/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.12 import QtQuick.Controls 2.12 import QtQuick.Controls.impl 2.12 import QtQuick.Templates 2.12 as T T.RangeSlider { id: control implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset, first.implicitHandleWidth + leftPadding + rightPadding, second.implicitHandleWidth + leftPadding + rightPadding) implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, first.implicitHandleHeight + topPadding + bottomPadding, second.implicitHandleHeight + topPadding + bottomPadding) padding: 6 first.handle: Rectangle { x: control.leftPadding + (control.horizontal ? control.first.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2) y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : control.first.visualPosition * (control.availableHeight - height)) implicitWidth: 28 implicitHeight: 28 radius: width / 2 border.width: activeFocus ? 2 : 1 border.color: activeFocus ? control.palette.highlight : control.enabled ? control.palette.mid : control.palette.midlight color: control.first.pressed ? control.palette.light : control.palette.window } second.handle: Rectangle { x: control.leftPadding + (control.horizontal ? control.second.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2) y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : control.second.visualPosition * (control.availableHeight - height)) implicitWidth: 28 implicitHeight: 28 radius: width / 2 border.width: activeFocus ? 2 : 1 border.color: activeFocus ? control.palette.highlight : control.enabled ? control.palette.mid : control.palette.midlight color: control.second.pressed ? control.palette.light : control.palette.window } background: Rectangle { x: control.leftPadding + (control.horizontal ? 0 : (control.availableWidth - width) / 2) y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : 0) implicitWidth: control.horizontal ? 200 : 6 implicitHeight: control.horizontal ? 6 : 200 width: control.horizontal ? control.availableWidth : implicitWidth height: control.horizontal ? implicitHeight : control.availableHeight radius: 3 color: control.palette.midlight scale: control.horizontal && control.mirrored ? -1 : 1 Rectangle { x: control.horizontal ? control.first.position * parent.width + 3 : 0 y: control.horizontal ? 0 : control.second.visualPosition * parent.height + 3 width: control.horizontal ? control.second.position * parent.width - control.first.position * parent.width - 6 : 6 height: control.horizontal ? 6 : control.second.position * parent.height - control.first.position * parent.height - 6 color: control.palette.dark } } }