From 8b2a1ec43134e191a5f9bb08a73f1a694d52927d Mon Sep 17 00:00:00 2001 From: J-P Nurmi Date: Fri, 30 Jan 2015 20:57:40 +0100 Subject: Import the Qt Quick Controls 2 prototype Change-Id: Ib8c0c4160958e5cfea29a6e9df1b3f1fb19715fc Reviewed-by: Jari-Pekka Nurmi --- tests/auto/controls/data/tst_switch.qml | 287 ++++++++++++++++++++++++++++++++ 1 file changed, 287 insertions(+) create mode 100644 tests/auto/controls/data/tst_switch.qml (limited to 'tests/auto/controls/data/tst_switch.qml') diff --git a/tests/auto/controls/data/tst_switch.qml b/tests/auto/controls/data/tst_switch.qml new file mode 100644 index 00000000..faacacfe --- /dev/null +++ b/tests/auto/controls/data/tst_switch.qml @@ -0,0 +1,287 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.2 +import QtTest 1.0 +import QtQuick.Controls 2.0 + +TestCase { + id: testCase + width: 200 + height: 200 + visible: true + when: windowShown + name: "Switch" + + SignalSpy { + id: checkedSpy + signalName: "checkedChanged" + } + + SignalSpy { + id: pressedSpy + signalName: "pressedChanged" + } + + SignalSpy { + id: clickedSpy + signalName: "clicked" + } + + Component { + id: swtch + Switch { } + } + + function init() { + verify(!checkedSpy.target) + verify(!pressedSpy.target) + verify(!clickedSpy.target) + compare(checkedSpy.count, 0) + compare(pressedSpy.count, 0) + compare(clickedSpy.count, 0) + } + + function cleanup() { + checkedSpy.target = null + pressedSpy.target = null + clickedSpy.target = null + checkedSpy.clear() + pressedSpy.clear() + clickedSpy.clear() + } + + function test_defaults() { + var control = swtch.createObject(testCase) + verify(control) + verify(control.label) + verify(control.indicator) + compare(control.text, "") + compare(control.pressed, false) + compare(control.checked, false) + compare(control.layoutDirection, Qt.LeftToRight) + compare(control.effectiveLayoutDirection, Qt.LeftToRight) + control.destroy() + } + + function test_layoutDirection() { + var control = swtch.createObject(testCase) + + verify(!control.LayoutMirroring.enabled) + compare(control.layoutDirection, Qt.LeftToRight) + compare(control.effectiveLayoutDirection, Qt.LeftToRight) + + control.layoutDirection = Qt.RightToLeft + compare(control.layoutDirection, Qt.RightToLeft) + compare(control.effectiveLayoutDirection, Qt.RightToLeft) + + control.LayoutMirroring.enabled = true + compare(control.layoutDirection, Qt.RightToLeft) + compare(control.effectiveLayoutDirection, Qt.LeftToRight) + + control.layoutDirection = Qt.LeftToRight + compare(control.layoutDirection, Qt.LeftToRight) + compare(control.effectiveLayoutDirection, Qt.RightToLeft) + + control.LayoutMirroring.enabled = false + compare(control.layoutDirection, Qt.LeftToRight) + compare(control.effectiveLayoutDirection, Qt.LeftToRight) + + control.destroy() + } + + function test_text() { + var control = swtch.createObject(testCase) + compare(control.text, "") + control.text = "Switch" + compare(control.text, "Switch") + control.text = "" + compare(control.text, "") + control.destroy() + } + + function test_checked() { + var control = swtch.createObject(testCase) + + checkedSpy.target = control + verify(checkedSpy.valid) + + compare(control.checked, false) + compare(checkedSpy.count, 0) + + control.checked = true + compare(control.checked, true) + compare(checkedSpy.count, 1) + + control.checked = false + compare(control.checked, false) + compare(checkedSpy.count, 2) + + control.destroy() + } + + function test_mouse() { + var control = swtch.createObject(testCase) + + checkedSpy.target = control + pressedSpy.target = control + clickedSpy.target = control + verify(checkedSpy.valid) + verify(pressedSpy.valid) + verify(clickedSpy.valid) + + // check + mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(pressedSpy.count, 1) + compare(control.pressed, true) + mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(clickedSpy.count, 1) + compare(checkedSpy.count, 1) + compare(pressedSpy.count, 2) + compare(control.checked, true) + compare(control.pressed, false) + + // uncheck + mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(pressedSpy.count, 3) + compare(control.pressed, true) + mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 2) + compare(pressedSpy.count, 4) + compare(control.checked, false) + compare(control.pressed, false) + + // release on the right + mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(pressedSpy.count, 5) + compare(control.pressed, true) + mouseMove(control, control.width * 2, control.height / 2, 0, Qt.LeftButton) + compare(control.pressed, true) + mouseRelease(control, control.width * 2, control.height / 2, Qt.LeftButton) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 3) + compare(pressedSpy.count, 6) + compare(control.checked, true) + compare(control.pressed, false) + + // release on the left + mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) + compare(pressedSpy.count, 7) + compare(control.pressed, true) + mouseMove(control, -control.width, control.height / 2, 0, Qt.LeftButton) + compare(control.pressed, true) + mouseRelease(control, -control.width, control.height / 2, Qt.LeftButton) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 4) + compare(pressedSpy.count, 8) + compare(control.checked, false) + compare(control.pressed, false) + + // right button + mousePress(control, control.width / 2, control.height / 2, Qt.RightButton) + compare(pressedSpy.count, 8) + compare(control.pressed, false) + mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 4) + compare(pressedSpy.count, 8) + compare(control.checked, false) + compare(control.pressed, false) + + control.destroy() + } + + function test_keys() { + var control = swtch.createObject(testCase) + + checkedSpy.target = control + clickedSpy.target = control + verify(checkedSpy.valid) + verify(clickedSpy.valid) + + control.forceActiveFocus() + verify(control.activeFocus) + + // check + keyClick(Qt.Key_Space) + compare(clickedSpy.count, 1) + compare(checkedSpy.count, 1) + compare(control.checked, true) + + // uncheck + keyClick(Qt.Key_Space) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 2) + compare(control.checked, false) + + // no change + var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab] + for (var i = 0; i < keys.length; ++i) { + keyClick(keys[i]) + compare(clickedSpy.count, 2) + compare(checkedSpy.count, 2) + compare(control.checked, false) + } + + control.destroy() + } + + Component { + id: twoSwitches + Item { + property Switch sw1: Switch { id: sw1 } + property Switch sw2: Switch { id: sw2; checked: sw1.checked; enabled: false } + } + } + + function test_binding() { + var container = twoSwitches.createObject(testCase) + + compare(container.sw1.checked, false) + compare(container.sw2.checked, false) + + container.sw1.checked = true + compare(container.sw1.checked, true) + compare(container.sw2.checked, true) + + container.sw1.checked = false + compare(container.sw1.checked, false) + compare(container.sw2.checked, false) + + container.destroy() + } +} -- cgit v1.2.3