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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Templates 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickdrawer_p.h"
+#include "qquickdrawer_p_p.h"
+
+#include <QtGui/qstylehints.h>
+#include <QtGui/private/qguiapplication_p.h>
+#include <QtQuick/private/qquickwindow_p.h>
+#include <QtQuick/private/qquickanimation_p.h>
+#include <QtQuick/private/qquicktransition_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype Drawer
+ \inherits Popup
+ \instantiates QQuickDrawer
+ \inqmlmodule QtQuick.Controls
+ \since 5.7
+ \ingroup qtquickcontrols2-navigation
+ \ingroup qtquickcontrols2-popups
+ \brief Side panel that can be opened and closed using a swipe gesture.
+
+ Drawer provides a swipe-based side panel, similar to those often used in
+ touch interfaces to provide a central location for navigation.
+
+ \image qtquickcontrols2-drawer.gif
+
+ Drawer can be positioned at any of the four edges of the content item.
+ The drawer above is positioned against the left edge of the window. The
+ drawer is then opened by \e "dragging" it out from the left edge of the
+ window.
+
+ \code
+ import QtQuick 2.7
+ import QtQuick.Controls 2.0
+
+ ApplicationWindow {
+ id: window
+ visible: true
+
+ Drawer {
+ id: drawer
+ width: 0.66 * window.width
+ height: window.height
+ }
+ }
+ \endcode
+
+ Drawer is a special type of popup that resides at one of the window \l {edge}{edges}.
+ By default, Drawer re-parents itself to the window \l {ApplicationWindow::}{overlay},
+ and therefore operates on window coordinates. It is also possible to manually set the
+ \l {Popup::}{parent} to something else to make the drawer operate in a specific
+ coordinate space.
+
+ Drawer can be configured to cover only part of its window edge. The following example
+ illustrates how Drawer can be positioned to appear below a window header:
+
+ \code
+ import QtQuick 2.7
+ import QtQuick.Controls 2.0
+
+ ApplicationWindow {
+ id: window
+ visible: true
+
+ header: ToolBar { }
+
+ Drawer {
+ y: header.height
+ width: window.width * 0.6
+ height: window.height - header.height
+ }
+ }
+ \endcode
+
+ The \l position property determines how much of the drawer is visible, as
+ a value between \c 0.0 and \c 1.0. It is not possible to set the x-coordinate
+ (or horizontal margins) of a drawer at the left or right window edge, or the
+ y-coordinate (or vertical margins) of a drawer at the top or bottom window edge.
+
+ In the image above, the application's contents are \e "pushed" across the
+ screen. This is achieved by applying a translation to the contents:
+
+ \code
+ import QtQuick 2.7
+ import QtQuick.Controls 2.0
+
+ ApplicationWindow {
+ id: window
+ width: 200
+ height: 228
+ visible: true
+
+ Drawer {
+ id: drawer
+ width: 0.66 * window.width
+ height: window.height
+ }
+
+ Label {
+ id: content
+
+ text: "Aa"
+ font.pixelSize: 96
+ anchors.fill: parent
+ verticalAlignment: Label.AlignVCenter
+ horizontalAlignment: Label.AlignHCenter
+
+ transform: Translate {
+ x: drawer.position * content.width * 0.33
+ }
+ }
+ }
+ \endcode
+
+ If you would like the application's contents to stay where they are when
+ the drawer is opened, don't apply a translation.
+
+ \note On some platforms, certain edges may be reserved for system
+ gestures and therefore cannot be used with Drawer. For example, the
+ top and bottom edges may be reserved for system notifications and
+ control centers on Android and iOS.
+
+ \sa SwipeView, {Customizing Drawer}, {Navigation Controls}, {Popup Controls}
+*/
+
+QQuickDrawerPrivate::QQuickDrawerPrivate()
+ : edge(Qt::LeftEdge), offset(0), position(0),
+ dragMargin(QGuiApplication::styleHints()->startDragDistance())
+{
+ setEdge(Qt::LeftEdge);
+}
+
+qreal QQuickDrawerPrivate::positionAt(const QPointF &point) const
+{
+ Q_Q(const QQuickDrawer);
+ QQuickWindow *window = q->window();
+ if (!window)
+ return 0;
+
+ switch (edge) {
+ case Qt::TopEdge:
+ return point.y() / q->height();
+ case Qt::LeftEdge:
+ return point.x() / q->width();
+ case Qt::RightEdge:
+ return (window->width() - point.x()) / q->width();
+ case Qt::BottomEdge:
+ return (window->height() - point.y()) / q->height();
+ default:
+ return 0;
+ }
+}
+
+void QQuickDrawerPrivate::reposition()
+{
+ Q_Q(QQuickDrawer);
+ QQuickWindow *window = q->window();
+ if (!window)
+ return;
+
+ switch (edge) {
+ case Qt::LeftEdge:
+ popupItem->setX((position - 1.0) * popupItem->width());
+ break;
+ case Qt::RightEdge:
+ popupItem->setX(window->width() - position * popupItem->width());
+ break;
+ case Qt::TopEdge:
+ popupItem->setY((position - 1.0) * popupItem->height());
+ break;
+ case Qt::BottomEdge:
+ popupItem->setY(window->height() - position * popupItem->height());
+ break;
+ }
+
+ QQuickPopupPrivate::reposition();
+}
+
+void QQuickDrawerPrivate::resizeOverlay()
+{
+ if (!dimmer || !window)
+ return;
+
+ QRectF geometry(0, 0, window->width(), window->height());
+
+ if (edge == Qt::LeftEdge || edge == Qt::RightEdge) {
+ geometry.setY(popupItem->y());
+ geometry.setHeight(popupItem->height());
+ } else {
+ geometry.setX(popupItem->x());
+ geometry.setWidth(popupItem->width());
+ }
+
+ dimmer->setPosition(geometry.topLeft());
+ dimmer->setSize(geometry.size());
+}
+
+static bool dragOverThreshold(qreal d, Qt::Axis axis, QMouseEvent *event, int threshold = -1)
+{
+ return QQuickWindowPrivate::dragOverThreshold(d, axis, event, threshold);
+}
+
+bool QQuickDrawerPrivate::startDrag(QQuickWindow *window, QMouseEvent *event)
+{
+ if (!window || dragMargin < 0.0 || qFuzzyIsNull(dragMargin))
+ return false;
+
+ bool drag = false;
+ switch (edge) {
+ case Qt::LeftEdge:
+ drag = !dragOverThreshold(event->windowPos().x(), Qt::XAxis, event, dragMargin);
+ break;
+ case Qt::RightEdge:
+ drag = !dragOverThreshold(window->width() - event->windowPos().x(), Qt::XAxis, event, dragMargin);
+ break;
+ case Qt::TopEdge:
+ drag = !dragOverThreshold(event->windowPos().y(), Qt::YAxis, event, dragMargin);
+ break;
+ case Qt::BottomEdge:
+ drag = !dragOverThreshold(window->height() - event->windowPos().y(), Qt::YAxis, event, dragMargin);
+ break;
+ default:
+ break;
+ }
+
+ if (drag) {
+ prepareEnterTransition();
+ reposition();
+ handleMousePressEvent(window->contentItem(), event);
+ }
+
+ return drag;
+}
+
+bool QQuickDrawerPrivate::grabMouse(QMouseEvent *event)
+{
+ Q_Q(QQuickDrawer);
+ if (!window || popupItem->keepMouseGrab())
+ return false;
+
+ const QPointF movePoint = event->windowPos();
+
+ // Flickable uses a hard-coded threshold of 15 for flicking, and
+ // QStyleHints::startDragDistance for dragging. Drawer uses a bit
+ // larger threshold to avoid being too eager to steal touch (QTBUG-50045)
+ const int threshold = qMax(20, QGuiApplication::styleHints()->startDragDistance() + 5);
+ bool overThreshold = false;
+ if (position > 0 || dragMargin > 0) {
+ if (edge == Qt::LeftEdge || edge == Qt::RightEdge)
+ overThreshold = dragOverThreshold(movePoint.x() - pressPoint.x(), Qt::XAxis, event, threshold);
+ else
+ overThreshold = dragOverThreshold(movePoint.y() - pressPoint.y(), Qt::YAxis, event, threshold);
+ }
+
+ // Don't be too eager to steal presses outside the drawer (QTBUG-53929)
+ if (overThreshold && qFuzzyCompare(position, qreal(1.0)) && !popupItem->contains(popupItem->mapFromScene(movePoint))) {
+ if (edge == Qt::LeftEdge || edge == Qt::RightEdge)
+ overThreshold = qAbs(movePoint.x() - q->width()) < dragMargin;
+ else
+ overThreshold = qAbs(movePoint.y() - q->height()) < dragMargin;
+ }
+
+ return overThreshold;
+}
+
+static const qreal openCloseVelocityThreshold = 300;
+
+bool QQuickDrawerPrivate::ungrabMouse(QMouseEvent *event)
+{
+ bool wasGrabbed = popupItem->keepMouseGrab();
+ if (wasGrabbed) {
+ const QPointF releasePoint = event->windowPos();
+ velocityCalculator.stopMeasuring(releasePoint, event->timestamp());
+
+ qreal velocity = 0;
+ if (edge == Qt::LeftEdge || edge == Qt::RightEdge)
+ velocity = velocityCalculator.velocity().x();
+ else
+ velocity = velocityCalculator.velocity().y();
+
+ // the velocity is calculated so that swipes from left to right
+ // and top to bottom have positive velocity, and swipes from right
+ // to left and bottom to top have negative velocity.
+ //
+ // - top/left edge: positive velocity opens, negative velocity closes
+ // - bottom/right edge: negative velocity opens, positive velocity closes
+ //
+ // => invert the velocity for bottom and right edges, for the threshold comparison below
+ if (edge == Qt::RightEdge || edge == Qt::BottomEdge)
+ velocity = -velocity;
+
+ if (position > 0.7 || velocity > openCloseVelocityThreshold) {
+ transitionManager.transitionEnter();
+ } else if (position < 0.3 || velocity < -openCloseVelocityThreshold) {
+ transitionManager.transitionExit();
+ } else {
+ switch (edge) {
+ case Qt::LeftEdge:
+ if (releasePoint.x() - pressPoint.x() > 0)
+ transitionManager.transitionEnter();
+ else
+ transitionManager.transitionExit();
+ break;
+ case Qt::RightEdge:
+ if (releasePoint.x() - pressPoint.x() < 0)
+ transitionManager.transitionEnter();
+ else
+ transitionManager.transitionExit();
+ break;
+ case Qt::TopEdge:
+ if (releasePoint.y() - pressPoint.y() > 0)
+ transitionManager.transitionEnter();
+ else
+ transitionManager.transitionExit();
+ break;
+ case Qt::BottomEdge:
+ if (releasePoint.y() - pressPoint.y() < 0)
+ transitionManager.transitionEnter();
+ else
+ transitionManager.transitionExit();
+ break;
+ }
+ }
+ }
+ return wasGrabbed;
+}
+
+bool QQuickDrawerPrivate::handleMousePressEvent(QQuickItem *item, QMouseEvent *event)
+{
+ offset = 0;
+ pressPoint = event->windowPos();
+ velocityCalculator.startMeasuring(pressPoint, event->timestamp());
+
+ // don't block press events
+ // a) outside a non-modal drawer,
+ // b) to drawer children, or
+ // c) outside a modal drawer's background dimming
+ event->setAccepted(modal && !popupItem->isAncestorOf(item) && (!dimmer || dimmer->contains(dimmer->mapFromScene(pressPoint))));
+ return event->isAccepted();
+}
+
+bool QQuickDrawerPrivate::handleMouseMoveEvent(QQuickItem *item, QMouseEvent *event)
+{
+ Q_Q(QQuickDrawer);
+ Q_UNUSED(item);
+
+ // Don't react to synthesized mouse move events at INF,INF coordinates.
+ // QQuickWindowPrivate::translateTouchToMouse() uses them to clear hover
+ // on touch release (QTBUG-55995).
+ if (qIsInf(event->screenPos().x()) || qIsInf(event->screenPos().y()))
+ return true;
+
+ const QPointF movePoint = event->windowPos();
+
+ if (grabMouse(event)) {
+ QQuickItem *grabber = window->mouseGrabberItem();
+ if (!grabber || !grabber->keepMouseGrab()) {
+ popupItem->grabMouse();
+ popupItem->setKeepMouseGrab(true);
+ offset = qMin<qreal>(0.0, positionAt(movePoint) - position);
+ }
+ }
+
+ if (popupItem->keepMouseGrab())
+ q->setPosition(positionAt(movePoint) - offset);
+ event->accept();
+
+ return popupItem->keepMouseGrab();
+}
+
+bool QQuickDrawerPrivate::handleMouseReleaseEvent(QQuickItem *item, QMouseEvent *event)
+{
+ Q_UNUSED(item);
+
+ const bool wasGrabbed = ungrabMouse(event);
+
+ popupItem->setKeepMouseGrab(false);
+ pressPoint = QPoint();
+ event->accept();
+
+ return wasGrabbed;
+}
+
+static QList<QQuickStateAction> prepareTransition(QQuickDrawer *drawer, QQuickTransition *transition, qreal to)
+{
+ QList<QQuickStateAction> actions;
+ if (!transition || !QQuickPopupPrivate::get(drawer)->window || !transition->enabled())
+ return actions;
+
+ qmlExecuteDeferred(transition);
+
+ QQmlProperty defaultTarget(drawer, QLatin1String("position"));
+ QQmlListProperty<QQuickAbstractAnimation> animations = transition->animations();
+ int count = animations.count(&animations);
+ for (int i = 0; i < count; ++i) {
+ QQuickAbstractAnimation *anim = animations.at(&animations, i);
+ anim->setDefaultTarget(defaultTarget);
+ }
+
+ actions << QQuickStateAction(drawer, QLatin1String("position"), to);
+ return actions;
+}
+
+bool QQuickDrawerPrivate::prepareEnterTransition()
+{
+ Q_Q(QQuickDrawer);
+ enterActions = prepareTransition(q, enter, 1.0);
+ return QQuickPopupPrivate::prepareEnterTransition();
+}
+
+bool QQuickDrawerPrivate::prepareExitTransition()
+{
+ Q_Q(QQuickDrawer);
+ exitActions = prepareTransition(q, exit, 0.0);
+ return QQuickPopupPrivate::prepareExitTransition();
+}
+
+void QQuickDrawerPrivate::setEdge(Qt::Edge e)
+{
+ edge = e;
+ if (edge == Qt::LeftEdge || edge == Qt::RightEdge) {
+ allowVerticalMove = true;
+ allowVerticalResize = true;
+ allowHorizontalMove = false;
+ allowHorizontalResize = false;
+ } else {
+ allowVerticalMove = false;
+ allowVerticalResize = false;
+ allowHorizontalMove = true;
+ allowHorizontalResize = true;
+ }
+}
+
+QQuickDrawer::QQuickDrawer(QObject *parent) :
+ QQuickPopup(*(new QQuickDrawerPrivate), parent)
+{
+ setFocus(true);
+ setModal(true);
+ setFiltersChildMouseEvents(true);
+ setClosePolicy(CloseOnEscape | CloseOnReleaseOutside);
+}
+
+/*!
+ \qmlproperty enumeration QtQuick.Controls::Drawer::edge
+
+ This property holds the edge of the window at which the drawer will
+ open from. The acceptable values are:
+
+ \value Qt.TopEdge The top edge of the window.
+ \value Qt.LeftEdge The left edge of the window (default).
+ \value Qt.RightEdge The right edge of the window.
+ \value Qt.BottomEdge The bottom edge of the window.
+*/
+Qt::Edge QQuickDrawer::edge() const
+{
+ Q_D(const QQuickDrawer);
+ return d->edge;
+}
+
+void QQuickDrawer::setEdge(Qt::Edge edge)
+{
+ Q_D(QQuickDrawer);
+ if (d->edge == edge)
+ return;
+
+ d->setEdge(edge);
+ if (isComponentComplete())
+ d->reposition();
+ emit edgeChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick.Controls::Drawer::position
+
+ This property holds the position of the drawer relative to its final
+ destination. That is, the position will be \c 0.0 when the drawer
+ is fully closed, and \c 1.0 when fully open.
+*/
+qreal QQuickDrawer::position() const
+{
+ Q_D(const QQuickDrawer);
+ return d->position;
+}
+
+void QQuickDrawer::setPosition(qreal position)
+{
+ Q_D(QQuickDrawer);
+ position = qBound<qreal>(0.0, position, 1.0);
+ if (qFuzzyCompare(d->position, position))
+ return;
+
+ d->position = position;
+ if (isComponentComplete())
+ d->reposition();
+ if (d->dimmer)
+ d->dimmer->setOpacity(position);
+ emit positionChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick.Controls::Drawer::dragMargin
+
+ This property holds the distance from the screen edge within which
+ drag actions will open the drawer. Setting the value to \c 0 or less
+ prevents opening the drawer by dragging.
+
+ The default value is \c Qt.styleHints.startDragDistance.
+*/
+qreal QQuickDrawer::dragMargin() const
+{
+ Q_D(const QQuickDrawer);
+ return d->dragMargin;
+}
+
+void QQuickDrawer::setDragMargin(qreal margin)
+{
+ Q_D(QQuickDrawer);
+ if (qFuzzyCompare(d->dragMargin, margin))
+ return;
+
+ d->dragMargin = margin;
+ emit dragMarginChanged();
+}
+
+void QQuickDrawer::resetDragMargin()
+{
+ setDragMargin(QGuiApplication::styleHints()->startDragDistance());
+}
+
+bool QQuickDrawer::childMouseEventFilter(QQuickItem *child, QEvent *event)
+{
+ Q_D(QQuickDrawer);
+ switch (event->type()) {
+ case QEvent::MouseButtonPress:
+ return d->handleMousePressEvent(child, static_cast<QMouseEvent *>(event));
+ case QEvent::MouseMove:
+ return d->handleMouseMoveEvent(child, static_cast<QMouseEvent *>(event));
+ case QEvent::MouseButtonRelease:
+ return d->handleMouseReleaseEvent(child, static_cast<QMouseEvent *>(event));
+ default:
+ return false;
+ }
+}
+
+void QQuickDrawer::mousePressEvent(QMouseEvent *event)
+{
+ Q_D(QQuickDrawer);
+ QQuickPopup::mousePressEvent(event);
+ d->handleMousePressEvent(d->popupItem, event);
+}
+
+void QQuickDrawer::mouseMoveEvent(QMouseEvent *event)
+{
+ Q_D(QQuickDrawer);
+ QQuickPopup::mouseMoveEvent(event);
+ d->handleMouseMoveEvent(d->popupItem, event);
+}
+
+void QQuickDrawer::mouseReleaseEvent(QMouseEvent *event)
+{
+ Q_D(QQuickDrawer);
+ QQuickPopup::mouseReleaseEvent(event);
+ d->handleMouseReleaseEvent(d->popupItem, event);
+}
+
+void QQuickDrawer::mouseUngrabEvent()
+{
+ Q_D(QQuickDrawer);
+ QQuickPopup::mouseUngrabEvent();
+ d->pressPoint = QPoint();
+ d->velocityCalculator.reset();
+}
+
+bool QQuickDrawer::overlayEvent(QQuickItem *item, QEvent *event)
+{
+ Q_D(QQuickDrawer);
+ switch (event->type()) {
+ case QEvent::MouseButtonPress:
+ d->tryClose(item, static_cast<QMouseEvent *>(event));
+ return d->handleMousePressEvent(item, static_cast<QMouseEvent *>(event));
+ case QEvent::MouseMove:
+ return d->handleMouseMoveEvent(item, static_cast<QMouseEvent *>(event));
+ case QEvent::MouseButtonRelease:
+ d->tryClose(item, static_cast<QMouseEvent *>(event));
+ return d->handleMouseReleaseEvent(item, static_cast<QMouseEvent *>(event));
+ default:
+ return QQuickPopup::overlayEvent(item, event);
+ }
+}
+
+void QQuickDrawer::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
+{
+ Q_D(QQuickDrawer);
+ QQuickPopup::geometryChanged(newGeometry, oldGeometry);
+ d->resizeOverlay();
+}
+
+QT_END_NAMESPACE