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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Templates 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickswitchdelegate_p.h"
+
+#include "qquickitemdelegate_p_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype SwitchDelegate
+ \inherits ItemDelegate
+ \instantiates QQuickSwitchDelegate
+ \inqmlmodule QtQuick.Controls
+ \since 5.7
+ \ingroup qtquickcontrols2-delegates
+ \brief Item delegate with a switch indicator that can be toggled on or off.
+
+ \image qtquickcontrols2-switchdelegate.gif
+
+ SwitchDelegate presents an item delegate that can be toggled on (checked) or
+ off (unchecked). Switch delegates are typically used to select one or more
+ options from a set of options. For smaller sets of options, or for options
+ that need to be uniquely identifiable, consider using \l Switch instead.
+
+ SwitchDelegate inherits its API from \l ItemDelegate, which is inherited
+ from \l AbstractButton. For instance, you can set \l {AbstractButton::text}{text},
+ and react to \l {AbstractButton::clicked}{clicks} using the \l AbstractButton
+ API. The state of the switch delegate can be set with the
+ \l {AbstractButton::}{checked} property.
+
+ \code
+ ListView {
+ model: ["Option 1", "Option 2", "Option 3"]
+ delegate: SwitchDelegate {
+ text: modelData
+ }
+ }
+ \endcode
+
+ \sa {Customizing SwitchDelegate}, {Delegate Controls}
+*/
+
+class QQuickSwitchDelegatePrivate : public QQuickItemDelegatePrivate
+{
+ Q_DECLARE_PUBLIC(QQuickSwitchDelegate)
+
+public:
+ QQuickSwitchDelegatePrivate() :
+ position(0)
+ {
+ }
+
+ qreal positionAt(const QPointF &point) const;
+
+ qreal position;
+};
+
+qreal QQuickSwitchDelegatePrivate::positionAt(const QPointF &point) const
+{
+ Q_Q(const QQuickSwitchDelegate);
+ qreal pos = 0.0;
+ if (indicator)
+ pos = indicator->mapFromItem(q, point).x() / indicator->width();
+ if (q->isMirrored())
+ return 1.0 - pos;
+ return pos;
+}
+
+QQuickSwitchDelegate::QQuickSwitchDelegate(QQuickItem *parent) :
+ QQuickItemDelegate(*(new QQuickSwitchDelegatePrivate), parent)
+{
+ Q_D(QQuickSwitchDelegate);
+ d->keepPressed = true;
+ setCheckable(true);
+}
+
+/*!
+ \qmlproperty real QtQuick.Controls::SwitchDelegate::position
+ \readonly
+
+ \input includes/qquickswitch.qdocinc position
+*/
+qreal QQuickSwitchDelegate::position() const
+{
+ Q_D(const QQuickSwitchDelegate);
+ return d->position;
+}
+
+void QQuickSwitchDelegate::setPosition(qreal position)
+{
+ Q_D(QQuickSwitchDelegate);
+ position = qBound<qreal>(0.0, position, 1.0);
+ if (qFuzzyCompare(d->position, position))
+ return;
+
+ d->position = position;
+ emit positionChanged();
+ emit visualPositionChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick.Controls::SwitchDelegate::visualPosition
+ \readonly
+
+ \input includes/qquickswitch.qdocinc visualPosition
+*/
+qreal QQuickSwitchDelegate::visualPosition() const
+{
+ Q_D(const QQuickSwitchDelegate);
+ if (isMirrored())
+ return 1.0 - d->position;
+ return d->position;
+}
+
+void QQuickSwitchDelegate::mousePressEvent(QMouseEvent *event)
+{
+ QQuickItemDelegate::mousePressEvent(event);
+}
+
+void QQuickSwitchDelegate::mouseMoveEvent(QMouseEvent *event)
+{
+ Q_D(QQuickSwitchDelegate);
+ QQuickItemDelegate::mouseMoveEvent(event);
+
+ const QPointF movePoint = event->localPos();
+ if (!keepMouseGrab()) {
+ // don't start dragging the handle unless the initial press was at the indicator,
+ // or the drag has reached the indicator area. this prevents unnatural jumps when
+ // dragging far outside the indicator.
+ const qreal pressPos = d->positionAt(d->pressPoint);
+ const qreal movePos = d->positionAt(movePoint);
+ if ((pressPos >= 0.0 && pressPos <= 1.0) || (movePos >= 0.0 && movePos <= 1.0))
+ setKeepMouseGrab(QQuickWindowPrivate::dragOverThreshold(movePoint.x() - d->pressPoint.x(), Qt::XAxis, event));
+ }
+
+ if (keepMouseGrab())
+ setPosition(d->positionAt(movePoint));
+}
+
+void QQuickSwitchDelegate::mouseReleaseEvent(QMouseEvent *event)
+{
+ QQuickItemDelegate::mouseReleaseEvent(event);
+ setKeepMouseGrab(false);
+}
+
+QFont QQuickSwitchDelegate::defaultFont() const
+{
+ return QQuickControlPrivate::themeFont(QPlatformTheme::ListViewFont);
+}
+
+void QQuickSwitchDelegate::mirrorChange()
+{
+ QQuickItemDelegate::mirrorChange();
+ emit visualPositionChanged();
+}
+
+void QQuickSwitchDelegate::nextCheckState()
+{
+ Q_D(QQuickSwitchDelegate);
+ if (keepMouseGrab())
+ setChecked(d->position > 0.5);
+ else
+ QQuickItemDelegate::nextCheckState();
+}
+
+void QQuickSwitchDelegate::checkStateSet()
+{
+ Q_D(QQuickSwitchDelegate);
+ setPosition(d->checked ? 1.0 : 0.0);
+}
+
+QT_END_NAMESPACE