| Commit message (Collapse) | Author | Age | Files | Lines |
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Also remove the two custom progress bars from the manual test where
one has a custom background, and the other has a custom contentItem.
If you want to customize a progress bar, you need to provide
customizations for both the background and the contentItem. You cannot
provide a custom background (or contentItem) alone, since its almost
impossible to create a custom background that fits well with the
contentItem of all the other possible styles it might be using.
Change-Id: I82a87513e73f319bcecbfaed341ac4949f64c3bb
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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These break the build unless Qt is configured with
-no-warnings-are-errors.
Change-Id: I4a96efc0b29db60e7945fb9739a13da81f8d4c24
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Change-Id: Iad09b9f6080994528d65dcddc9eda49dbba356f7
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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In windows style, the focus rect is drawn when the button is drawn,
but we are only drawing the bevel, so the focus rect was not drawn.
We move the logic of drawing the focus rect so that it is drawn when
drawing the bevel instead.
Also, we have to set the QStyle::State_KeyboardFocusChange in order
for the focus rect to be drawn
Change-Id: I4463ae1dd0f23ecc5bb0a84c563fda33dc6e93c8
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Change-Id: Ie48002b083615afd4f8f8ab3b1303a8f5c39f81b
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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Up till now, all images have been scaled using nine patch images
with margins set to be at the center. This was doomed to be too simplistic
at some point, at that point is now (when working on comboboxes).
So instead, calculate the nine patch margins from the style. This
will let the different styles set pixel perfect margins per control that
matches the image they draw. If left unspecified by a style, the default
implementation in QCommonStyle will return the old logic of using the center.
We also add support for specifying if an image can be scaled horizontally
or vertically by setting the right or bottom nine patch margin to -1
respectively. E.g on macOS, an NSButton cannot be scaled vertically, so the
image we draw will not look native if we do.
Change-Id: Icaf232748b8d15f06f9b289e164b5c8fb86a6c7b
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Change-Id: Ide8f2910c54a378c8c9d03554718de54feb9cf20
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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creating native styles
This is the initial patch for adding native style support to controls2.
The gist of the patch is that it copies QStyle from widgets (including the
mac plugin style), remove all notions of widgets, tweak it as needed, and
make it compile inside the qtquickcontrols2 repository as a separate
QML plugin (QtQuick.NativeStyle).
The "new" QStyle is then used to draw primitives onto nine-patch-images that can
be rendered by the scene graph. Each such primitive/image will be wrapped by a
QQuickStyleItem (which is a subclass of QQuickItem). E.g a button background will
be implemented by QQuickStyleItemButton.cpp. This item can then be placed anywhere
in the QML code to draw a native-looking button background.
Controls2 has its own styling API, where a style consist of a set of QML files
that extend template controls written in C++. To enable native styling, we simply
follow the exact same approach; We create a style folder per platform alongside
the other styles in controls2. Each style will contain a set of qml files for the
controls (Button.qml, Slider.qml, etc), and inside each control, the style items
will be used to draw the default delegates. Since it's likely that each such
qml file will be implemented equal in all the desktop styles (but not always), the
native style plugin contains a set of default controls (e.g DefaultButton.qml) that
a platform style can choose to inherit from and extend as needed.
Included is also an example called "DesktopGallery" that can be used to
test and view the controls.
Change-Id: I8b45aa7d493930f552d3ad2e3e3e7184129a9d6c
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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