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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+import QtTest 1.0
+import QtQuick.Controls 2.0
+
+TestCase {
+ id: testCase
+ width: 200
+ height: 200
+ visible: true
+ when: windowShown
+ name: "Button"
+
+ SignalSpy {
+ id: pressedSpy
+ signalName: "pressedChanged"
+ }
+
+ SignalSpy {
+ id: clickedSpy
+ signalName: "clicked"
+ }
+
+ Component {
+ id: button
+ Button { }
+ }
+
+ function init() {
+ verify(!pressedSpy.target)
+ verify(!clickedSpy.target)
+ compare(pressedSpy.count, 0)
+ compare(clickedSpy.count, 0)
+ }
+
+ function cleanup() {
+ pressedSpy.target = null
+ clickedSpy.target = null
+ pressedSpy.clear()
+ clickedSpy.clear()
+ }
+
+ function test_defaults() {
+ var control = button.createObject(testCase)
+ verify(control)
+ verify(control.label)
+ compare(control.text, "")
+ compare(control.pressed, false)
+ control.destroy()
+ }
+
+ function test_text() {
+ var control = button.createObject(testCase)
+ compare(control.text, "")
+ control.text = "Button"
+ compare(control.text, "Button")
+ control.text = ""
+ compare(control.text, "")
+ control.destroy()
+ }
+
+ function test_mouse() {
+ var control = button.createObject(testCase)
+
+ pressedSpy.target = control
+ clickedSpy.target = control
+ verify(pressedSpy.valid)
+ verify(clickedSpy.valid)
+
+ // check
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(clickedSpy.count, 1)
+ compare(pressedSpy.count, 2)
+ compare(control.pressed, false)
+
+ // uncheck
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(clickedSpy.count, 2)
+ compare(pressedSpy.count, 4)
+ compare(control.pressed, false)
+
+ // release outside
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(pressedSpy.count, 5)
+ compare(control.pressed, true)
+ mouseMove(control, control.width * 2, control.height * 2, 0, Qt.LeftButton)
+ compare(control.pressed, false)
+ mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton)
+ compare(clickedSpy.count, 2)
+ compare(pressedSpy.count, 6)
+ compare(control.pressed, false)
+
+ // right button
+ mousePress(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(pressedSpy.count, 6)
+ compare(control.pressed, false)
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(clickedSpy.count, 2)
+ compare(pressedSpy.count, 6)
+ compare(control.pressed, false)
+
+ control.destroy()
+ }
+
+ function test_keys() {
+ var control = button.createObject(testCase)
+
+ clickedSpy.target = control
+ verify(clickedSpy.valid)
+
+ control.forceActiveFocus()
+ verify(control.activeFocus)
+
+ // check
+ keyClick(Qt.Key_Space)
+ compare(clickedSpy.count, 1)
+
+ // uncheck
+ keyClick(Qt.Key_Space)
+ compare(clickedSpy.count, 2)
+
+ // no change
+ var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab]
+ for (var i = 0; i < keys.length; ++i) {
+ keyClick(keys[i])
+ compare(clickedSpy.count, 2)
+ }
+
+ control.destroy()
+ }
+}