diff options
Diffstat (limited to 'src/imports/controls/imagine/impl/shaders')
-rw-r--r-- | src/imports/controls/imagine/impl/shaders/+glslcore/OpacityMask.frag | 13 | ||||
-rw-r--r-- | src/imports/controls/imagine/impl/shaders/+qsb/OpacityMask.frag | bin | 0 -> 1409 bytes | |||
-rw-r--r-- | src/imports/controls/imagine/impl/shaders/OpacityMask.frag | 7 | ||||
-rw-r--r-- | src/imports/controls/imagine/impl/shaders/OpacityMask_rhi.frag | 17 | ||||
-rw-r--r-- | src/imports/controls/imagine/impl/shaders/compile.bat | 40 |
5 files changed, 77 insertions, 0 deletions
diff --git a/src/imports/controls/imagine/impl/shaders/+glslcore/OpacityMask.frag b/src/imports/controls/imagine/impl/shaders/+glslcore/OpacityMask.frag new file mode 100644 index 00000000..529e2696 --- /dev/null +++ b/src/imports/controls/imagine/impl/shaders/+glslcore/OpacityMask.frag @@ -0,0 +1,13 @@ +#version 150 + +uniform float qt_Opacity; +uniform sampler2D source; +uniform sampler2D maskSource; + +in vec2 qt_TexCoord0; +out vec4 fragColor; + +void main() +{ + fragColor = texture(source, qt_TexCoord0.st) * (texture(maskSource, qt_TexCoord0.st).a) * qt_Opacity; +} diff --git a/src/imports/controls/imagine/impl/shaders/+qsb/OpacityMask.frag b/src/imports/controls/imagine/impl/shaders/+qsb/OpacityMask.frag Binary files differnew file mode 100644 index 00000000..331b30b8 --- /dev/null +++ b/src/imports/controls/imagine/impl/shaders/+qsb/OpacityMask.frag diff --git a/src/imports/controls/imagine/impl/shaders/OpacityMask.frag b/src/imports/controls/imagine/impl/shaders/OpacityMask.frag new file mode 100644 index 00000000..84f9bc3e --- /dev/null +++ b/src/imports/controls/imagine/impl/shaders/OpacityMask.frag @@ -0,0 +1,7 @@ +varying highp vec2 qt_TexCoord0; +uniform highp float qt_Opacity; +uniform lowp sampler2D source; +uniform lowp sampler2D maskSource; +void main(void) { + gl_FragColor = texture2D(source, qt_TexCoord0.st) * (texture2D(maskSource, qt_TexCoord0.st).a) * qt_Opacity; +} diff --git a/src/imports/controls/imagine/impl/shaders/OpacityMask_rhi.frag b/src/imports/controls/imagine/impl/shaders/OpacityMask_rhi.frag new file mode 100644 index 00000000..9ae32499 --- /dev/null +++ b/src/imports/controls/imagine/impl/shaders/OpacityMask_rhi.frag @@ -0,0 +1,17 @@ +#version 440 + +layout(location = 0) in vec2 qt_TexCoord0; +layout(location = 0) out vec4 fragColor; + +layout(std140, binding = 0) uniform buf { + mat4 qt_Matrix; + float qt_Opacity; +} ubuf; + +layout(binding = 1) uniform sampler2D source; +layout(binding = 2) uniform sampler2D maskSource; + +void main() +{ + fragColor = texture(source, qt_TexCoord0.st) * (texture(maskSource, qt_TexCoord0.st).a) * ubuf.qt_Opacity; +} diff --git a/src/imports/controls/imagine/impl/shaders/compile.bat b/src/imports/controls/imagine/impl/shaders/compile.bat new file mode 100644 index 00000000..8f16d7ac --- /dev/null +++ b/src/imports/controls/imagine/impl/shaders/compile.bat @@ -0,0 +1,40 @@ +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +:: +:: Copyright (C) 2020 The Qt Company Ltd. +:: Contact: https://www.qt.io/licensing/ +:: +:: This file is part of the QtQuick module of the Qt Toolkit. +:: +:: $QT_BEGIN_LICENSE:LGPL$ +:: Commercial License Usage +:: Licensees holding valid commercial Qt licenses may use this file in +:: accordance with the commercial license agreement provided with the +:: Software or, alternatively, in accordance with the terms contained in +:: a written agreement between you and The Qt Company. For licensing terms +:: and conditions see https://www.qt.io/terms-conditions. For further +:: information use the contact form at https://www.qt.io/contact-us. +:: +:: GNU Lesser General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU Lesser +:: General Public License version 3 as published by the Free Software +:: Foundation and appearing in the file LICENSE.LGPL3 included in the +:: packaging of this file. Please review the following information to +:: ensure the GNU Lesser General Public License version 3 requirements +:: will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +:: +:: GNU General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU +:: General Public License version 2.0 or (at your option) the GNU General +:: Public license version 3 or any later version approved by the KDE Free +:: Qt Foundation. The licenses are as published by the Free Software +:: Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +:: included in the packaging of this file. Please review the following +:: information to ensure the GNU General Public License requirements will +:: be met: https://www.gnu.org/licenses/gpl-2.0.html and +:: https://www.gnu.org/licenses/gpl-3.0.html. +:: +:: $QT_END_LICENSE$ +:: +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: + +qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o +qsb/OpacityMask.frag OpacityMask_rhi.frag |