| Commit message (Collapse) | Author | Age | Files | Lines |
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Modify special case locations to use the new API as well.
Task-number: QTBUG-86815
Change-Id: I4a690095fcd4b1141550de86b6820ae2dd579429
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
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Task-number: QTBUG-82922
Change-Id: I75f4a553a6bb260f77bfa791f12fa42e80131e09
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Task-number: QTBUG-82922
Change-Id: I2eb924eaaaddbe75d342f59f5fb3cd30c4a84fef
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Adapt to the new way of registering C++ types. The types need to be
seen at compile time so that code can be generated that invokes them.
This patch:
- Adds QML_* macros where applicable.
- Adapts the build system files to the new way of registering modules.
- Splits up the QtQuick.Controls[.*].impl files into their own plugins,
as we can only register one QML module per .pro file.
- Removes C++ type registration calls in every plugin.
- Moves private types from src/quickcontrols2/quickcontrols2.pro
to src/quickcontrols2/impl/quickcontrols2-impl.pro. Some of these
types need to be exposed to QML, but quickcontrols2.pro is already in
use to declare the QtQuick.Controls import (and also provides the
public C++ QQuickStyle API), and the new QML_IMPORT_NAME/VERSION
syntax only allows one module per project. As some of the types that
need to be exposed to QML are also referenced by some C++ code (e.g.
tests, etc.), we just move all of the private types to the new
library.
Follow-up patches will register the QML types declaratively.
Task-number: QTBUG-82922
Change-Id: Iaf9ee106237d61701d57a8896f3822304c8151a6
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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