From 0d3c6767c1117980f48edbd3f4737a8f37471a8f Mon Sep 17 00:00:00 2001 From: Gabriel de Dietrich Date: Wed, 29 Apr 2015 19:23:14 +0200 Subject: Update tst_checkbox to use ControlSpy Also made a few cosmetic changes to the output of ControlSpy. Change-Id: Iec6982b3de3dda3aaa312e29801d0708ef8d739e Reviewed-by: Mitch Curtis --- tests/auto/controls/data/tst_checkbox.qml | 133 +++++++++++++++--------------- 1 file changed, 66 insertions(+), 67 deletions(-) (limited to 'tests/auto/controls/data/tst_checkbox.qml') diff --git a/tests/auto/controls/data/tst_checkbox.qml b/tests/auto/controls/data/tst_checkbox.qml index e90a0604..734f5464 100644 --- a/tests/auto/controls/data/tst_checkbox.qml +++ b/tests/auto/controls/data/tst_checkbox.qml @@ -50,42 +50,29 @@ TestCase { when: windowShown name: "CheckBox" - SignalSpy { - id: checkedSpy - signalName: "checkedChanged" - } - - SignalSpy { - id: pressedSpy - signalName: "pressedChanged" - } - - SignalSpy { - id: clickedSpy - signalName: "clicked" - } - Component { id: checkBox - CheckBox { } + CheckBox { + id: control + + property ControlSpy spy: ControlSpy { + id: spy + target: control + } + + onPressed: spy.checkSignal("pressed") + onReleased: spy.checkSignal("released") + onCanceled: spy.checkSignal("canceled") + onClicked: spy.checkSignal("clicked") + onPressedChanged: spy.checkSignal("pressedChanged") + onCheckedChanged: spy.checkSignal("checkedChanged") + } } function init() { - verify(!checkedSpy.target) - verify(!pressedSpy.target) - verify(!clickedSpy.target) - compare(checkedSpy.count, 0) - compare(pressedSpy.count, 0) - compare(clickedSpy.count, 0) } function cleanup() { - checkedSpy.target = null - pressedSpy.target = null - clickedSpy.target = null - checkedSpy.clear() - pressedSpy.clear() - clickedSpy.clear() } function test_defaults() { @@ -140,19 +127,19 @@ TestCase { function test_checked() { var control = checkBox.createObject(testCase) - checkedSpy.target = control - verify(checkedSpy.valid) - + control.spy.expectedSequence = [] compare(control.checked, false) - compare(checkedSpy.count, 0) + verify(control.spy.success) + control.spy.expectedSequence = [["checkedChanged", { "checked": true }]] control.checked = true compare(control.checked, true) - compare(checkedSpy.count, 1) + verify(control.spy.success) + control.spy.expectedSequence = [["checkedChanged", { "checked": false }]] control.checked = false compare(control.checked, false) - compare(checkedSpy.count, 2) + verify(control.spy.success) control.destroy() } @@ -160,58 +147,62 @@ TestCase { function test_mouse() { var control = checkBox.createObject(testCase) - checkedSpy.target = control - pressedSpy.target = control - clickedSpy.target = control - verify(checkedSpy.valid) - verify(pressedSpy.valid) - verify(clickedSpy.valid) // check + control.spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }], + "pressed"] mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(pressedSpy.count, 1) compare(control.pressed, true) + verify(control.spy.success) + + control.spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }], + "released", + "clicked", + ["checkedChanged", { "pressed": false, "checked": true }]] mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(clickedSpy.count, 1) - compare(checkedSpy.count, 1) - compare(pressedSpy.count, 2) compare(control.checked, true) compare(control.pressed, false) + verify(control.spy.success) // uncheck + control.spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }], + "pressed"] mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(pressedSpy.count, 3) compare(control.pressed, true) + verify(control.spy.success) + control.spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }], + "released", + "clicked", + ["checkedChanged", { "pressed": false, "checked": false }]] mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(clickedSpy.count, 2) - compare(checkedSpy.count, 2) - compare(pressedSpy.count, 4) compare(control.checked, false) compare(control.pressed, false) + verify(control.spy.success) // release outside + control.spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }], + "pressed"] mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(pressedSpy.count, 5) compare(control.pressed, true) + verify(control.spy.success) + control.spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }]] mouseMove(control, control.width * 2, control.height * 2, 0, Qt.LeftButton) compare(control.pressed, false) + verify(control.spy.success) + control.spy.expectedSequence = [["canceled", { "pressed": false, "checked": false }]] mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton) - compare(clickedSpy.count, 2) - compare(checkedSpy.count, 2) - compare(pressedSpy.count, 6) compare(control.checked, false) compare(control.pressed, false) + verify(control.spy.success) // right button + control.spy.expectedSequence = [] mousePress(control, control.width / 2, control.height / 2, Qt.RightButton) - compare(pressedSpy.count, 6) compare(control.pressed, false) mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton) - compare(clickedSpy.count, 2) - compare(checkedSpy.count, 2) - compare(pressedSpy.count, 6) compare(control.checked, false) compare(control.pressed, false) + verify(control.spy.success) control.destroy() } @@ -219,33 +210,41 @@ TestCase { function test_keys() { var control = checkBox.createObject(testCase) - checkedSpy.target = control - clickedSpy.target = control - verify(checkedSpy.valid) - verify(clickedSpy.valid) - + control.spy.expectedSequence = [] control.forceActiveFocus() verify(control.activeFocus) + verify(control.spy.success) // check + control.spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }], + "pressed", + ["pressedChanged", { "pressed": false, "checked": false }], + "released", + "clicked", + ["checkedChanged", { "pressed": false, "checked": true }]] keyClick(Qt.Key_Space) - compare(clickedSpy.count, 1) - compare(checkedSpy.count, 1) compare(control.checked, true) + verify(control.spy.success) // uncheck + control.spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }], + "pressed", + ["pressedChanged", { "pressed": false, "checked": true }], + "released", + "clicked", + ["checkedChanged", { "pressed": false, "checked": false }]] keyClick(Qt.Key_Space) - compare(clickedSpy.count, 2) - compare(checkedSpy.count, 2) compare(control.checked, false) + verify(control.spy.success) // no change + control.spy.expectedSequence = [] var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab] for (var i = 0; i < keys.length; ++i) { + control.spy.reset() keyClick(keys[i]) - compare(clickedSpy.count, 2) - compare(checkedSpy.count, 2) compare(control.checked, false) + verify(control.spy.success) } control.destroy() -- cgit v1.2.3