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Diffstat (limited to 'src/quickcontrols2impl/qquickanimatednode.cpp')
-rw-r--r-- | src/quickcontrols2impl/qquickanimatednode.cpp | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/src/quickcontrols2impl/qquickanimatednode.cpp b/src/quickcontrols2impl/qquickanimatednode.cpp deleted file mode 100644 index b4e665de..00000000 --- a/src/quickcontrols2impl/qquickanimatednode.cpp +++ /dev/null @@ -1,167 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: http://www.qt.io/licensing/ -** -** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL3$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see http://www.qt.io/terms-conditions. For further -** information use the contact form at http://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPLv3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or later as published by the Free -** Software Foundation and appearing in the file LICENSE.GPL included in -** the packaging of this file. Please review the following information to -** ensure the GNU General Public License version 2.0 requirements will be -** met: http://www.gnu.org/licenses/gpl-2.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qquickanimatednode_p.h" - -#include <QtQuick/qquickitem.h> -#include <QtQuick/qquickwindow.h> - -// based on qtdeclarative/examples/quick/scenegraph/threadedanimation - -QT_BEGIN_NAMESPACE - -QQuickAnimatedNode::QQuickAnimatedNode(QQuickItem *target) - : m_window(target->window()) -{ -} - -bool QQuickAnimatedNode::isRunning() const -{ - return m_running; -} - -int QQuickAnimatedNode::currentTime() const -{ - int time = m_currentTime; - if (m_running) - time += m_timer.elapsed(); - return time; -} - -void QQuickAnimatedNode::setCurrentTime(int time) -{ - m_currentTime = time; - m_timer.restart(); -} - -int QQuickAnimatedNode::duration() const -{ - return m_duration; -} - -void QQuickAnimatedNode::setDuration(int duration) -{ - m_duration = duration; -} - -int QQuickAnimatedNode::loopCount() const -{ - return m_loopCount; -} - -void QQuickAnimatedNode::setLoopCount(int count) -{ - m_loopCount = count; -} - -void QQuickAnimatedNode::sync(QQuickItem *target) -{ - Q_UNUSED(target); -} - -QQuickWindow *QQuickAnimatedNode::window() const -{ - return m_window; -} - -void QQuickAnimatedNode::start(int duration) -{ - if (m_running) - return; - - m_running = true; - m_currentLoop = 0; - m_timer.restart(); - if (duration > 0) - m_duration = duration; - - connect(m_window, &QQuickWindow::beforeRendering, this, &QQuickAnimatedNode::advance, Qt::DirectConnection); - connect(m_window, &QQuickWindow::frameSwapped, this, &QQuickAnimatedNode::update, Qt::DirectConnection); - - // If we're inside a QQuickWidget, this call is necessary to ensure the widget - // gets updated for the first time. - m_window->update(); - - emit started(); -} - -void QQuickAnimatedNode::restart() -{ - stop(); - start(); -} - -void QQuickAnimatedNode::stop() -{ - if (!m_running) - return; - - m_running = false; - disconnect(m_window, &QQuickWindow::beforeRendering, this, &QQuickAnimatedNode::advance); - disconnect(m_window, &QQuickWindow::frameSwapped, this, &QQuickAnimatedNode::update); - emit stopped(); -} - -void QQuickAnimatedNode::updateCurrentTime(int time) -{ - Q_UNUSED(time); -} - -void QQuickAnimatedNode::advance() -{ - int time = currentTime(); - if (time > m_duration) { - time = 0; - setCurrentTime(0); - - if (m_loopCount > 0 && ++m_currentLoop >= m_loopCount) { - time = m_duration; // complete - stop(); - } - } - updateCurrentTime(time); - - // If we're inside a QQuickWidget, this call is necessary to ensure the widget gets updated. - m_window->update(); -} - -void QQuickAnimatedNode::update() -{ - if (m_running) - m_window->update(); -} - -QT_END_NAMESPACE |