visualizing the slider, taking right-to-left support into account.
+ \row
+ \li position
+ \li This property holds the logical position of the second handle.
+
+ The position is defined as a percentage of the control's size, scaled
+ to \c {0.0 - 1.0}. Unlike \l {second.value}{value}, position is
+ continuously updated while the handle is dragged. For visualizing a
+ slider, the right-to-left aware
+ \l {second.visualPosition}{visualPosition} should be used instead.
+ \row
+ \li pressed
+ \li This property holds whether the second handle is pressed.
+ \endtable
+
+ \sa second.increase(), second.decrease()
+*/
+QQuickRangeSliderNode *QQuickRangeSlider::second() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->second;
+}
+
+/*!
+ \qmlproperty real Qt.labs.controls::RangeSlider::stepSize
+
+ This property holds the step size. The default value is \c 0.0.
+
+ \sa snapMode, first.increase(), first.decrease()
+*/
+qreal QQuickRangeSlider::stepSize() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->stepSize;
+}
+
+void QQuickRangeSlider::setStepSize(qreal step)
+{
+ Q_D(QQuickRangeSlider);
+ if (qFuzzyCompare(d->stepSize, step))
+ return;
+
+ d->stepSize = step;
+ emit stepSizeChanged();
+}
+
+/*!
+ \qmlproperty enumeration Qt.labs.controls::RangeSlider::snapMode
+
+ This property holds the snap mode.
+
+ Possible values:
+ \value RangeSlider.NoSnap The slider does not snap (default).
+ \value RangeSlider.SnapAlways The slider snaps while the handle is dragged.
+ \value RangeSlider.SnapOnRelease The slider does not snap while being dragged, but only after the handle is released.
+
+ \sa stepSize
+*/
+QQuickRangeSlider::SnapMode QQuickRangeSlider::snapMode() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->snapMode;
+}
+
+void QQuickRangeSlider::setSnapMode(SnapMode mode)
+{
+ Q_D(QQuickRangeSlider);
+ if (d->snapMode == mode)
+ return;
+
+ d->snapMode = mode;
+ emit snapModeChanged();
+}
+
+/*!
+ \qmlproperty enumeration Qt.labs.controls::RangeSlider::orientation
+
+ This property holds the orientation.
+
+ Possible values:
+ \value Qt.Horizontal Horizontal (default)
+ \value Qt.Vertical Vertical
+*/
+Qt::Orientation QQuickRangeSlider::orientation() const
+{
+ Q_D(const QQuickRangeSlider);
+ return d->orientation;
+}
+
+void QQuickRangeSlider::setOrientation(Qt::Orientation orientation)
+{
+ Q_D(QQuickRangeSlider);
+ if (d->orientation == orientation)
+ return;
+
+ d->orientation = orientation;
+ emit orientationChanged();
+}
+
+/*!
+ \qmlmethod void Qt.labs.controls::RangeSlider::setValues(real firstValue, real secondValue)
+
+ Sets \l first.value and \l second.value with the given arguments.
+
+ If \a to is larger than \a from and \a firstValue is larger than
+ \a secondValue, \a firstValue will be clamped to \a secondValue.
+
+ If \a from is larger than \a to and \a secondValue is larger than
+ \a firstValue, \a secondValue will be clamped to \a firstValue.
+
+ This function may be necessary to set the first and second values
+ after the control has been completed, as there is a circular
+ dependency between firstValue and secondValue which can cause
+ assigned values to be clamped to each other.
+
+ \sa stepSize
+*/
+void QQuickRangeSlider::setValues(qreal firstValue, qreal secondValue)
+{
+ Q_D(QQuickRangeSlider);
+ // Restrict the values to be within to and from.
+ const qreal smaller = qMin(d->to, d->from);
+ const qreal larger = qMax(d->to, d->from);
+ firstValue = qBound(smaller, firstValue, larger);
+ secondValue = qBound(smaller, secondValue, larger);
+
+ if (d->from > d->to) {
+ // If the from and to values are reversed, the secondValue
+ // might be less than the first value, which is not allowed.
+ if (secondValue > firstValue)
+ secondValue = firstValue;
+ } else {
+ // Otherwise, clamp first to second if it's too large.
+ if (firstValue > secondValue)
+ firstValue = secondValue;
+ }
+
+ // Then set both values. If they didn't change, no change signal will be emitted.
+ QQuickRangeSliderNodePrivate *firstPrivate = QQuickRangeSliderNodePrivate::get(d->first);
+ if (firstValue != firstPrivate->value) {
+ firstPrivate->value = firstValue;
+ emit d->first->valueChanged();
+ }
+
+ QQuickRangeSliderNodePrivate *secondPrivate = QQuickRangeSliderNodePrivate::get(d->second);
+ if (secondValue != secondPrivate->value) {
+ secondPrivate->value = secondValue;
+ emit d->second->valueChanged();
+ }
+
+ // After we've set both values, then we can update the positions.
+ // If we don't do this last, the positions may be incorrect.
+ firstPrivate->updatePosition(true);
+ secondPrivate->updatePosition();
+}
+
+void QQuickRangeSlider::focusInEvent(QFocusEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::focusInEvent(event);
+
+ // The active focus ends up to RangeSlider when using forceActiveFocus()
+ // or QML KeyNavigation. We must forward the focus to one of the handles,
+ // because RangeSlider handles key events for the focused handle. If
+ // neither handle has active focus, RangeSlider doesn't do anything.
+ QQuickItem *handle = nextItemInFocusChain();
+ // QQuickItem::nextItemInFocusChain() only works as desired with
+ // Qt::TabFocusAllControls. otherwise pick the first handle
+ if (!handle || handle == this)
+ handle = d->first->handle();
+ if (handle)
+ handle->forceActiveFocus(event->reason());
+}
+
+void QQuickRangeSlider::keyPressEvent(QKeyEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::keyPressEvent(event);
+
+ QQuickRangeSliderNode *focusNode = d->first->handle()->hasActiveFocus()
+ ? d->first : (d->second->handle()->hasActiveFocus() ? d->second : nullptr);
+ if (!focusNode)
+ return;
+
+ if (d->orientation == Qt::Horizontal) {
+ if (event->key() == Qt::Key_Left) {
+ focusNode->setPressed(true);
+ if (isMirrored())
+ focusNode->increase();
+ else
+ focusNode->decrease();
+ event->accept();
+ } else if (event->key() == Qt::Key_Right) {
+ focusNode->setPressed(true);
+ if (isMirrored())
+ focusNode->decrease();
+ else
+ focusNode->increase();
+ event->accept();
+ }
+ } else {
+ if (event->key() == Qt::Key_Up) {
+ focusNode->setPressed(true);
+ focusNode->increase();
+ event->accept();
+ } else if (event->key() == Qt::Key_Down) {
+ focusNode->setPressed(true);
+ focusNode->decrease();
+ event->accept();
+ }
+ }
+}
+
+void QQuickRangeSlider::keyReleaseEvent(QKeyEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::keyReleaseEvent(event);
+ d->first->setPressed(false);
+ d->second->setPressed(false);
+}
+
+void QQuickRangeSlider::mousePressEvent(QMouseEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::mousePressEvent(event);
+ d->pressPoint = event->pos();
+
+ QQuickItem *firstHandle = d->first->handle();
+ QQuickItem *secondHandle = d->second->handle();
+ const bool firstHit = firstHandle && firstHandle->contains(mapToItem(firstHandle, d->pressPoint));
+ const bool secondHit = secondHandle && secondHandle->contains(mapToItem(secondHandle, d->pressPoint));
+ QQuickRangeSliderNode *hitNode = nullptr;
+ QQuickRangeSliderNode *otherNode = nullptr;
+
+ if (firstHit && secondHit) {
+ // choose highest
+ hitNode = firstHandle->z() > secondHandle->z() ? d->first : d->second;
+ otherNode = firstHandle->z() > secondHandle->z() ? d->second : d->first;
+ } else if (firstHit) {
+ hitNode = d->first;
+ otherNode = d->second;
+ } else if (secondHit) {
+ hitNode = d->second;
+ otherNode = d->first;
+ } else {
+ // find the nearest
+ const qreal firstDistance = QLineF(firstHandle->boundingRect().center(),
+ mapToItem(firstHandle, event->pos())).length();
+ const qreal secondDistance = QLineF(secondHandle->boundingRect().center(),
+ mapToItem(secondHandle, event->pos())).length();
+
+ if (qFuzzyCompare(firstDistance, secondDistance)) {
+ // same distance => choose the one that can be moved towards the press position
+ const bool inverted = d->from > d->to;
+ const qreal pos = positionAt(this, firstHandle, event->pos());
+ if ((!inverted && pos < d->first->position()) || (inverted && pos > d->first->position())) {
+ hitNode = d->first;
+ otherNode = d->second;
+ } else {
+ hitNode = d->second;
+ otherNode = d->first;
+ }
+ } else if (firstDistance < secondDistance) {
+ hitNode = d->first;
+ otherNode = d->second;
+ } else {
+ hitNode = d->second;
+ otherNode = d->first;
+ }
+ }
+
+ if (hitNode) {
+ hitNode->setPressed(true);
+ hitNode->handle()->setZ(1);
+ }
+ if (otherNode)
+ otherNode->handle()->setZ(0);
+}
+
+void QQuickRangeSlider::mouseMoveEvent(QMouseEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::mouseMoveEvent(event);
+ if (!keepMouseGrab()) {
+ if (d->orientation == Qt::Horizontal)
+ setKeepMouseGrab(QQuickWindowPrivate::dragOverThreshold(event->pos().x() - d->pressPoint.x(), Qt::XAxis, event));
+ else
+ setKeepMouseGrab(QQuickWindowPrivate::dragOverThreshold(event->pos().y() - d->pressPoint.y(), Qt::YAxis, event));
+ }
+ if (keepMouseGrab()) {
+ QQuickRangeSliderNode *pressedNode = d->first->isPressed() ? d->first : (d->second->isPressed() ? d->second : nullptr);
+ if (pressedNode) {
+ qreal pos = positionAt(this, pressedNode->handle(), event->pos());
+ if (d->snapMode == SnapAlways)
+ pos = snapPosition(this, pos);
+ QQuickRangeSliderNodePrivate::get(pressedNode)->setPosition(pos);
+ }
+ }
+}
+
+void QQuickRangeSlider::mouseReleaseEvent(QMouseEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::mouseReleaseEvent(event);
+
+ d->pressPoint = QPoint();
+ if (!keepMouseGrab())
+ return;
+
+ QQuickRangeSliderNode *pressedNode = d->first->isPressed() ? d->first : (d->second->isPressed() ? d->second : nullptr);
+ if (!pressedNode)
+ return;
+
+ qreal pos = positionAt(this, pressedNode->handle(), event->pos());
+ if (d->snapMode != NoSnap)
+ pos = snapPosition(this, pos);
+ qreal val = valueAt(this, pos);
+ if (!qFuzzyCompare(val, pressedNode->value()))
+ pressedNode->setValue(val);
+ else if (d->snapMode != NoSnap)
+ QQuickRangeSliderNodePrivate::get(pressedNode)->setPosition(pos);
+ setKeepMouseGrab(false);
+ pressedNode->setPressed(false);
+}
+
+void QQuickRangeSlider::mouseUngrabEvent()
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::mouseUngrabEvent();
+ d->pressPoint = QPoint();
+ d->first->setPressed(false);
+ d->second->setPressed(false);
+}
+
+void QQuickRangeSlider::mirrorChange()
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::mirrorChange();
+ emit d->first->visualPositionChanged();
+ emit d->second->visualPositionChanged();
+}
+
+void QQuickRangeSlider::componentComplete()
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::componentComplete();
+
+ QQuickRangeSliderNodePrivate *firstPrivate = QQuickRangeSliderNodePrivate::get(d->first);
+ QQuickRangeSliderNodePrivate *secondPrivate = QQuickRangeSliderNodePrivate::get(d->second);
+
+ if (firstPrivate->isPendingValue || secondPrivate->isPendingValue
+ || !qFuzzyCompare(d->from, defaultFrom) || !qFuzzyCompare(d->to, defaultTo)) {
+ // Properties were set while we were loading. To avoid clamping issues that occur when setting the
+ // values of first and second overriding values set by the user, set them all at once at the end.
+ // Another reason that we must set these values here is that the from and to values might have made the old range invalid.
+ setValues(firstPrivate->isPendingValue ? firstPrivate->pendingValue : firstPrivate->value,
+ secondPrivate->isPendingValue ? secondPrivate->pendingValue : secondPrivate->value);
+
+ firstPrivate->pendingValue = 0;
+ firstPrivate->isPendingValue = false;
+ secondPrivate->pendingValue = 0;
+ secondPrivate->isPendingValue = false;
+ } else {
+ // If there was no pending data, we must still update the positions,
+ // as first.setValue()/second.setValue() won't be called as part of default construction.
+ // Don't need to ignore the second position when updating the first position here,
+ // as our default values are guaranteed to be valid.
+ firstPrivate->updatePosition();
+ secondPrivate->updatePosition();
+ }
+}
+
+/*!
+ \qmlmethod void Qt.labs.controls::RangeSlider::first.increase()
+
+ Increases the value of the handle by stepSize, or \c 0.1 if stepSize is not defined.
+
+ \sa first
+*/
+
+/*!
+ \qmlmethod void Qt.labs.controls::RangeSlider::first.decrease()
+
+ Decreases the value of the handle by stepSize, or \c 0.1 if stepSize is not defined.
+
+ \sa first
+*/
+
+/*!
+ \qmlmethod void Qt.labs.controls::RangeSlider::second.increase()
+
+ Increases the value of the handle by stepSize, or \c 0.1 if stepSize is not defined.
+
+ \sa second
+*/
+
+/*!
+ \qmlmethod void Qt.labs.controls::RangeSlider::second.decrease()
+
+ Decreases the value of the handle by stepSize, or \c 0.1 if stepSize is not defined.
+
+ \sa second
+*/
+
+#ifndef QT_NO_ACCESSIBILITY
+QAccessible::Role QQuickRangeSlider::accessibleRole() const
+{
+ return QAccessible::Slider;
+}
+#endif
+
+QT_END_NAMESPACE