/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.9 import QtQuick.Templates 2.2 as T import QtQuick.Controls.Material 2.2 import QtQuick.Controls.Material.impl 2.2 T.Drawer { id: control parent: T.ApplicationWindow.overlay implicitWidth: Math.max(background ? background.implicitWidth : 0, contentWidth + leftPadding + rightPadding) implicitHeight: Math.max(background ? background.implicitHeight : 0, contentHeight + topPadding + bottomPadding) contentWidth: contentItem.implicitWidth || (contentChildren.length === 1 ? contentChildren[0].implicitWidth : 0) contentHeight: contentItem.implicitHeight || (contentChildren.length === 1 ? contentChildren[0].implicitHeight : 0) topPadding: !dim && edge === Qt.BottomEdge && Material.elevation === 0 leftPadding: !dim && edge === Qt.RightEdge && Material.elevation === 0 rightPadding: !dim && edge === Qt.LeftEdge && Material.elevation === 0 bottomPadding: !dim && edge === Qt.TopEdge && Material.elevation === 0 enter: Transition { SmoothedAnimation { velocity: 5 } } exit: Transition { SmoothedAnimation { velocity: 5 } } Material.elevation: !interactive && !dim ? 0 : 16 background: Rectangle { color: control.Material.dialogColor Rectangle { readonly property bool horizontal: control.edge === Qt.LeftEdge || control.edge === Qt.RightEdge width: horizontal ? 1 : parent.width height: horizontal ? parent.height : 1 color: control.Material.dividerColor x: control.edge === Qt.LeftEdge ? parent.width - 1 : 0 y: control.edge === Qt.TopEdge ? parent.height - 1 : 0 visible: !control.dim && control.Material.elevation === 0 } layer.enabled: control.position > 0 layer.effect: ElevationEffect { elevation: control.Material.elevation fullHeight: true } } }