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diff --git a/src/imports/controls/universal/qquickuniversalprogressbar.cpp b/src/imports/controls/universal/qquickuniversalprogressbar.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickuniversalprogressbar_p.h"
+
+#include <QtCore/qmath.h>
+#include <QtCore/qeasingcurve.h>
+#include <QtQuick/private/qquickitem_p.h>
+#include <QtQuick/private/qsgadaptationlayer_p.h>
+#include <QtQuick/qsgrectanglenode.h>
+#include <QtQuickControls2/private/qquickanimatednode_p.h>
+
+QT_BEGIN_NAMESPACE
+
+static const int PhaseCount = 4;
+static const int EllipseCount = 5;
+static const int Interval = 167;
+static const int TotalDuration = 3917;
+static const int VisibleDuration = 3000;
+static const qreal EllipseDiameter = 4;
+static const qreal EllipseOffset = 4;
+static const qreal ContainerAnimationStartPosition = -34; // absolute
+static const qreal ContainerAnimationEndPosition = 0.435222; // relative
+static const qreal EllipseAnimationWellPosition = 0.333333333333333; // relative
+static const qreal EllipseAnimationEndPosition = 0.666666666666667; // relative
+
+class QQuickUniversalProgressBarNode : public QQuickAnimatedNode
+{
+public:
+ QQuickUniversalProgressBarNode(QQuickUniversalProgressBar *item);
+
+ void updateCurrentTime(int time) override;
+ void sync(QQuickItem *item) override;
+
+private:
+ struct Phase {
+ Phase() : duration(0), from(0), to(0) { }
+ Phase(int d, qreal f, qreal t) : duration(d), from(f), to(t) { }
+ int duration;
+ qreal from;
+ qreal to;
+ };
+
+ bool m_indeterminate;
+ Phase m_borderPhases[PhaseCount];
+ Phase m_ellipsePhases[PhaseCount];
+};
+
+QQuickUniversalProgressBarNode::QQuickUniversalProgressBarNode(QQuickUniversalProgressBar *item)
+ : QQuickAnimatedNode(item),
+ m_indeterminate(false)
+{
+ setLoopCount(Infinite);
+ setDuration(TotalDuration);
+
+ m_borderPhases[0] = Phase( 500, -50, 0);
+ m_borderPhases[1] = Phase(1500, 0, 0);
+ m_borderPhases[2] = Phase(1000, 0, 100);
+ m_borderPhases[3] = Phase( 917, 100, 100);
+
+ m_ellipsePhases[0] = Phase(1000, 0, EllipseAnimationWellPosition);
+ m_ellipsePhases[1] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationWellPosition);
+ m_ellipsePhases[2] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationEndPosition);
+ m_ellipsePhases[3] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationEndPosition);
+}
+
+void QQuickUniversalProgressBarNode::updateCurrentTime(int time)
+{
+ QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild());
+ Q_ASSERT(!geometryNode || geometryNode->type() == QSGNode::GeometryNodeType);
+ if (!geometryNode)
+ return;
+
+ QSGTransformNode *gridNode = static_cast<QSGTransformNode *>(geometryNode->firstChild());
+ Q_ASSERT(!gridNode || gridNode->type() == QSGNode::TransformNodeType);
+ if (!gridNode)
+ return;
+
+ qreal width = geometryNode->rect().width();
+ {
+ qreal from = ContainerAnimationStartPosition;
+ qreal to = from + ContainerAnimationEndPosition * width;
+ qreal progress = static_cast<qreal>(time) / TotalDuration;
+ qreal dx = from + (to - from) * progress;
+
+ QMatrix4x4 matrix;
+ matrix.translate(dx, 0);
+ gridNode->setMatrix(matrix);
+ }
+
+ int nodeIndex = 0;
+ QSGTransformNode *borderNode = static_cast<QSGTransformNode *>(gridNode->firstChild());
+ while (borderNode) {
+ Q_ASSERT(borderNode->type() == QSGNode::TransformNodeType);
+
+ QSGTransformNode *ellipseNode = static_cast<QSGTransformNode *>(borderNode->firstChild());
+ Q_ASSERT(ellipseNode->type() == QSGNode::TransformNodeType);
+
+ QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(ellipseNode->firstChild());
+ Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
+
+ int begin = nodeIndex * Interval;
+ int end = VisibleDuration + nodeIndex * Interval;
+
+ bool visible = time >= begin && time <= end;
+ opacityNode->setOpacity(visible ? 1.0 : 0.0);
+
+ if (visible) {
+ {
+ int phaseIndex, remain = time, elapsed = 0;
+ for (phaseIndex = 0; phaseIndex < PhaseCount - 1; ++phaseIndex) {
+ if (remain <= m_borderPhases[phaseIndex].duration + begin)
+ break;
+ remain -= m_borderPhases[phaseIndex].duration;
+ elapsed += m_borderPhases[phaseIndex].duration;
+ }
+
+ const Phase &phase = m_borderPhases[phaseIndex];
+
+ qreal pos = time - elapsed - begin;
+ qreal progress = pos / phase.duration;
+ qreal dx = phase.from + (phase.to - phase.from) * progress;
+
+ QMatrix4x4 matrix;
+ matrix.translate(dx, 0);
+ borderNode->setMatrix(matrix);
+ }
+
+ {
+ QEasingCurve curve(QEasingCurve::BezierSpline);
+ curve.addCubicBezierSegment(QPointF(0.4, 0.0), QPointF(0.6, 1.0), QPointF(1.0, 1.0));
+
+ int phaseIndex, remain = time, elapsed = 0;
+ for (phaseIndex = 0; phaseIndex < PhaseCount - 1; ++phaseIndex) {
+ if (remain <= m_ellipsePhases[phaseIndex].duration + begin)
+ break;
+ remain -= m_ellipsePhases[phaseIndex].duration;
+ elapsed += m_ellipsePhases[phaseIndex].duration;
+ }
+
+ const Phase &phase = m_ellipsePhases[phaseIndex];
+
+ qreal from = phase.from * width;
+ qreal to = phase.to * width;
+ qreal pos = time - elapsed - begin;
+ qreal progress = curve.valueForProgress(pos / phase.duration);
+ qreal dx = from + (to - from) * progress;
+
+ QMatrix4x4 matrix;
+ matrix.translate(dx, 0);
+ ellipseNode->setMatrix(matrix);
+ }
+ }
+
+ borderNode = static_cast<QSGTransformNode *>(borderNode->nextSibling());
+ ++nodeIndex;
+ }
+}
+
+void QQuickUniversalProgressBarNode::sync(QQuickItem *item)
+{
+ QQuickUniversalProgressBar *bar = static_cast<QQuickUniversalProgressBar *>(item);
+ if (m_indeterminate != bar->isIndeterminate()) {
+ m_indeterminate = bar->isIndeterminate();
+ if (m_indeterminate)
+ start();
+ else
+ stop();
+ }
+
+ QQuickItemPrivate *d = QQuickItemPrivate::get(item);
+
+ QRectF bounds = item->boundingRect();
+ bounds.setHeight(item->implicitHeight());
+ bounds.moveTop((item->height() - bounds.height()) / 2.0);
+ if (!m_indeterminate)
+ bounds.setWidth(bar->progress() * bounds.width());
+
+ QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild());
+ if (!geometryNode) {
+ geometryNode = item->window()->createRectangleNode();
+ appendChildNode(geometryNode);
+ }
+ geometryNode->setRect(bounds);
+ geometryNode->setColor(m_indeterminate ? Qt::transparent : bar->color());
+
+ if (!m_indeterminate) {
+ while (QSGNode *node = geometryNode->firstChild())
+ delete node;
+ return;
+ }
+
+ QSGTransformNode *gridNode = static_cast<QSGTransformNode *>(geometryNode->firstChild());
+ if (!gridNode) {
+ gridNode = new QSGTransformNode;
+ geometryNode->appendChildNode(gridNode);
+ }
+ Q_ASSERT(gridNode->type() == QSGNode::TransformNodeType);
+
+ QSGNode *borderNode = gridNode->firstChild();
+ for (int i = 0; i < EllipseCount; ++i) {
+ if (!borderNode) {
+ borderNode = new QSGTransformNode;
+ gridNode->appendChildNode(borderNode);
+
+ QSGTransformNode *ellipseNode = new QSGTransformNode;
+ borderNode->appendChildNode(ellipseNode);
+
+ QSGOpacityNode *opacityNode = new QSGOpacityNode;
+ ellipseNode->appendChildNode(opacityNode);
+
+ QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode();
+ rectNode->setAntialiasing(true);
+ rectNode->setRadius(EllipseDiameter / 2);
+ opacityNode->appendChildNode(rectNode);
+ }
+ Q_ASSERT(borderNode->type() == QSGNode::TransformNodeType);
+
+ QSGNode *ellipseNode = borderNode->firstChild();
+ Q_ASSERT(ellipseNode->type() == QSGNode::TransformNodeType);
+
+ QSGNode *opacityNode = ellipseNode->firstChild();
+ Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
+
+ QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild());
+ Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
+
+ rectNode->setRect(QRectF((EllipseCount - i - 1) * (EllipseDiameter + EllipseOffset), (item->height() - EllipseDiameter) / 2, EllipseDiameter, EllipseDiameter));
+ rectNode->setColor(bar->color());
+ rectNode->update();
+
+ borderNode = borderNode->nextSibling();
+ }
+}
+
+QQuickUniversalProgressBar::QQuickUniversalProgressBar(QQuickItem *parent)
+ : QQuickItem(parent), m_color(Qt::black), m_progress(0.0), m_indeterminate(false)
+{
+ setFlag(ItemHasContents);
+}
+
+QColor QQuickUniversalProgressBar::color() const
+{
+ return m_color;
+}
+
+void QQuickUniversalProgressBar::setColor(const QColor &color)
+{
+ if (m_color == color)
+ return;
+
+ m_color = color;
+ update();
+}
+
+qreal QQuickUniversalProgressBar::progress() const
+{
+ return m_progress;
+}
+
+void QQuickUniversalProgressBar::setProgress(qreal progress)
+{
+ if (progress == m_progress)
+ return;
+
+ m_progress = progress;
+ update();
+}
+
+bool QQuickUniversalProgressBar::isIndeterminate() const
+{
+ return m_indeterminate;
+}
+
+void QQuickUniversalProgressBar::setIndeterminate(bool indeterminate)
+{
+ if (indeterminate == m_indeterminate)
+ return;
+
+ m_indeterminate = indeterminate;
+ setClip(m_indeterminate);
+ update();
+}
+
+void QQuickUniversalProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
+{
+ QQuickItem::itemChange(change, data);
+ if (change == ItemVisibleHasChanged)
+ update();
+}
+
+QSGNode *QQuickUniversalProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
+{
+ QQuickUniversalProgressBarNode *node = static_cast<QQuickUniversalProgressBarNode *>(oldNode);
+ if (isVisible() && width() > 0 && height() > 0) {
+ if (!node)
+ node = new QQuickUniversalProgressBarNode(this);
+ node->sync(this);
+ } else {
+ delete node;
+ node = nullptr;
+ }
+ return node;
+}
+
+QT_END_NAMESPACE