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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+import QtTest 1.0
+import QtQuick.Controls 2.1
+
+TestCase {
+ id: testCase
+ width: 200
+ height: 200
+ visible: true
+ when: windowShown
+ name: "DialogButtonBox"
+
+ Component {
+ id: buttonBox
+ DialogButtonBox { }
+ }
+
+ Component {
+ id: button
+ Button { }
+ }
+
+ Component {
+ id: signalSpy
+ SignalSpy { }
+ }
+
+ function test_defaults() {
+ var control = buttonBox.createObject(testCase)
+ verify(control)
+ compare(control.count, 0)
+ verify(control.delegate)
+ compare(control.standardButtons, 0)
+ control.destroy()
+ }
+
+ function test_standardButtons() {
+ var control = buttonBox.createObject(testCase)
+
+ compare(control.count, 0)
+
+ control.standardButtons = DialogButtonBox.Ok
+ compare(control.count, 1)
+ var okButton = control.itemAt(0)
+ verify(okButton)
+ compare(okButton.text.toUpperCase(), "OK")
+
+ control.standardButtons = DialogButtonBox.Cancel
+ compare(control.count, 1)
+ var cancelButton = control.itemAt(0)
+ verify(cancelButton)
+ compare(cancelButton.text.toUpperCase(), "CANCEL")
+
+ control.standardButtons = DialogButtonBox.Ok | DialogButtonBox.Cancel
+ compare(control.count, 2)
+ if (control.itemAt(0).text.toUpperCase() === "OK") {
+ okButton = control.itemAt(0)
+ cancelButton = control.itemAt(1)
+ } else {
+ okButton = control.itemAt(1)
+ cancelButton = control.itemAt(0)
+ }
+ verify(okButton)
+ verify(cancelButton)
+ compare(okButton.text.toUpperCase(), "OK")
+ compare(cancelButton.text.toUpperCase(), "CANCEL")
+
+ control.standardButtons = 0
+ compare(control.count, 0)
+
+ control.destroy()
+ }
+
+ function test_attached() {
+ var control = buttonBox.createObject(testCase)
+
+ control.standardButtons = DialogButtonBox.Ok
+ var okButton = control.itemAt(0)
+ compare(okButton.DialogButtonBox.buttonBox, control)
+ compare(okButton.DialogButtonBox.buttonRole, DialogButtonBox.AcceptRole)
+
+ var saveButton = button.createObject(control, {text: "Save"})
+ compare(saveButton.DialogButtonBox.buttonBox, control)
+ compare(saveButton.DialogButtonBox.buttonRole, DialogButtonBox.InvalidRole)
+ saveButton.DialogButtonBox.buttonRole = DialogButtonBox.AcceptRole
+ compare(saveButton.DialogButtonBox.buttonRole, DialogButtonBox.AcceptRole)
+
+ var closeButton = button.createObject(null, {text: "Save"})
+ compare(closeButton.DialogButtonBox.buttonBox, null)
+ compare(closeButton.DialogButtonBox.buttonRole, DialogButtonBox.InvalidRole)
+ closeButton.DialogButtonBox.buttonRole = DialogButtonBox.DestructiveRole
+ compare(closeButton.DialogButtonBox.buttonRole, DialogButtonBox.DestructiveRole)
+ control.addItem(closeButton)
+ compare(closeButton.DialogButtonBox.buttonBox, control)
+
+ control.contentModel.clear()
+ compare(okButton.DialogButtonBox.buttonBox, null)
+ compare(saveButton.DialogButtonBox.buttonBox, null)
+ compare(closeButton.DialogButtonBox.buttonBox, null)
+
+ control.destroy()
+ }
+
+ function test_signals_data() {
+ return [
+ { tag: "Ok", standardButton: DialogButtonBox.Ok, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" },
+ { tag: "Open", standardButton: DialogButtonBox.Open, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" },
+ { tag: "Save", standardButton: DialogButtonBox.Save, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" },
+ { tag: "Cancel", standardButton: DialogButtonBox.Cancel, buttonRole: DialogButtonBox.RejectRole, signalName: "rejected" },
+ { tag: "Close", standardButton: DialogButtonBox.Close, buttonRole: DialogButtonBox.RejectRole, signalName: "rejected" },
+ { tag: "Discard", standardButton: DialogButtonBox.Discard, buttonRole: DialogButtonBox.DestructiveRole },
+ { tag: "Apply", standardButton: DialogButtonBox.Apply, buttonRole: DialogButtonBox.ApplyRole },
+ { tag: "Reset", standardButton: DialogButtonBox.Reset, buttonRole: DialogButtonBox.ResetRole },
+ { tag: "RestoreDefaults", standardButton: DialogButtonBox.RestoreDefaults, buttonRole: DialogButtonBox.ResetRole },
+ { tag: "Help", standardButton: DialogButtonBox.Help, buttonRole: DialogButtonBox.HelpRole, signalName: "helpRequested" },
+ { tag: "SaveAll", standardButton: DialogButtonBox.SaveAll, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" },
+ { tag: "Yes", standardButton: DialogButtonBox.Yes, buttonRole: DialogButtonBox.YesRole, signalName: "accepted" },
+ { tag: "YesToAll", standardButton: DialogButtonBox.YesToAll, buttonRole: DialogButtonBox.YesRole, signalName: "accepted" },
+ { tag: "No", standardButton: DialogButtonBox.No, buttonRole: DialogButtonBox.NoRole, signalName: "rejected" },
+ { tag: "NoToAll", standardButton: DialogButtonBox.NoToAll, buttonRole: DialogButtonBox.NoRole, signalName: "rejected" },
+ { tag: "Abort", standardButton: DialogButtonBox.Abort, buttonRole: DialogButtonBox.RejectRole, signalName: "rejected" },
+ { tag: "Retry", standardButton: DialogButtonBox.Retry, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" },
+ { tag: "Ignore", standardButton: DialogButtonBox.Ignore, buttonRole: DialogButtonBox.AcceptRole, signalName: "accepted" }
+ ]
+ }
+
+ function test_signals(data) {
+ var control = buttonBox.createObject(testCase)
+
+ control.standardButtons = data.standardButton
+ compare(control.count, 1)
+ var button = control.itemAt(0)
+ verify(button)
+ compare(button.DialogButtonBox.buttonRole, data.buttonRole)
+
+ var clickedSpy = signalSpy.createObject(control, {target: control, signalName: "clicked"})
+ verify(clickedSpy.valid)
+ var roleSpy = signalSpy.createObject(control, {target: control, signalName: data.signalName})
+ compare(roleSpy.valid, !!data.signalName)
+
+ button.clicked()
+ compare(clickedSpy.count, 1)
+ compare(clickedSpy.signalArguments[0][0], button)
+ compare(roleSpy.count, !!data.signalName ? 1 : 0)
+
+ control.destroy()
+ }
+}