diff options
Diffstat (limited to 'tests/auto')
-rw-r--r-- | tests/auto/controls/data/tst_button.qml | 91 |
1 files changed, 58 insertions, 33 deletions
diff --git a/tests/auto/controls/data/tst_button.qml b/tests/auto/controls/data/tst_button.qml index a93a7b77..9038f1d6 100644 --- a/tests/auto/controls/data/tst_button.qml +++ b/tests/auto/controls/data/tst_button.qml @@ -199,52 +199,77 @@ TestCase { control.forceActiveFocus() verify(control.activeFocus) - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - var clickSpy = signalSpy.createObject(control, {target: control, signalName: "clicked"}) verify(clickSpy.valid) + var pressSpy = signalSpy.createObject(control, {target: control, signalName: "pressed"}) + verify(pressSpy.valid) + var releaseSpy = signalSpy.createObject(control, {target: control, signalName: "released"}) + verify(releaseSpy.valid) - var repeatCount = 2 - var repeatSequence = [["pressedChanged", { "pressed": true }], - ["downChanged", { "down": true }], - "pressed", - "released", - "clicked", - "pressed", - "released", - "clicked", - "pressed"] - - // auto-repeat a couple of mouse clicks - sequenceSpy.expectedSequence = repeatSequence + // auto-repeat mouse click mousePress(control) compare(control.pressed, true) - tryCompare(clickSpy, "count", repeatCount) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }], - ["downChanged", { "down": false }], - "released", - "clicked"] + clickSpy.wait() + clickSpy.wait() + compare(pressSpy.count, clickSpy.count + 1) + compare(releaseSpy.count, clickSpy.count) mouseRelease(control) compare(control.pressed, false) - verify(sequenceSpy.success) + compare(clickSpy.count, pressSpy.count) + compare(releaseSpy.count, pressSpy.count) - // auto-repeat a couple of key clicks clickSpy.clear() - sequenceSpy.expectedSequence = repeatSequence + pressSpy.clear() + releaseSpy.clear() + + // auto-repeat key click keyPress(Qt.Key_Space) compare(control.pressed, true) - tryCompare(clickSpy, "count", repeatCount) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }], - ["downChanged", { "down": false }], - "released", - "clicked"] + clickSpy.wait() + clickSpy.wait() + compare(pressSpy.count, clickSpy.count + 1) + compare(releaseSpy.count, clickSpy.count) keyRelease(Qt.Key_Space) compare(control.pressed, false) - verify(sequenceSpy.success) + compare(clickSpy.count, pressSpy.count) + compare(releaseSpy.count, pressSpy.count) + + clickSpy.clear() + pressSpy.clear() + releaseSpy.clear() + + mousePress(control) + compare(control.pressed, true) + clickSpy.wait() + compare(pressSpy.count, clickSpy.count + 1) + compare(releaseSpy.count, clickSpy.count) + + // move inside during repeat -> continue repeat + mouseMove(control, control.width / 4, control.height / 4) + clickSpy.wait() + compare(pressSpy.count, clickSpy.count + 1) + compare(releaseSpy.count, clickSpy.count) + + clickSpy.clear() + pressSpy.clear() + releaseSpy.clear() + + // move outside during repeat -> stop repeat + mouseMove(control, -1, -1) + // NOTE: The following wait() is NOT a reliable way to test that the + // auto-repeat timer is not running, but there's no way dig into the + // private APIs from QML. If this test ever fails in the future, it + // indicates that the auto-repeat timer logic is broken. + wait(125) + compare(clickSpy.count, 0) + compare(pressSpy.count, 0) + compare(releaseSpy.count, 0) + + mouseRelease(control, -1, -1) + compare(control.pressed, false) + compare(clickSpy.count, 0) + compare(pressSpy.count, 0) + compare(releaseSpy.count, 0) control.destroy() } |