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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QQUICKANIMATEDNODE_P_H
-#define QQUICKANIMATEDNODE_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtQuick/qsgnode.h>
-#include <QtCore/qelapsedtimer.h>
-#include <QtQuickControls2Impl/private/qtquickcontrols2implglobal_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QQuickItem;
-class QQuickWindow;
-
-class Q_QUICKCONTROLS2_PRIVATE_EXPORT QQuickAnimatedNode : public QObject, public QSGTransformNode
-{
- Q_OBJECT
-
-public:
- explicit QQuickAnimatedNode(QQuickItem *target);
-
- bool isRunning() const;
-
- int currentTime() const;
- void setCurrentTime(int time);
-
- int duration() const;
- void setDuration(int duration);
-
- enum LoopCount { Infinite = -1 };
-
- int loopCount() const;
- void setLoopCount(int count);
-
- virtual void sync(QQuickItem *target);
-
- QQuickWindow *window() const;
-
- // must be called from sync() or updatePaintNode()
- void start(int duration = 0);
- void restart();
- void stop();
-
-Q_SIGNALS:
- void started();
- void stopped();
-
-protected:
- virtual void updateCurrentTime(int time);
-
-private Q_SLOTS:
- void advance();
- void update();
-
-private:
- bool m_running = false;
- int m_duration = 0;
- int m_loopCount = 1;
- int m_currentTime = 0;
- int m_currentLoop = 0;
- QElapsedTimer m_timer;
- QQuickWindow *m_window = nullptr;
-};
-
-QT_END_NAMESPACE
-
-#endif // QQUICKANIMATEDNODE_P_H