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authorJ-P Nurmi <jpnurmi@qt.io>2017-01-24 11:10:15 +0100
committerJ-P Nurmi <jpnurmi@qt.io>2017-01-24 11:53:05 +0000
commit2b60b354e6a9a131ed79190315c7d9e0173bb004 (patch)
tree925e479fd6856cf4392d1b707780ff3522ee4f1c /tests
parentdc5f909fe1337aa6d7adf2c2445adaec547c5c6f (diff)
QQuickSwitchDelegate: handle touch events
This makes it possible to interact with multiple switch delegates at the same time. Change-Id: I40d1f31d2e361665b2e09b3bb071832f3efcd75b Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/controls/data/tst_switchdelegate.qml202
1 files changed, 201 insertions, 1 deletions
diff --git a/tests/auto/controls/data/tst_switchdelegate.qml b/tests/auto/controls/data/tst_switchdelegate.qml
index 490afd51..2bd3e02c 100644
--- a/tests/auto/controls/data/tst_switchdelegate.qml
+++ b/tests/auto/controls/data/tst_switchdelegate.qml
@@ -209,7 +209,100 @@ TestCase {
verify(spy.success)
}
- function test_drag() {
+ function test_touch() {
+ var control = createTemporaryObject(switchDelegate, testCase)
+ verify(control)
+
+ var touch = touchEvent(control)
+
+ // check
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // uncheck
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the right
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control, control.width * 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width * 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the left
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control, -control.width, control.height / 2).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, -control.width, control.height / 2).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release in the middle
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control.indicator, 0, 0).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control.indicator, control.indicator.width / 2 - 1).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ "released",
+ "clicked"]
+ touch.release(0, control.indicator, control.indicator.width / 2 - 1, 0).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ tryCompare(control, "position", 0) // QTBUG-57944
+ verify(spy.success)
+ }
+
+ function test_mouseDrag() {
var control = createTemporaryObject(switchDelegate, testCase, {leftPadding: 100, rightPadding: 100})
verify(control)
@@ -313,4 +406,111 @@ TestCase {
compare(control.pressed, false)
verify(spy.success)
}
+
+ function test_touchDrag() {
+ var control = createTemporaryObject(switchDelegate, testCase, {leftPadding: 100, rightPadding: 100})
+ verify(control)
+
+ var touch = touchEvent(control)
+
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+
+ // press-drag-release inside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control.indicator, 0).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control.indicator, control.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control.indicator, control.indicator.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ touch.press(0, control, 0).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width / 2).commit()
+ compare(control.position, 0.5)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.leftPadding).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release from and to outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control, control.width).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width / 2).commit()
+ compare(control.position, 0.5)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+ }
}