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* Bump import version to 6.0Mitch Curtis2020-08-261-1/+1
| | | | | | Task-number: QTBUG-82922 Change-Id: I2eb924eaaaddbe75d342f59f5fb3cd30c4a84fef Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Remove ".2" from TARGETPATH, resource prefixes, etc.Mitch Curtis2020-08-261-1/+1
| | | | | | | | | | | | Qt Quick Controls 1 will be removed in Qt 6, so now we can have the simplified path for ourselves. Having the .2 in the path causes issues for importing now that the version is being bumped to 6. Task-number: QTBUG-82922 Change-Id: I0b92cdd44c42c19b1c82e7b9a7959b86ac26c6e2 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Register C++ types declarativelyMitch Curtis2020-08-263-0/+80
Adapt to the new way of registering C++ types. The types need to be seen at compile time so that code can be generated that invokes them. This patch: - Adds QML_* macros where applicable. - Adapts the build system files to the new way of registering modules. - Splits up the QtQuick.Controls[.*].impl files into their own plugins, as we can only register one QML module per .pro file. - Removes C++ type registration calls in every plugin. - Moves private types from src/quickcontrols2/quickcontrols2.pro to src/quickcontrols2/impl/quickcontrols2-impl.pro. Some of these types need to be exposed to QML, but quickcontrols2.pro is already in use to declare the QtQuick.Controls import (and also provides the public C++ QQuickStyle API), and the new QML_IMPORT_NAME/VERSION syntax only allows one module per project. As some of the types that need to be exposed to QML are also referenced by some C++ code (e.g. tests, etc.), we just move all of the private types to the new library. Follow-up patches will register the QML types declaratively. Task-number: QTBUG-82922 Change-Id: Iaf9ee106237d61701d57a8896f3822304c8151a6 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>