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-rw-r--r--tests/auto/controls/data/tst_dial.qml99
1 files changed, 96 insertions, 3 deletions
diff --git a/tests/auto/controls/data/tst_dial.qml b/tests/auto/controls/data/tst_dial.qml
index 33b0dbea..a2d32347 100644
--- a/tests/auto/controls/data/tst_dial.qml
+++ b/tests/auto/controls/data/tst_dial.qml
@@ -54,15 +54,19 @@ import QtQuick.Controls 2.2
TestCase {
id: testCase
- width: 200
- height: 200
+ width: 450
+ height: 450
visible: true
when: windowShown
name: "Dial"
Component {
id: dialComponent
- Dial {}
+ Dial {
+ width: 100
+ height: 100
+ anchors.centerIn: parent
+ }
}
Component {
@@ -592,4 +596,93 @@ TestCase {
mouseRelease(control)
compare(control.pressed, false)
}
+
+ function move(inputEventType, control, x, y) {
+ if (inputEventType === "mouseInput") {
+ mouseMove(control, x, y);
+ } else {
+ var touch = touchEvent(control);
+ touch.move(0, control, x, y).commit();
+ }
+ }
+
+ function press(inputEventType, control, x, y) {
+ if (inputEventType === "mouseInput") {
+ mousePress(control, x, y);
+ } else {
+ var touch = touchEvent(control);
+ touch.press(0, control, x, y).commit();
+ }
+ }
+
+ function release(inputEventType, control, x, y) {
+ if (inputEventType === "mouseInput") {
+ mouseRelease(control, x, y);
+ } else {
+ var touch = touchEvent(control);
+ touch.release(0, control, x, y).commit();
+ }
+ }
+
+ function test_horizontalAndVertical_data() {
+ var data = [
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.5, moveToY: 0.25, expectedPosition: 0.125 },
+ // Horizontal movement should have no effect on a vertical dial.
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 2.0, moveToY: 0.25, expectedPosition: 0.125 },
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.5, moveToY: 0.0, expectedPosition: 0.25 },
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.5, moveToY: -1.5, expectedPosition: 1.0 },
+ // Going above the drag area shouldn't make the position higher than 1.0.
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.5, moveToY: -2.0, expectedPosition: 1.0 },
+ // Try to decrease the position by moving the mouse down.
+ // The dial's position is 0 before the press event, so nothing should happen.
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.5, moveToY: 1.25, expectedPosition: 0.0 },
+
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 0.75, moveToY: 0.5, expectedPosition: 0.125 },
+ // Vertical movement should have no effect on a horizontal dial.
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 0.75, moveToY: 2.0, expectedPosition: 0.125 },
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 1.0, moveToY: 0.5, expectedPosition: 0.25 },
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 1.5, moveToY: 0.5, expectedPosition: 0.5 },
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 2.5, moveToY: 0.5, expectedPosition: 1.0 },
+ // Going above the drag area shouldn't make the position higher than 1.0.
+ { eventType: "mouseInput", inputMode: Dial.Horizontal, moveToX: 2.525, moveToY: 0.5, expectedPosition: 1.0 },
+ // Try to decrease the position by moving the mouse to the left.
+ // The dial's position is 0 before the press event, so nothing should happen.
+ { eventType: "mouseInput", inputMode: Dial.Vertical, moveToX: 0.25, moveToY: 0.5, expectedPosition: 0.0 }
+ ];
+
+ // Do the same tests for touch by copying the mouse tests and adding them to the end of the array.
+ var mouseTestCount = data.length;
+ for (var i = mouseTestCount; i < mouseTestCount * 2; ++i) {
+ // Shallow-copy the object.
+ data[i] = JSON.parse(JSON.stringify(data[i - mouseTestCount]));
+ data[i].eventType = "touchInput";
+ }
+
+ for (i = 0; i < data.length; ++i) {
+ var row = data[i];
+ row.tag = "eventType=" + row.eventType + ", "
+ + "inputMode=" + (row.inputMode === Dial.Vertical ? "Vertical" : "Horizontal") + ", "
+ + "moveToX=" + row.moveToX + ", moveToY=" + row.moveToY + ", "
+ + "expectedPosition=" + row.expectedPosition;
+ }
+
+ return data;
+ }
+
+ function test_horizontalAndVertical(data) {
+ var control = createTemporaryObject(dialComponent, testCase, { inputMode: data.inputMode });
+ verify(control);
+
+ press(data.eventType, control);
+ compare(control.pressed, true);
+ // The position shouldn't change until the mouse has actually moved.
+ compare(control.position, 0);
+
+ move(data.eventType, control, control.width * data.moveToX, control.width * data.moveToY);
+ compare(control.position, data.expectedPosition);
+
+ release(data.eventType, control, control.width * data.moveToX, control.width * data.moveToY);
+ compare(control.pressed, false);
+ compare(control.position, data.expectedPosition);
+ }
}